Difference between revisions of "Rattlesnake"

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(Moved fittings from the ship page to fittings page)
Line 103: Line 103:
  
 
==Fitting==
 
==Fitting==
{{ShipFitting
+
For more info on fittings, please go [[Rattlesnake/Fittings|here]]
| ship=Rattlesnake
 
| shipTypeID=17918
 
| fitName=L4 PvE, Tech II, LMJD, Missile Emphasis
 
| fitID=L4-PvE,-Tech-II,-LMJD,-Missile-Emphasis
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Drone Damage Amplifier II
 
| low2typeID=4405
 
| low3name=Drone Damage Amplifier II
 
| low3typeID=4405
 
| low4name=Ballistic Control System II
 
| low4typeID=22291
 
| low5name=Ballistic Control System II
 
| low5typeID=22291
 
| low6name=Ballistic Control System II
 
| low6typeID=22291
 
| mid1name=Adaptive Invulnerability Field II
 
| mid1typeID=2281
 
| mid2name=Adaptive Invulnerability Field II
 
| mid2typeID=2281
 
| mid3name=Sensor Booster II, Targeting Range Script
 
| mid3typeID=1952
 
| charge1name=Targeting Range Script x1
 
| charge1typeID=29009
 
| mid4name=Large Micro Jump Drive
 
| mid4typeID=4383
 
| mid5name=Phased Weapon Navigation Array Generation Extron
 
| mid5typeID=19814
 
| mid6name=Omnidirectional Tracking Link II, Optimal Range Script
 
| mid6typeID=24438
 
| charge2name=Optimal Range Script x1
 
| charge2typeID=28999
 
| mid7name=Omnidirectional Tracking Link II, Optimal Range Script
 
| mid7typeID=24438
 
| high1name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high1typeID=16519
 
| charge3name=Scourge Cruise Missile x1
 
| charge3typeID=203
 
| high2name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high2typeID=16519
 
| high3name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high3typeID=16519
 
| high4name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high4typeID=16519
 
| high5name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high5typeID=16519
 
| high6name=Drone Link Augmentor II
 
| high6typeID=24427
 
| rig1name=Large Warhead Calefaction Catalyst I
 
| rig1typeID=26030
 
| rig2name=Large Drone Scope Chip I
 
| rig2typeID=25912
 
| rig3name=Large Drone Control Range Augmentor I
 
| rig3typeID=25908
 
| drone1name=Ogre II x2
 
| drone1typeID=2446
 
| drone2name=Hobgoblin II x5
 
| drone2typeID=2456
 
| drone3name=Warden II x2
 
| drone3typeID=28209
 
| drone4name=Vespa EC-600 x5
 
| drone4typeID=23705
 
| charge4name=open
 
| charge5name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=From http://nevillesmit.com/blog/2014/6/8/revisiting-the-rattlesnake-lmjd-pve</li><li>Use the LMJD to move 100 km away from enemies. Deploy Warden sentries and pop enemy ships up to 120 km away. Use Bouncers and Gardes at medium and shorter ranges, respectively.</li><li>Use missiles to draw aggro from more distant groups. Change missile type based on optimum damage type desired.
 
| showNOTES=N
 
| difficulty=1
 
| warsop=G
 
| warsopReason=
 
| version=KRON 1.0
 
| showTOC=Y
 
| shipDNA=17918:2048;1:4405;2:22291;3:2281;2:1952;1:29009;1:4383;1:19814;1:24438;2:28999;1:16519;5:203;1:24427;1:26030;1:25912;1:25908;1:2446;2:2456;5:28209;2:23705;5::
 
}}{{ShipFitting
 
| ship=Rattlesnake
 
| shipTypeID=17918
 
| fitName=L4 PvE, Tech II, LMJD, Drone Emphasis
 
| fitID=L4-PvE,-Tech-II,-LMJD,-Drone-Emphasis
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Drone Damage Amplifier II
 
| low2typeID=4405
 
| low3name=Drone Damage Amplifier II
 
| low3typeID=4405
 
| low4name=Drone Damage Amplifier II
 
| low4typeID=4405
 
| low5name=Caldari Navy Ballistic Control System
 
| low5typeID=15681
 
| low6name=Caldari Navy Ballistic Control System
 
| low6typeID=15681
 
| mid1name=Adaptive Invulnerability Field II
 
| mid1typeID=2281
 
| mid2name=Adaptive Invulnerability Field II
 
| mid2typeID=2281
 
| mid3name=Sensor Booster II, Targeting Range Script
 
| mid3typeID=1952
 
| charge1name=Targeting Range Script x1
 
| charge1typeID=29009
 
| mid4name=Large Micro Jump Drive
 
| mid4typeID=4383
 
| mid5name=Phased Weapon Navigation Array Generation Extron
 
| mid5typeID=19814
 
| mid6name=Omnidirectional Tracking Link II, Optimal Range Script
 
| mid6typeID=24438
 
| charge2name=Optimal Range Script x1
 
| charge2typeID=28999
 
| mid7name=Omnidirectional Tracking Link II, Optimal Range Script
 
| mid7typeID=24438
 
| high1name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high1typeID=16519
 
| charge3name=Scourge Cruise Missile x1
 
| charge3typeID=203
 
| high2name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high2typeID=16519
 
| high3name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high3typeID=16519
 
| high4name='Arbalest' Cruise Launcher I, Scourge Cruise Missile
 
| high4typeID=16519
 
| high5name=Drone Link Augmentor II
 
| high5typeID=24427
 
| high6name=Drone Link Augmentor II
 
| high6typeID=24427
 
| rig1name=Large Sentry Damage Augmentor I
 
| rig1typeID=25920
 
| rig2name=Large Drone Scope Chip I
 
| rig2typeID=25912
 
| rig3name=Large Drone Control Range Augmentor I
 
| rig3typeID=25908
 
| drone1name=Ogre II x2
 
| drone1typeID=2446
 
| drone2name=Hobgoblin II x5
 
| drone2typeID=2456
 
| drone3name=Warden II x2
 
| drone3typeID=28209
 
| drone4name=Vespa EC-600 x5
 
| drone4typeID=23705
 
| charge4name=open
 
| charge5name=open
 
| drone5name=open
 
| showSKILLS=N
 
| notes=From http://nevillesmit.com/blog/2014/6/8/revisiting-the-rattlesnake-lmjd-pve. </li><li>Use the LMJD to move 100 km away from enemies. Deploy Warden sentries and pop enemy ships up to 120 km away. Use Bouncers and Gardes at medium and shorter ranges, respectively.</li><li>Use missiles to draw aggro from more distant groups. Change missile type based on optimum damage type desired.
 
| showNOTES=N
 
| difficulty=1
 
| warsop=G
 
| warsopReason=
 
| version=KRON 1.0
 
| showTOC=Y
 
| skills=Caldari Battleship IV</li><li>Gallente Battleship IV</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades IV</li><li>Drones V</li><li>Combat Drone Operation V</li><li>Drone Interfacing IV</li><li>Drone Sharpshooting IV</li><li>Sentry Drone Interfacing IV</li><li>Gallente Drone Specialization IV</li><li>Minmatar Drone Specialization IV</li><li>Caldari Drone Specialization IV</li><li>Shield Operation IV</li><li>Shield Management IV</li><li>Tactical Shield Manipulation IV </li><li>Shield Upgrades IV</li><li>EM Shield Compensation IV</li><li>Thermic Shield Compensation IV</li><li>Kinetic Shield Compensation IV</li><li>Explosive Shield Compensation IV</li><li>Hull Upgrades IV|
 
shipDNA=17918:2048;1:4405;3:15681;2:2281;2:1952;1:29009;1:4383;1:19814;1:24438;2:28999;1:16519;4:203;1:24427;2:25920;1:25912;1:25908;1:2446;2:2456;5:28209;2:23705;5::
 
}}{{ShipFitting|
 
ship=Rattlesnake|
 
shipTypeID=17918|
 
fitName=PvE brawler|
 
fitID=PvE-brawler|
 
high1name=Prototype 'Arbalest' Torpedo Launcher|
 
high1typeID=8117|
 
high2name=Prototype 'Arbalest' Torpedo Launcher|
 
high2typeID=8117|
 
high3name=Prototype 'Arbalest' Torpedo Launcher|
 
high3typeID=8117|
 
high4name=Prototype 'Arbalest' Torpedo Launcher|
 
high4typeID=8117|
 
high5name=Prototype 'Arbalest' Torpedo Launcher|
 
high5typeID=8117|
 
high6name=Drone Link Augmentor II|
 
high6typeID=24427|
 
mid1name=Large Shield Extender II|
 
mid1typeID=3841|
 
mid2name=Large Shield Extender II|
 
mid2typeID=3841|
 
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid5name=EM Ward Field II|
 
mid5typeID=2301|
 
mid6name=Shield Recharger II|
 
mid6typeID=394|
 
mid7name=100MN Afterburner I|
 
mid7typeID=12066|
 
low1name=Drone Damage Amplifier II|
 
low1typeID=4405|
 
low2name=Drone Damage Amplifier II|
 
low2typeID=4405|
 
low3name=Drone Damage Amplifier II|
 
low3typeID=4405|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
low5name=Shield Power Relay II|
 
low5typeID=1422|
 
low6name=Shield Power Relay II|
 
low6typeID=1422|
 
drone1name=Ogre I x5|
 
drone1typeID=2444|
 
drone2name=Garde I x5|
 
drone2typeID=23561|
 
drone3name=Hammerhead II x5|
 
drone3typeID=2185|
 
drone4name=Hobgoblin II x5|
 
drone4typeID=2456|
 
drone5name=Warrior II x5|
 
drone5typeID=2488|
 
drone6name=Heavy Armor Maintenance Bot I x1|
 
drone6typeID=23523|
 
drone7name=Medium Armor Maintenance Bot I x2|
 
drone7typeID=23709|
 
drone8name=Light Armor Maintenance Bot I x1|
 
drone8typeID=23711|
 
charge1name=Mjolnir Torpedo x1001|
 
charge1typeID=2506|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Large Core Defense Field Extender I|
 
rig1typeID=26088|
 
rig2name=Large Core Defense Field Purger I|
 
rig2typeID=26084|
 
rig3name=Large Core Defense Field Purger I|
 
rig3typeID=26084|
 
difficulty=1|
 
warsop=G|
 
warsopReason=Pirate Faction Ship|
 
version=ODY 1.1|
 
shipDNA=17918:8117;4:394;1:2281;2:2301;1:3841;2:12066;1:1422;2:2048;1:4405;3:26084;2:26088;1:2185;5:2444;5:2456;5:2488;5:23523;1:23561;5:23709;2:23711;1:2506;1001::|
 
skills=|
 
notes=Massive passive shield tank, combined with strong dps at medium to short ranges (<30 km), but slow speed.</li><li>Free high slots can be used for drone link amplifiers to help with sniping, one energy vampire and destabilizer each for cap warfare, or with one remote shield transporter and one energy transfer array for use in gangs.</li><li>Use the AB to get into torpedo/heavy drone range or sentry drones to draw enemy ships while not worrying about incoming damage.</li><li>Upgrade to T2 launchers and drones when skills permit.}}
 
{{ShipFitting
 
| ship=Rattlesnake
 
| shipTypeID=17918
 
| fitName=C3 Solo Wormhole Runner
 
| fitID=C3-Solo-Wormhole-Runner
 
| low1name=Drone Damage Amplifier II
 
| low1typeID=4405
 
| low2name=Drone Damage Amplifier II
 
| low2typeID=4405
 
| low3name=Drone Damage Amplifier II
 
| low3typeID=4405
 
| low4name=Ballistic Control System II
 
| low4typeID=22291
 
| low5name=Capacitor Flux Coil II
 
| low5typeID=1248
 
| low6name=Capacitor Flux Coil II
 
| low6typeID=1248
 
| mid1name=Shield Boost Amplifier I
 
| mid1typeID=11561
 
| mid2name=Cap Recharger II
 
| mid2typeID=2032
 
| mid3name=X-Large C5-L Emergency Shield Overload I
 
| mid3typeID=10888
 
| mid4name=Phased Weapon Navigation Array Generation Extron
 
| mid4typeID=19814
 
| mid5name=Adaptive Invulnerability Field II
 
| mid5typeID=2281
 
| mid6name=Cap Recharger II
 
| mid6typeID=2032
 
| mid7name=Adaptive Invulnerability Field II
 
| mid7typeID=2281
 
| high1name='Arbalest' Rapid Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
 
| high1typeID=33440
 
| charge1name=Caldari Navy Scourge Heavy Missile x5000
 
| charge1typeID=27441
 
| high2name='Arbalest' Rapid Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
 
| high2typeID=33440
 
| high3name=Drone Link Augmentor II
 
| high3typeID=24427
 
| high4name='Arbalest' Rapid Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
 
| high4typeID=33440
 
| high5name='Arbalest' Rapid Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
 
| high5typeID=33440
 
| high6name='Arbalest' Rapid Heavy Missile Launcher I, Caldari Navy Scourge Heavy Missile
 
| high6typeID=33440
 
| rig1name=Large Capacitor Control Circuit I
 
| rig1typeID=25948
 
| rig2name=Large Capacitor Control Circuit I
 
| rig2typeID=25948
 
| rig3name=Large Capacitor Control Circuit I
 
| rig3typeID=25948
 
| drone1name=Berserker II x2
 
| drone1typeID=2478
 
| drone2name=Federation Navy Garde x2
 
| drone2typeID=31886
 
| drone3name=Caldari Navy Warden x2
 
| drone3typeID=31878
 
| drone4name=Hornet EC-300
 
| drone4typeID=23707
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=This fit is designed to solo run C3 wormhole sites. While being relatively inexpensive. It can pump out nearly 900 DPS with max skills and can tank up to 900 DPS with modules on overheat for short periods.</li><li>Blue pill is a handy addition to your cargo for emergency situations. A set of crystals, though expensive, can drastically improve your tank.</li><li>It is recommended that you carry a Mobile Depot at all times with warp core stabilizers in your cargohold should you be ganked while running sites.</li><li>While traveling, it is recommended to fit an improved cloak in place of the drone link module, a 500MN MWD in place of the target painter, and 3x warp core stabilizers + 3x inertial stabilizers in the low slots. The MWD/instant warp trick can be performed when fit this way.
 
| showNOTES=N
 
| difficulty=1
 
| warsop=A
 
| warsopReason=
 
| version=FROSTLINE 1.0
 
| showTOC=Y
 
| shipDNA=17918:4405;3:22291;1:1248;2:11561;1:2032;2:10888;1:19814;1:2281;2:33440;5:27441;5000:24427;1:25948;3:2478;2:31886;2:31878;2:23707;1::
 
| fleetup=
 
}}
 
  
 
==Tactics==
 
==Tactics==

Revision as of 23:38, 23 March 2016

EVE University Database
 
Ship Database
Rattlesnake
CornerTFh.png
Rattlesnake
Guristas
Guristas
Pirate Faction Ships
Scorpion Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
10% bonus to kinetic and thermal missile damage
Caldari Battleship bonuses (per skill level):
4% bonus to all shield resistances
Role Bonus:
275% bonus to Sentry Drone and Heavy Drone damage and hitpoints

Required Skills
Training Time what's this?
6d 16h 41m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Widow
Widow.jpg
CornerT2s.png
Widow
Black Ops Scorpion Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png7 (5/0) Icon mid slot.png8 Icon low slot.png4
Icon powergrid.png9,800 MW Icon cpu.png800 tf
Icon velocity.png106 m/sec
Icon capacity.png750 m³
,Scorpion Navy Issue
Scorpion Navy Issue.jpg
CornerTFs.png
Scorpion Navy Issue
Faction Battleships Scorpion Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png7 (6/4) Icon mid slot.png8 Icon low slot.png5
Icon powergrid.png11,000 MW Icon cpu.png780 tf
Icon velocity.png103 m/sec
Icon capacity.png815 m³
,Scorpion
Scorpion.jpg
Scorpion
Standard Battleships Scorpion Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png5 (4/4) Icon mid slot.png8 Icon low slot.png5
Icon powergrid.png9,500 MW Icon cpu.png750 tf
Icon velocity.png94 m/sec
Icon capacity.png690 m³

Ship Attributes

Fittings
Powergrid
powergrid
10,000 MW
CPU
cpu output
710 tf
Capacitor
capacitor
5,350 GJ
High
high slots
6
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
6
Rig
rigs
3
 
large
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
94 m/sec
Inertia Modifier
inertia modifier (agility)
0.128
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
17.62 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
175 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
30 points
Sig. Radius
signature radius
450 m
Scan Res.
scan resolution
100 mm
Structure
Structure Hitpoints
structure hitpoints
9,960 HP
Mass
ship mass
99,300,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
665 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
8,940 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
12,750 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Rattlesnake is a drone boat with excellent survivability due to its shield resist bonus. While it only has drone bandwidth for deployment of two sentry or heavy drones, the role bonus makes this equivalent to 7.5, which matches the Dominix at maximum skills. The drone bay is sufficient to carry several additional flights of drones of any size. The Rattlesnake does not have the Dominix's drone tracking and range bonuses, but the 7.5 effective missile launchers combined with the drone damage leads to a very effective ship. The Rattlesnake has the best tank in its class by quite a margin, which makes it a popular level 4 mission runner and also a capable level 5 mission runner with maximum skills.

Skills

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Rattlesnake roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Rattlesnake here.