Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
SHIP BONUSES
Destroyer Skill Bonus: 10% bonus to Rocket and Light Missile velocity per level 3% bonus to Light Missile effectiveness against faster moving targets per level Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage per level 10% bonus to Interdiction Sphere Launcher rate of fire per level Special Ability: Can fit Interdiction Sphere Launchers
Required Skills
Caldari Frigate V11d 20h 26m
Spaceship Command I8m
Destroyers V11d 20h 26m
Spaceship Command III4h 26m
Interdictors I41m
Spaceship Command IV1d 1h 8m
Interceptors IV4d 4h 34m
Training Time what's this?
29d 3h 52m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
60 km
Max Locked Targets
7
Gravimetric Sensor
12 points
Sig. Radius
90 m
Scan Res.
475 mm
Structure
Structure Hitpoints
651 HP
Mass
1,572,000 kg
Volume
52,000 m³
Cargo Capacity
450 m³
Armor
Armor Hitpoints
600 HP
Armor Resistances
EM
50
THR
55
KIN
25
EXP
10
Shields
Shield Capacity
751 HP
Shield Resistances
EM
0
THR
30
KIN
40
EXP
50
Summary
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Skills
Further information about additional or recommended skills to pilot Flycatcher for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Flycatcher.
Tactics
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Notes
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