Difference between revisions of "Retribution"

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(Updated velocity stat to be accurate of the July 2018 release.)
(→‎Tactics: edit for clarity)
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==Tactics==
 
==Tactics==
The Retribution while only having two mid slots allows for it to be used in a multitude of fittings and roles.  Not only is it effective for PvE, it can be highly effective for PvP.  Fitting skills are a must for this ship.  You can fit a single armor repper in its lows, a heat sink, and some armor tank.  With Small Energy Light Pulse Lasers II in the highs, Meta 4 Nosferatu.  It can maintain significant DPS while allowing it to self rep at the same time.  This ship is great for fleets as a heavy tackle.  Also, highly recommend not loading Imperial Navy Multifrequency in the ships turrets.  Instead use the Conflagration crystals because of the ship's tracking bonus.  Finally, fitting this ship up is difficult so highly recommend using EFT before buying modules.
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Though it possesses only two mid slots, the Retribution may be used in a multitude of fittings and roles.  Not only is it effective for PvE, it can be highly effective for PvP.  Fitting skills are a must for this ship.  You can fit an armor repairer in its lows, a heat sink, and some armor tank.  With Small Energy Light Pulse Lasers II in the highs, it can maintain significant DPS while allowing it to self rep at the same time.  This ship is great for fleets as heavy tackle.  Also, consider using Conflagration crystals rather than Imperial Navy Multifrequency in the ship's turrets to take advantage of the tracking bonus.  Finally, fitting this ship is difficult so using EFT is highly recommended before buying modules.
 
 
  
 
==Patch History==
 
==Patch History==

Revision as of 12:10, 24 July 2019

EVE University Database
 
Ship Database
Retribution
CornerT2h.png
Retribution
Amarr Empire
Amarr Empire
Assault Frigates
Punisher Class
RELATED UNI-WIKI REFERENCES

The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offense and defense.

SHIP BONUSES

Amarr Frigate bonuses (per skill level):
10% reduction in Small Energy Turret activation cost
5% bonus to Small Energy Turret rate of fire
Assault Frigates bonuses (per skill level):
10% bonus to Small Energy Turret optimal range
5% bonus to Small Energy Turret damage
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
23d 21h 53m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vengeance
Vengeance.jpg
CornerT2s.png
Vengeance
Assault Frigates Punisher Class
Icon hi slot.png5 (4/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png43 MW Icon cpu.png170 tf
Icon velocity.png295 m/sec
Icon capacity.png210 m³
,Punisher
Punisher.jpg
Punisher
Standard Frigates Punisher Class
Icon hi slot.png4 (0/4) Icon mid slot.png2 Icon low slot.png5
Icon powergrid.png67 MW Icon cpu.png140 tf
Icon velocity.png355 m/sec
Icon capacity.png135 m³

Ship Attributes

Fittings
Powergrid
powergrid
62 MW
CPU
cpu output
140 tf
Capacitor
capacitor
568.8 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
2
Low
low slots
5
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
300 m/sec
Inertia Modifier
inertia modifier (agility)
4.128
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
6.7 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
40.00 km
Max Locked Targets
max. locked targets
5
RADAR Sensor
RADAR sensor strength
12 points
Sig. Radius
signature radius
35 m
Scan Res.
scan resolution
650 mm
Structure
Structure Hitpoints
structure hitpoints
1,019 HP
Mass
ship mass
1,053,900 kg
Volume
ship volume
28,600 m³
Cargo Capacity
cargo capacity
135 m³
Armor
Armor Hitpoints
armor hitpoints
1,219 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
63
EXP
explosive resistance
80
Shields
Shield Capacity
shield hitpoints
316 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
70
EXP
explosive resistance
88


Summary

This damage dealing Assault Frigate is a DPS monster within the frigate class. It is a popular PvE frigate. Furthermore, its tracking bonuses allow for the Conflagration crystal to be used effectively. With optimal fitting and navigation skills this assault frigate has the ability to be top damage on KMs next to cruisers. Its low sig radius and its multiple low slots allow it to be fitted for multiple roles: high gank no tank; bait ship; heavy tackle; or self repping solo PvP frigate. Its main drawback is its lack of mid slots, limiting its ability to tackle enemies.

If you intend to use this ship for prolonged PVE activities such as combat site running, be aware that the Retribution has a very limited cargo bay. Plus the fact that the advanced combat crystals (T2 crystals) have an expectant life of around 1000 shots before shattering, some of that precious cargo space is shared by spared sets of combat crystals, further limiting its ability to perform deep space operations.

Skills

Further information about additional or recommended skills to pilot Retribution for a specific or its common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

Though it possesses only two mid slots, the Retribution may be used in a multitude of fittings and roles. Not only is it effective for PvE, it can be highly effective for PvP. Fitting skills are a must for this ship. You can fit an armor repairer in its lows, a heat sink, and some armor tank. With Small Energy Light Pulse Lasers II in the highs, it can maintain significant DPS while allowing it to self rep at the same time. This ship is great for fleets as heavy tackle. Also, consider using Conflagration crystals rather than Imperial Navy Multifrequency in the ship's turrets to take advantage of the tracking bonus. Finally, fitting this ship is difficult so using EFT is highly recommended before buying modules.

Patch History

Notes

This can be quite a difficult ship to fly and fit, however when done well it is deadly. Its large mass make keeping targets in optimum range difficult, however within this bracket the dps is deadly, having a Microwarpdrive is a neccessity. The addition of an extra Mid slot allows the retribution to also fit a stasis web which is very useful when fitting fast frigates, however without good fitting skills it is hard to fit effectivly with both a Microwarpdrive and Stasis Webifier.¨

  • The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships