Thrasher
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Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces. SHIP BONUSES
Minmatar Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Thrasher can be an effective anti-frigate platform in PvE (L1 missions) or PvP. It is rarely seen in fleet combat, but its cheap cost makes it popular for Suicide Ganking.
The Thrasher's balanced mid and low slot layout makes it generally the most flexible destroyer, able to fit some tackle and an armour tank, or damage and a shield tank.
Skills
Further information about additional or recommended skills to pilot Thrasher for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
A fantastic Level 1 Security Mission ship. To speed through missions as quickly as possible, linking the auto-cannons together in a group of 3/2/2 allows the simultaneous and near instant destruction of 3 Frigates at a time. Along with an afterburner or micro-warp drive will enable the pilot to quickly and efficiently work their way through getting the standings to move forward to Level 2 Security Missions.
The Salvaging fit for a Thrasher will easily keep up with the wrecks popped from Level 1-3 missions, a great addition to a player's isk productivity. Having a salvaging Thrasher will significantly increase the isk earned from mission running.
An artillery fit with sensor boosters is generally the most cost-effective Low-Sec gatecamp platform. The standard usage is to fire a single volley and then immediately warp off to avoid gate guns.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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118.6 v.1.0 - Build: 1052658 - 28.06.16
Hyperion 1.3 Released on Tuesday, September 2nd, 2014
Hyperion 1.2 Released on Thursday, August 28th, 2014
Retribution 1.0 Released on Tuesday, December 4, 2012
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