Raven

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Ship Database
Raven
Raven
Caldari State
Caldari State
Standard Battleships
Raven Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.

SHIP BONUSES

Caldari Battleship bonuses (per skill level):
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
10% bonus to Cruise Missile and Torpedo max velocity

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Raven Navy Issue
Raven Navy Issue.jpg
CornerTFs.png
Raven Navy Issue
Faction Battleships Raven Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (8/0) Icon mid slot.png7 Icon low slot.png5
Icon powergrid.png12,000 MW Icon cpu.png780 tf
Icon velocity.png123 m/sec
Icon capacity.png800 m³
,Raven State Issue
Raven State Issue.jpg
CornerTFs.png
Raven State Issue
Special Edition Battleships Raven Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (8/2) Icon mid slot.png6 Icon low slot.png6
Icon powergrid.png11,400 MW Icon cpu.png770 tf
Icon velocity.png94 m/sec
Icon capacity.png665 m³
,Golem
Golem.jpg
CornerT2s.png
Golem
Marauders Raven Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png8 (4/0) Icon mid slot.png7 Icon low slot.png4
Icon powergrid.png8,500 MW Icon cpu.png715 tf
Icon velocity.png100 m/sec
Icon capacity.png1,225 m³

Ship Attributes

Fittings
Powergrid
powergrid
11,000 MW
CPU
cpu output
750 tf
Capacitor
capacitor
5,500 GJ
High
high slots
7
Launchers
launcher slots
6
Turrets
turret slots
4
Medium
medium slots
7
Low
low slots
5
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
113 m/sec
Inertia Modifier
inertia modifier (agility)
0.12
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
16.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
22 points
Sig. Radius
signature radius
410 m
Scan Res.
scan resolution
85 mm
Structure
Structure Hitpoints
structure hitpoints
6,400 HP
Mass
ship mass
99,300,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
665 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
5,800 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
7,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Raven is a dedicated missile boat, that can be fitted with either cruise missile launchers or torpedo launchers and has equal bonuses to both. It is a very popular PvE level 4 mission runner, since it can use any missile ammunition equally well, allowing free choice of damage type. Their low speed and less-than-stellar tank make Ravens a rarer sight in PvP, though torpedo firing Ravens can make a serious dent in enemy battleships... if they can get in range. When fit with cruise missiles ravens have excellent range without needing to sacrifice slots on tracking enhancers or computers. In PvE this is a nice advantage, but in PvP the long travel time of the missile gives the target ample time to align and warp away unless it is held by a tackler, making ravens unpopular PvP snipers.

Skills

Fitting

PvE Basic
Raven: PvE Basic
EFT
[Raven, PvE Basic]
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Drone Link Augmentor I

X-Large Clarity Ward Booster I
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Kinetic Deflection Amplifier II
Phased Weapon Navigation Array Generation Extron
100MN Afterburner II

Damage Control II
Power Diagnostic System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Large Warhead Rigor Catalyst I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II x5
Hammerhead II x5

Mjolnir Cruise Missile x1

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FITTING DIFFICULTY
EVE VERSION
Rubicon 1.4
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Combat Drone Operation IV
  • Drones V
  • Drone Durability III
  • Drone Interfacing IV
  • Drone Navigation IV
  • Gallente Drone Specialization II
  • Scout Drone Operation V
  • Electronics V
  • Long Range Targeting III
  • Signature Analysis III
  • Targeting IV
  • Engineering IV
  • Energy Grid Upgrades IV
  • Energy Management IV
  • Energy Systems Operation IV
  • Shield Compensation III
  • Shield Management V
  • Shield Operation V
  • Shield Upgrades IV
  • Tactical Shield Manipulation IV
  • Weapon Upgrades IV
  • Jury Rigging I
  • Cruise Missiles IV
  • Guided Missile Precision III
  • Heavy Missiles III
  • Missile Bombardment III
  • Missile Launcher Operation V
  • Missile Projection III
  • Rapid Launch IV
  • Standard Missiles III
  • Target Navigation Prediction IV
  • Warhead Upgrades III
  • Evasive Maneuvering III
  • Navigation IV
  • Caldari Frigate IV
  • Caldari Cruiser IV
  • Caldari Battleship IV
  • Spaceship Command IV
NOTES
  • Swap out the Kinetic Deflection Amplifier II for a mission-appropriate one e.g. EM for the Angel Cartel.
PvE T2
Raven: PvE T2
EFT
[Raven, PvE T2]
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor I

X-Large Clarity Ward Booster I
Limited Adaptive Invulnerability Field I
F-90 Positional Sensor Subroutines
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
100MN Afterburner II
Large Micro Jump Drive

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

Large Warhead Rigor Catalyst I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Warrior II
Warrior II
Salvage Drone I

Mjolnir Fury Cruise Missile

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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
Odyssey
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit is purely based upon a strategy of jump kiting around a room keeping battleships and cruisers at 60-105km. It is a range tank, frigates that approach you will be met by your drones. If you are swarmed align to keep primary targets within firing range and jump. Repeat until room is clear, while jumping keep next gate at apox. 100km and jump to it before room finished to allow 2:30 timer to refresh before entering next room.
  • Variations: Swap Adaptive Hardener for mission specific if needed. Drop afterburner for additional harder if needed, this will slow some missions. Replace capacitor rigs with CPU, Power if needed or additional rigors if preferred.
  • Weaknesses are time to kill on cruisers and Gurista missions, which require you to focus fire on Jammers and use two Kinetic Hardeners to defend against ranged missiles.
  • This Raven requires pilot skill and constant attention, but it is a cheap Level 4 workhorse.
Cruise Fleet
Raven: Cruise Fleet
EFT
[Raven, Cruise Fleet]
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Heavy Unstable Power Fluctuator I

Prototype 100MN Microwarpdrive I
Large Micro Jump Drive
Large Shield Extender II
Large Shield Extender II
EM Ward Field II
Thermic Dissipation Field II
Adaptive Invulnerability Field II

Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I



Caldari Navy Inferno Cruise Missile x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

The Raven is primarily used in PVE, specifically mission running, due to its reliance on missiles for damage dealing. Missiles take time to reach their target, invalidating or handicapping their use in certain other roles.

If you've come to the Raven via the Drake, you're used to being cap stable all the time. No longer. Leave your afterburner and shield booster off most of the time. When your shield drops to about 40%-33%, pulse your shield booster to keep your shield in that range. Always keep an eye on your available capacitor charge; if you start to run low, warp out and recharge. Be aware that using your AB compromises your cap, and therefore your ability to tank damage.

Your mission weakness is going to be frigates; killing these with cruise missiles is slow. Always carry a flight of light scout drones and use these to kill frigates. If you're facing elite frigates or interceptors that attack your drones, recall your drones, ignore the frigates, and only kill them last if you have to.

When you've got the money, consider buying a Caldari Navy/Guristas X-Large Shield Booster to replace your Meta 4 or T2 booster, and Caldari Navy Ballistic Control Systems to replace your BCS IIs. From there, your money can go into Caldari Navy CMLs or into a

Raven Navy Issue
Raven Navy Issue.jpg
CornerTFs.png
Raven Navy Issue
Faction Battleships Raven Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (8/0) Icon mid slot.png7 Icon low slot.png5
Icon powergrid.png12,000 MW Icon cpu.png780 tf
Icon velocity.png123 m/sec
Icon capacity.png800 m³

. Note that the Caldari Navy CMLs have a much higher CPU requirement than the Arbalests, so check your fitting in EFT with your skills to see if you can run them.

Notes

This vessel qualifies for the University PYOS and BYOM programs.