!! Sneak peek !!
The Coercer Navy Issue is mentioned in EVE Vegas recap as to be introduced with the Uprising expansion in November 2022.
This information might be incomplete and not finalized yet.
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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SHIP BONUSES
Amarr Destroyer bonuses (per skill level):
7.5% bonus to armor hitpoints
7.5% bonus to Small Energy Turret damage
10% reduction in Small Energy Turret and Energy Neutralizer activation cost
10% bonus to Energy Neutralizer strength
Role Bonus:
50% bonus to Small Energy Turret optimal range and falloff
Required Skills
Required skills are not mentioned in the EVE Vegas Recap article.
Training Time what's this?
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Grouping
▪ Variations Coercer
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High Amount of High Slots
85 MW 168 tf
255 m/sec
375 m³
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, Heretic
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High Amount of High Slots
70 MW 270 tf
310 m/sec
380 m³
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Ship Attributes
Fittings |
High 7
Launchers 0
Turrets 6
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 6.36 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
Structure Hitpoints 1,200 HP
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Armor |
Armor Hitpoints 1,350 HP
Armor Resistances
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Shields |
Shield Capacity 1,050 HP
Shield Resistances
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Summary
Summary about Coercer Navy Issue.
Skills
Further information about additional or recommended skills to pilot Coercer Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Coercer Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Coercer Navy Issue here.
Patch History
A long, long time ago...
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2022-10-26 News: EVE Vegas recap
- Announcement to introduce the Coercer Navy Issue with the Uprising expansion
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