Difference between revisions of "Tengu"

From EVE University Wiki
Jump to: navigation, search
m (Shield Compensation skills only work on passive hardeners, which aren't used on a Tengu.)
(updated from template tool)
Line 1: Line 1:
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
+
<!-----------------------------------------------------------
<!-----------------------------------------------------------
+
* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
+
-------------------------------------------------------------
-------------------------------------------------------------
+
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
+
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
+
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
+
------------------------------------------------------------->
------------------------------------------------------------->
+
| shipid=29984
+
| shipimg=Tengu.jpg
|shipid=29984
+
| shipname=Tengu
|shipimg=Tengu.jpg
+
| caption=Tengu
|shipname=Tengu
+
| class=Strategic Cruiser
|caption=Tengu
+
| grouping=Strategic Cruisers
|class=Strategic Cruiser
+
| hulltype=Tengu Class
|grouping=Strategic Cruisers
+
| faction=Caldari State
|hulltype=Tengu Class
+
| race=Caldari
|faction=Caldari State
+
| roles=unspecified
|race=Caldari
+
| variations=<i>none</i>
|roles=unspecified
+
| tech=3
|variations=none
+
| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=3
+
| powergrid=0 MW
+
| cpu=0 tf
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| capacitor=100 GJ
+
| highs=0
|powergrid=00 MW
+
| turrets=0
|cpu=00 tf
+
| launchers=0
|capacitor=100 GJ
+
| mediums=0
|highs=0
+
| lows=0
|turrets=0
+
| mass=8,201,000 kg
|launchers=0
+
| volume=92,000 m&#179;
|mediums=0
+
| cargohold=0 m&#179;
|lows=0
+
| extrahold=
+
| extraholdtype=
|mass=8,201,000 kg
+
| dronebay=0 m&#179;
|volume=92,000 m&#179;
+
| bandwidth=0 Mbit/sec
|cargohold=00 m&#179;
+
| info=When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.  <br><br>These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.<br><br>  - Janto Sitarbe, <i>The Legendary Flock</i><br>
+
| bonuses=<b>Caldari Electronic Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Electronic Systems effectiveness<br><b>Caldari Defensive Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Defensive Systems effectiveness<br><b>Caldari Engineering Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Engineering Systems effectiveness<br><b>Caldari Offensive Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Offensive Systems effectiveness<br><b>Caldari Propulsion Systems bonuses (per skill level):</b><br>&bull;&nbsp;bonus to all Caldari Propulsion Systems effectiveness<br><b>Caldari Strategic Cruiser bonuses (per skill level):</b><br>5% reduction in module heat damage amount taken<br>
|dronebay=0 m&#179;
+
| structurehp=1,661 HP
|bandwidth=0 Mbit/sec
+
| shieldhp=100 HP
+
| shieldem=0
|info=When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.  <br><br>These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.<br><br>  - Janto Sitarbe, <i>The Legendary Flock</i>
+
| shieldexp=0
+
| shieldkin=0
|bonuses=<b>Caldari Strategic Cruiser Skill Bonus:</b><br>5% Reduction in the amount of heat damage absorbed by modules per level.
+
| shieldtherm=0
+
| armorhp=100 HP
|structurehp=1,661 HP
+
| armorem=0
|shieldhp=100 HP |shieldem=0 |shieldexp=0 |shieldkin=0 |shieldtherm=0
+
| armorexp=0
|armorhp=100 HP |armorem=0 |armorexp=0 |armorkin=0 |armortherm=0
+
| armorkin=0
+
| armortherm=0
|maxvelocity=10 m/s
+
| maxvelocity=10 m/sec
|inertia=0.31
+
| inertia=0.31
|warpspeed=3 AU/s
+
| warpspeed=3 AU/s
|warptime=3.52 s
+
| warptime=3.52 s
+
| targetrange=0.00 km
|targetrange=0 km
+
| sigradius=150 m
|sigradius=150 m
+
| maxlockedtargets=5
|maxlockedtargets=5
+
| sensortype=Gravimetric
|sensortype=Gravimetric
+
| sensorvalue=0 points
|sensorvalue=0 points
+
| scanres=0 mm
|scanres=0 mm
+
| reqskills=*{{RequiredSkill|Caldari Strategic Cruiser|I}}
+
**{{RequiredSkill|Caldari Cruiser|V}}
|reqskills=*Caldari Strategic Cruiser I<small>41m</small>
+
***{{RequiredSkill|Spaceship Command|II}}
**Caldari Cruiser V<small>29d 15h 6m</small>
+
***{{RequiredSkill|Caldari Destroyer|III}}
**Caldari Electronic Systems I<small>8m</small>
+
****{{RequiredSkill|Caldari Frigate|III}}
**Caldari Defensive Systems I<small>8m</small>
+
*****{{RequiredSkill|Spaceship Command|I}}
**Caldari Engineering Systems I<small>8m</small>
+
*{{RequiredSkill|Caldari Defensive Systems|I}}
**Caldari Offensive Systems I<small>8m</small>
+
**{{RequiredSkill|Shield Operation|V}}
**Caldari Propulsion Systems I<small>8m</small>
+
***{{RequiredSkill|Power Grid Management|I}}
|totaltraintime=29d 16h 30m
+
**{{RequiredSkill|Mechanics|III}}
+
*{{RequiredSkill|Caldari Electronic Systems|I}}
|forumlinks=
+
**{{RequiredSkill|CPU Management|V}}
|wikireferences=
+
*{{RequiredSkill|Caldari Engineering Systems|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Tengu Tengu on Eve Online Wiki]<br>
+
**{{RequiredSkill|Power Grid Management|V}}
+
*{{RequiredSkill|Caldari Offensive Systems|I}}
|highlights1=
+
**{{RequiredSkill|Missile Launcher Operation|V}}
|highlights2=
+
**{{RequiredSkill|Gunnery|III}}
|highlights3=
+
*{{RequiredSkill|Caldari Propulsion Systems|I}}
|highlights4=
+
**{{RequiredSkill|Navigation|V}}
  
 +
| totaltraintime=60d 11h 3m 50s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=[http://wiki.eveonline.com/en/wiki/Tengu Tengu on Eve Online Wiki]
 +
| highlights1=
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  

Revision as of 23:36, 1 June 2014

EVE University Database
 
Ship Database
Tengu
CornerT3h.png
Tengu
Caldari State
Caldari State
Strategic Cruisers
Tengu Class
RELATED UNI-WIKI REFERENCES

When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.

These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.

- Janto Sitarbe, The Legendary Flock

SHIP BONUSES

Caldari Electronic Systems bonuses (per skill level):
• bonus to all Caldari Electronic Systems effectiveness
Caldari Defensive Systems bonuses (per skill level):
• bonus to all Caldari Defensive Systems effectiveness
Caldari Engineering Systems bonuses (per skill level):
• bonus to all Caldari Engineering Systems effectiveness
Caldari Offensive Systems bonuses (per skill level):
• bonus to all Caldari Offensive Systems effectiveness
Caldari Propulsion Systems bonuses (per skill level):
• bonus to all Caldari Propulsion Systems effectiveness
Caldari Strategic Cruiser bonuses (per skill level):
5% reduction in module heat damage amount taken

Required Skills
Training Time what's this?
60d 11h 3m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
0 MW
CPU
cpu output
0 tf
Capacitor
capacitor
100 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
10 m/sec
Inertia Modifier
inertia modifier (agility)
0.31
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
3.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0.00 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
0 points
Sig. Radius
signature radius
150 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
1,661 HP
Mass
ship mass
8,201,000 kg
Volume
ship volume
92,000 m³
Cargo Capacity
cargo capacity
0 m³
Armor
Armor Hitpoints
armor hitpoints
100 HP
Armor Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0
Shields
Shield Capacity
shield hitpoints
100 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0


Summary

The Tengu is the Caldari Strategic Cruiser. Strategic cruisers are made up of the hull and 5 subsystems that can be swapped for flexibility. The Tengu is a popular strategic cruiser for missioning because of its strong shield tank and long range missiles. It is not very popular in incursions because of the delayed damage of missiles, but its high number of mid slots allow a lot of utility modules like webs and target painters to make up for this. In PvP the Tengu is normally used as a kiter, but can be HAM fit for close range damage. Like all strategic cruisers the Tengu can be configured to fit a cloak.

Skills

Fitting

WH RR Tengu
Tengu: WH RR Tengu
EFT
[Tengu, WH RR Tengu]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Gistum C-Type Medium Shield Transporter

Phased Weapon Navigation Array Generation Extron
Adaptive Invulnerability Field II
Pith C-Type EM Ward Field
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II
Damage Control II

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II
Medium Anti-Explosive Screen Reinforcer II



Caldari Navy Scourge Heavy Missile x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Strategic Cruiser IV
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Electronic Systems V
  • Caldari Engineering Systems V
  • Caldari Propulsion Systems V
NOTES
  • Somewhat difficult to fit on CPU side, some Navy BCS will be needed to fit without implant.
  • Cap stable @ 59% (Is actually cap stable at all 5's without capacitor flux coil, but only barely at All 5's).
  • Lowest Resist 83.8 (EM).
  • 2 together (receiving 1 rep) tanks 660 DPS Omni, 4 together (receiving 3 reps) tanks up to 1691 DPS omni.
  • 451 DPS @ 94.3 KM (Navy Scourge).
RR Tengu(Easier Fit)
Tengu: RR Tengu(Easier Fit)
EFT
[Tengu, RR Tengu(Easier Fit)]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Large Remote Shield Booster II

Pithum C-Type Explosive Deflection Amplifier
Pithum C-Type EM Ward Amplifier
Pithum C-Type EM Ward Amplifier
Large Shield Extender II
Large Shield Extender II

Ballistic Control System II
Ballistic Control System II
Capacitor Power Relay II
Capacitor Power Relay II
Damage Control II

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Rifling Launcher Pattern
Tengu Propulsion - Intercalated Nanofibers

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Processor Overclocking Unit I



Mjolnir Heavy Missile x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Engineering Systems V
  • All others at least IV
NOTES
  • This fit shouldn't need an implant
  • EFT shows around 70k EHP for the current fit with no extender rigs so depending on how much tank you want you could be able to squeeze a Target Painter in


E-Uni Budget Lv4 Passive Mission Fit
Tengu: E-Uni Budget Lv4 Passive Mission Fit
EFT
[Tengu, E-Uni Budget Lv4 Passive Mission Fit]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Republic Fleet 10MN Afterburner
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Kinetic Deflection Field II
Adaptive Invulnerability Field II

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I

Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Supplemental Screening
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II



Scourge Precision Heavy Missile x4000
Scourge Fury Heavy Missile x3000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Propulsion Systems V
  • Caldari Engineering Systems IV
  • Caldari Electronic Systems IV
  • Rapid Launch V
  • Guided Missile Precision IV
  • Missile Bombardment IV
  • Warhead Upgrades IV
  • Shield Management V
  • Shield Operation V
  • Shield Upgrades IV
  • EM Shield Compensation IV
  • Explosive Shield Compensation IV
  • Kinetic Shield Compensation IV
  • Thermic Shield Compensation IV
  • Acceleration Control IV
  • Afterburner IV
  • Evasive Maneuvering IV
  • Fuel Conservation IV
NOTES
  • Cheap, reliable LV mission runner. Excellent ship to use to start making ISK running Lv4 missions. Cap stable with AFB, its speed and agility along with its low signature radius and high recharge rate compliment the Tengu's high native resistances and make for an exceptionally stable PvE tank. Swap hardeners as necessary for mission type. Scourge ammo yields best DPS thanks to bonuses, switch between fury and precision based on target size.
E-Uni Active Mission Fit - Shiny
Tengu: E-Uni Active Mission Fit - Shiny
EFT
[Tengu, E-Uni Active Mission Fit - Shiny]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Gistum C-Type 10MN Afterburner
Pith A-Type Shield Boost Amplifier
Pith A-Type Large Shield Booster
Pith C-Type Kinetic Deflection Field
Pithum C-Type Adaptive Invulnerability Field
Republic Fleet Target Painter

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II
Capacitor Flux Coil II

Tengu Electronics - CPU Efficiency Gate
Tengu Defensive - Amplification Node
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Hydraulic Bay Thrusters I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II



Scourge Fury Heavy Missile x4500
Scourge Precision Heavy Missile x3500

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Propulsion Systems V
  • Caldari Engineering Systems IV
  • Caldari Electronic Systems IV
  • Rapid Launch V
  • Guided Missile Precision IV
  • Missile Bombardment IV
  • Warhead Upgrades IV
  • Shield Management V
  • Shield Operation V
  • Shield Compensation V
  • Shield Upgrades IV
  • Acceleration Control IV
  • Afterburner IV
  • Evasive Maneuvering IV
  • Fuel Conservation IV
  • Capacitor Management V
  • Capacitor Systems Operation V
NOTES
  • Cap stable active fit with a ridiculously high repair rate, high resists, and very good speed. Change hardeners based on enemy, Gurista's fit here tanks about 2800dps with moderate skills. Appx 1.5b ISK but makes mission running easy and pays for itself in time. Do not fly in wartime.


Tactics

No sub-article about Tengu roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Tengu here.