Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
|
The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.
Special Ability: 100% bonus to Small Projectile Turret damage
SHIP BONUSES
Minmatar Frigate Skill Bonus: 10% bonus to Small Projectile Turret falloff per level Gallente Frigate Skill Bonus: 7.5% bonus to Small Projectile Turret tracking speed per level
Required Skills
- Minmatar Frigate III8h 53m
- Gallente Frigate III8h 53m
Training Time what's this?0d 18h 3m
|
Grouping
▪ Variations none
|
Ship Attributes
Fittings |
High 3
Launchers 1
Turrets 2
Rig
3
small
Calibration 350
|
|
Navigation |
Base Time to Warp 3.2 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 15 Mbit/sec
|
|
Targeting |
|
|
Structure |
Structure Hitpoints 517 HP
|
|
Armor |
Armor Hitpoints 582 HP
Armor Resistances
|
|
Shields |
Shield Capacity 583 HP
Shield Resistances
|
|
Summary
You can write a summary for Dramiel here.
Skills
Further information about additional or recommended skills to pilot Dramiel for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Dramiel.
Tactics
No sub-article about Dramiel roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Dramiel here.
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|