Myrmidon
RELATED UNI-WIKI REFERENCES
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Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed. SHIP BONUSES
Battlecruiser Skill Bonus: 10% increase to drone hitpoints and damage dealt by drones, and 7.5% increase to armor repair amount per level
Ship Attributes
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Summary
The Myrmidon is a versatile battlecruiser that performs well in most roles. The myrmidon sports a balanced slot layout that can support a shield or armor tank and do quite well with either. It has an unimpressive drone bandwidth for its size (only equal to the Vexor, which is a class lower) but has a good drone bay. As a drone boat the Myrmidon has excellent flexibility for long roams, with the ability to carry a mixed heavy and medium flight, a light flight, and an additional flight of light repair or EWAR drones. The myrmidon has no bonus to any weapon system so can mount any weaponry of any size with equal proficiency, or use nosferatu or neutraliser arrays without greatly reducing its damage.
Skills
Further information about additional or recommended skills to pilot Myrmidon for a specific or it's common role(s) can be written here.
Fitting
Myrmidon/Fittings/Basic Myrmidon/Fittings/Incursion/Armor
Tactics
No sub-article about Myrmidon roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Myrmidon here.