Merlin
RELATED UNI-WIKI REFERENCES
|
The Merlin is the most powerful combat frigate of the Caldari. Its role has evolved through the years, and while its defenses have always remained exceptionally strong for a Caldari vessel, its offensive capabilities have evolved from versatile, jack-of-all-trades attack patterns into focused and deadly gunfire tactics. The Merlin's primary aim is to have its turrets punch holes in opponents' hulls. SHIP BONUSES
Traits:
Ship Attributes
|
Summary
The changes brought to the Merlin in Inferno (found here) have made it one of the best- if not the best- Tech 1 frigates in the game, especially for running Level I combat missions. Pilots may fit this ship to fulfill almost any need, whether it be a swift shield tanked tackler, a very tough shield tank or an above-average damage dealer.
Skills
The Auxiliary Power Core II fitting requires training Capacitor Management to level V.
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Damage Control II
Micro Auxiliary Power Core I
Overdrive Injector System II
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Void S x1000
- Basic, and best T1 Tackle Frig
- You can drop the web for an adaptive or a MASB if you want more tank
- You can swap the overdrive for a mag stab for more DPS
- Downgrade modules to meta 3/4 if you cannot fit T2
Tactics
No sub-article about Merlin roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.