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Breacher
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Revision as of 22:56, 31 March 2013 by Den ryer(talk | contribs)(Updated incorrect stats and training time, changed into text to match current info window)
The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
SHIP BONUSES
Traits: Minmatar Frigate skill bonus per level: 5% bonus to Light Missile and Rocket damage 7.5% bonus to Shield Boost amount
Required Skills
Minmatar Frigate I13m
Spaceship Command I8m
Training Time what's this?
0d 0h 21m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
10 m³
Drone Bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
35 km
Max Locked Targets
4
LADAR Sensor
8 points
Sig. Radius
36 m
Scan Res.
650 mm
Structure
Structure Hitpoints
300 HP
Mass
1,087,000 kg
Volume
20,000 m³
Cargo Capacity
175 m³
Armor
Armor Hitpoints
350 HP
Armor Resistances
EM
60
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
500 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
No summary available.
Skills
No suggested skills available.
Fitting
No tagged fittings for Breacher.
Tactics
No sub-article about Breacher roles or piloting tactics. You can write them here.