Wolf
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Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee. SHIP BONUSES
Minmatar Frigate Skill Bonus:
Ship Attributes
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Summary
With 5 highs and 5 lows the Wolf is a brute of a frigate, though its 2 mid slots means it is not well suited to tackling. The Wolf has many valid fits, from an armor tanked autocannon brawler, to a balanced mid-range kiting autocannon fit to a fast long range kiting artillery fit.
When compared to its brother the Jaguar, the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.
Skills
Further information about additional or recommended skills to pilot Wolf for a specific or it's common role(s) can be written here.
Fitting
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
Faint Epsilon Warp Scrambler I
Limited 1MN Microwarpdrive I
400mm Reinforced Rolled Tungsten Plates I
Energized Explosive Membrane II
Gyrostabilizer II
Internal Force Field Array I
Kinetic Plating II
Small Trimark Armor Pump I
Small Trimark Armor Pump I
Republic Fleet EMP S x1
- An autocannon wolf for small gang work. With all skills at V, this Wolf does 205 dps with faction ammo (163 with Barrage). It has 14.3K EHP and is cap-stable with MWD on. Swapping trimark rig for a damage rig trades 1300 EHP for another 20 dps.
- Speed with MWD on is 2112 m/s (2981 with heat). Align time with prop mods off is 5 s.
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
Small Diminishing Power System Drain I
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
Gyrostabilizer II
Gyrostabilizer II
Explosive Plating II
Internal Force Field Array I
Small Ancillary Armor Repairer
Small Auxiliary Nano Pump I
Small Projectile Collision Accelerator I
Nanite Repair Paste x1
Republic Fleet Phased Plasma S x1
- A ganky Wolf fit for fast brawls. With all skills at V, DPS with faction ammo is 272 (313 with heat). It has 6.6K base EHP, a good portion of which is from the hull. With the explosive plating, there is a kinetic resist hole. The active-rep SAAR and nos can add around 4K EHP in a short fight. Speed with AB on is 987 m/s.
250mm Light Artillery Cannon II
250mm Light Artillery Cannon II
250mm Light Artillery Cannon II
250mm Light Artillery Cannon II
Limited 1MN Microwarpdrive I
Warp Disruptor II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Small Projectile Collision Accelerator I
Small Projectile Burst Aerator I
Republic Fleet Phased Plasma S x320
280mm Howitzer Artillery II
280mm Howitzer Artillery II
280mm Howitzer Artillery II
280mm Howitzer Artillery II
Limited 1MN Microwarpdrive I
Faint Warp Disruptor I
Micro Auxiliary Power Core I
Co-Processor II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Small Projectile Collision Accelerator I
Small Projectile Burst Aerator I
Republic Fleet Phased Plasma S x320
Tactics
No sub-article about Wolf roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Wolf here.