Dramiel
RELATED UNI-WIKI REFERENCES
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The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Dramiel is the Angel Faction frigate. It is the fastest frigate available by quite some margin, even faster than interceptors, and is very popular because of that. While it can only fit two small projectile turrets, its role bonus effectively gives it the damage of four. The Dramiel makes an excellent tackler, but is rather expensive for that purpose, so is most often seen as a solo ship.
Skills
Further information about additional or recommended skills to pilot Dramiel for a specific or it's common role(s) can be written here.
Fitting
200mm AutoCannon II
200mm AutoCannon II
Rocket Launcher II
1MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Small Capacitor Booster II
Small Armor Repairer II
Small Armor Repairer II
Energized Adaptive Nano Membrane II
Small Anti-Explosive Pump I
Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Hobgoblin II x4
Navy Cap Booster 200 x1
Republic Fleet EMP S x1
Mjolnir Rage Rocket x1
- A tackle fit with active tank
- As fitted, with all skills at V and before boosts, this ship has 3.2 K EHP, flies at 1500 m/s (1977 m/s overheated) and align in 4.2 s (2.8 s with AB off). The capacitor last 2 min 48 s.
- The ship can repair 115 EHP/s. Damage is 194 dps with most of the damage being applied at 0.8 + 9 km from the AutoCannon.
200mm AutoCannon II, Barrage S
200mm AutoCannon II, Barrage S
Coreli C-Type 5MN Microwarpdrive
Coreli C-Type 1MN Afterburner
Republic Fleet Warp Scrambler
Medium Azeotropic Restrained Shield Extender
Micro Auxiliary Power Core I
Internal Force Field Array I
Gyrostabilizer II
Small Processor Overclocking Unit I
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I
Hobgoblin II x4
Barrage S x481
Nanite Repair Paste x10
- Dual prop gives you the flexibility to dictate range.
- Overheat your Afterburner if you are webbed to shrug off web.
- Swap out the Warp Scrambler for a Warp Disruptor for a more truly kiting oriented fit.
Fleet Up Fittings
Small 'Upir' Energy Nosferatu
150mm Light AutoCannon II
150mm Light AutoCannon II
Republic Fleet Medium Shield Extender
Caldari Navy Warp Scrambler
5MN Y-T8 Compact Microwarpdrive
Medium Ancillary Shield Booster
IFFA Compact Damage Control
Nanofiber Internal Structure II
Overdrive Injector System II
Small Anti-EM Screen Reinforcer II
Small Ancillary Current Router II
Small Ancillary Current Router I
Hobgoblin II x4
200mm AutoCannon II
200mm AutoCannon II
Coreli A-Type 1MN Afterburner
Stasis Webifier II
Warp Scrambler II
Caldari Navy Medium Shield Extender
Gyrostabilizer II
Gyrostabilizer II
'Dyad' Co-Processor I
Small Core Defense Field Extender II
Small Core Defense Field Extender II
Small Anti-EM Screen Reinforcer II
Warrior II x4
Small Energy Nosferatu II
150mm Light AutoCannon II
150mm Light AutoCannon II
1MN Y-S8 Compact Afterburner
Stasis Webifier II
5MN Y-T8 Compact Microwarpdrive
Warp Scrambler II
True Sansha Small Armor Repairer
Gyrostabilizer II
Adaptive Nano Plating II
Small Anti-Explosive Pump II
Small Anti-Kinetic Pump II
Small Projectile Collision Accelerator I
Warrior II x4
Tactics
No sub-article about Dramiel roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Dramiel here.