RELATED UNI-WIKI REFERENCES
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The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.
SHIP BONUSES
Gallente Frigate Skill Bonus: 10% bonus to Remote Armor Repair System repair amount per level 10% reduction in Remote Armor Repair System capacitor use per level Role Bonus: 500% bonus to range of remote armor repair systems
Required Skills
- Gallente Frigate II1h 34m
Training Time what's this?0d 1h 42m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 3
Launchers 0
Turrets 2
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 6.87 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 5 Mbit/sec
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Targeting |
Magnetometric Sensor 11 points
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Structure |
Structure Hitpoints 335 HP
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Armor |
Armor Hitpoints 400 HP
Armor Resistances
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Shields |
Shield Capacity 250 HP
Shield Resistances
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Summary
The Navitas is the Gallente logistics frigate and is designed for remote armor repair. It makes an ideal entry point for beginner Gallente capsuleers who want to train into the Exequror, the Gallente Tier 1 Cruiser logi ship, before eventually training into the Oneiros, the Gallente Tier 2 Logistics ship.
Note: The Navitas is designed to be self-sufficient on capacitor like its older brothers the Exequror and Oneiros (i.e. to fly without the need of a cap chain). However, armor-logi capsuleers can cross-train into the Amarr Augoror relatively easily (and from there to the T2 Guardian), although both of these ships require a cap chain.
Skills
Remote Armor Repair Systems I minimum
Energy grid Upgrades II minimum
Afterburner I minimum
Hull Upgrades II minimum
Fitting
[Navitas, Navitas - Logi 101]
Small Remote Armor Repair System I
Small Remote Armor Repair System I
Small Remote Armor Repair System I
1MN Afterburner I
Cap Recharger I
Cap Recharger I
Damage Control I
200mm Reinforced Steel Plates I
200mm Reinforced Steel Plates I
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Light Armor Maintenance Bot I x1
- Drones V (optional)
- Energy Grid Upgrades II
- Hull Upgrades II
- Remote Armor Repair Systems III
- Repair Drone Operation I (optional)
- This is a starter fit for Logi 101.
- Hull and meta 0 modules are available from the Alpha Hanger in PTS
- Uprate the meta level of the modules where possible.
- Only fit the rigs if you can afford them.
- Because the drones take slightly more time to tech into, they can be traded for Hobgoblin I's if needed. By the time the student has trained Drones V, they should look into flying a T1 Logistics cruiser
- EHP: 2,936
- Resists: 55 / 41 / 41 / 19
- Cap: 3 min with everything running, stable without the AB.
- Rep output: 56 armor every 2.5s per repper out to 24km
Tactics
No sub-article about Navitas roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement, PYOS, BYOM, and Mining Loaner Fleet programs.
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