Merlin
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RELATED UNI-WIKI REFERENCES
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ContentsThe Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The changes brought to the Merlin in Inferno (found here) have made it one of the best- if not the best- Tech 1 frigates in the game, especially for running Level I combat missions. Pilots may fit this ship to fulfill almost any need, whether it be a swift shield tanked tackler, a very tough shield tank or an above-average damage dealer.
Skills
Further information about additional or recommended skills to pilot Merlin for a specific or it's common role(s) can be written here.
Fitting
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Adaptive Invulnerability Field II
EM Ward Amplifier II
Damage Control II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core II
Small Processor Overclocking Unit I
Small Hybrid Collision Accelerator I
Small Core Defense Field Extender I
Caldari Navy Antimatter Charge S x1
Null S x1
![Fitting template high slot label.png](/images/c/c5/Fitting_template_high_slot_label.png)
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![icon?size=64&.png](https://images.evetech.net/types/26929/icon?size=64&.png)
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![icon?size=64&.png](https://images.evetech.net/types/31788/icon?size=64&.png)
- A PvE Tech II fit, with MWD and excellent shield resists.
- With all skills at V and before boosts, this ship has 9.4 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor will run off in 2 min 51 s.
- Damage varies between 170 dps at 0.9 + 2.5 km with Caldari Navy antimatter, and 143 dps at 2.6 + 3.5 km with Null. Like most Merlin fits, it requires an "up close and personal" brawling approach to be effective
Modal Light Neutron Particle Accelerator I
Modal Light Neutron Particle Accelerator I
Modal Light Neutron Particle Accelerator I
Medium Azeotropic Ward Salubrity I
Limited 1MN Afterburner I
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I
Linear Flux Stabilizer I
Linear Flux Stabilizer I
Micro Auxiliary Power Core I
Caldari Navy Antimatter Charge S x1
![Fitting template high slot label.png](/images/c/c5/Fitting_template_high_slot_label.png)
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![Fitting template mid slots label.png](/images/b/b0/Fitting_template_mid_slots_label.png)
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![Fitting template low slots label.png](/images/b/b1/Fitting_template_low_slots_label.png)
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![icon?size=64&.png](https://images.evetech.net/types/11563/icon?size=64&.png)
![Fitting template subsystem slots label.png](/images/9/93/Fitting_template_subsystem_slots_label.png)
![Fitting template drone slots label.png](/images/8/87/Fitting_template_drone_slots_label.png)
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![Fitting template charge slots label.png](/images/5/58/Fitting_template_charge_slots_label.png)
![icon?size=64&.png](https://images.evetech.net/types/23009/icon?size=64&.png)
![Fitting template rig slots label.png](/images/7/7d/Fitting_template_rig_slots_label.png)
![Icon rigs.png](/images/thumb/7/75/Icon_rigs.png/30px-Icon_rigs.png)
![Icon rigs.png](/images/thumb/7/75/Icon_rigs.png/30px-Icon_rigs.png)
![Icon rigs.png](/images/thumb/7/75/Icon_rigs.png/30px-Icon_rigs.png)
- A PvP intro fit, with afterburner, no rigs and meta modules.
- With all skills at V and before boosts, this ship has 4.1 K EHP, flies at 977 m/s (1272 m/s with AB on overheat) and align in 5 s (3.4 s with AB off). The capacitor is stable.
- Damage is 181 dps at 1.1 + 3.1 km with Caldari Navy antimatter.
- If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module
Light Neutron Blaster II
Light Neutron Blaster II
Light Neutron Blaster II
Medium Shield Extender II
X5 Prototype Engine Enervator
J5b Phased Prototype Warp Scrambler I
Experimental 1MN Afterburner I
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Damage Control II
Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Polycarbon Engine Housing I
Caldari Navy Antimatter Charge S x1
Null S x1
![Fitting template high slot label.png](/images/c/c5/Fitting_template_high_slot_label.png)
![icon?size=64&.png](https://images.evetech.net/types/3178/icon?size=64&.png)
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![Fitting template mid slots label.png](/images/b/b0/Fitting_template_mid_slots_label.png)
![icon?size=64&.png](https://images.evetech.net/types/3831/icon?size=64&.png)
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![Fitting template low slots label.png](/images/b/b1/Fitting_template_low_slots_label.png)
![icon?size=64&.png](https://images.evetech.net/types/10190/icon?size=64&.png)
![icon?size=64&.png](https://images.evetech.net/types/11563/icon?size=64&.png)
![icon?size=64&.png](https://images.evetech.net/types/2048/icon?size=64&.png)
![Fitting template subsystem slots label.png](/images/9/93/Fitting_template_subsystem_slots_label.png)
![Fitting template drone slots label.png](/images/8/87/Fitting_template_drone_slots_label.png)
![Fitting template drone slots label.png](/images/8/87/Fitting_template_drone_slots_label.png)
![Fitting template charge slots label.png](/images/5/58/Fitting_template_charge_slots_label.png)
![icon?size=64&.png](https://images.evetech.net/types/23009/icon?size=64&.png)
![icon?size=64&.png](https://images.evetech.net/types/12614/icon?size=64&.png)
![Fitting template rig slots label.png](/images/7/7d/Fitting_template_rig_slots_label.png)
![icon?size=64&.png](https://images.evetech.net/types/31716/icon?size=64&.png)
![icon?size=64&.png](https://images.evetech.net/types/31788/icon?size=64&.png)
![icon?size=64&.png](https://images.evetech.net/types/31177/icon?size=64&.png)
- A more advanced (and more expensive) PvP fit, with afterburner, rigs and Tech II modules.
- With all skills at V and before boosts, this ship has 6.9 K EHP, flies at 1054 m/s (1377 m/s with AB on overheat) and align in 4.6 s (3.1 s with AB off). The capacitor is stable.
- Damage varies between 176 dps at 1.1 + 3.1 km with Caldari Navy antimatter and 140 dps at 3.2 + 4.4 km with Null.
- If speed is required instead of dps, replace the magnetic field stabilizer by a nanofiber module
Tactics
No sub-article about Merlin roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.