Badger
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The Badger-class hauler is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. Its huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone. SHIP BONUSES
Caldari Hauler bonuses (per skill level):
Ship Attributes
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Summary
Offering considerably more defense and powergrid capacity over the larger Tayra, the Badger is very versatile. Its 185MW powergrid lets it mount substantial defenses or even meaningful weapons in rare comedy 'combat Badger' fits.
The Badger is much more nimble than the Tayra, and with proper equipment and support skills the alignment time can be brought down from a glacial 13.88s to less than 8s.
When all the low slots are used for expanded cargoholds, the Badger will have over 7500m3 capacity while being no less agile than a Tayra. The shield can be boosted with extenders, boosters, resistance modules, and/or rechargers. It also have tremendous structural hitpoint, which, while making nanofiber internal structure all the more impactful, means it will not go down easily, perhaps making it better suited for hauling in otherwise relatively hazardous locations, as long as it don't stay for extended periods of time.
Skills
Further information about additional or recommended skills to pilot Badger for a specific or it's common role(s) can be written here.
Tactics
No sub-article about Badger roles or piloting tactics. You can write them here.
Notes
Visually, the Badger seem to share the chassis and propulsion unit with the Tayra, with a shorter cargohold that does not extend very far forward. They also share the launcher and turret mount points. Its variant, Crane, seem to have additional component to the rear, as well as a different painting scheme, perhaps to house the necessary modules for cloaking.
The Badger had its bonus changed from 5% max velocity to 5% agility per level with the deployment of Odyssey 1.1.