Wreathe
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The Wreathe is an old ship of the Minmatar Republic and one of the oldest ships still in usage. The design of the Wreathe is very plain, which is the main reason for its longevity, but it also makes the ship incapable of handling anything but the most mundane tasks. SHIP BONUSES
Minmatar Industrial Skill Bonus:
Ship Attributes
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Summary
The Wreathe is the entry level Industrial provided to Minmatar capsuleers during the tutorial missions. Its cargo hold leaves much to be desired but when just starting out it is capable enough to handle small hauling jobs. Level 1 distribution Missions and light station trading are situations that this ship accommodates. As young pilots have less starting capital the cargo size of the Wreathe will be suited fine.
The Wreathe is also notable for being the fastest Tech 1 industrial available, to the point that two inertia stabilizers will allow it to align faster than a Blockade Runner and as fast as a fleet interceptor (see Fast Transport fit below). It does this while having the second largest base cargo hold of the fast industrials, making it arguably the best overall ship in its class. A properly fit Wreathe will be able to zip through lowsec gate camps, assuming they aren't packing smartbombs. Running distribution missions in lowsec can provide some practical experience for blockade runners.
Skills
Further information about additional or recommended skills to pilot Wreathe for a specific or it's common role(s) can be written here.
Recommended Certificates
- Core Competency Basic
- Active Shield Tanking Basic
Fitting
Salvager I
Small Tractor Beam I
Adaptive Invulnerability Field I
Adaptive Invulnerability Field I
Medium Shield Extender I
Medium Shield Extender I
Medium Shield Extender I
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Medium Cargohold Optimization I
Medium Cargohold Optimization I
Medium Cargohold Optimization I
- Just a basic HiSec hauler, not recommended for LowSec.
- With all relevant skills at lvl V: EHP of 12,466; cargo capacity of 18,576 sq. m.
- Upgrade to tech II where you can, fit made with characters not dedicated to hauling, or newer characters in mind.
Large F-S9 Regolith Shield Induction
Large Shield Extender II
EM Ward Amplifier II
Thermic Dissipation Amplifier II
Kinetic Deflection Amplifier II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Warp Core Stabilizer I
Medium Hyperspatial Velocity Optimizer I
Medium Hyperspatial Velocity Optimizer I
Medium Hyperspatial Velocity Optimizer I
- Shield Upgrades V
- Fitting two large shield extenders requires Shield Upgrades V, otherwise one needs to be replaced with a medium extender or resistance amplifier.
- Aligns in ~4 seconds with moderate skills or 3.1 seconds with max skills.
- Warp speed is 7.8 AU/s, almost as fast as an interceptor. Implants are available to increase warp speed further.
- Cargo capacity 3,625 m3
- Ideal for running L3 distribution missions in lowesec if you know what you're doing. Replace inertia stabs with expanded cargoholds as needed.
- Also boasts 21k EHP for tanking hisec gankers.
- Passive amplifiers can be replaced with active hardeners, though as a hauler you're not likely to think about activating hardeners after every jump.
Tactics
No sub-article about Wreathe roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Mining Loaner Fleet program.