Difference between revisions of "Archon"
(Updated ship bonuses) |
m |
||
Line 42: | Line 42: | ||
| supportfightersquadlimit=1 | | supportfightersquadlimit=1 | ||
| info=The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement. | | info=The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement. | ||
− | | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>4% bonus to all armor resistances<br>5% bonus to Cenobite neutralization optimal range<br>1% bonus to Armored Command and Information Command burst strength and duration<br><b>Role Bonus:</b><br>• Can fit Networked Sensor Array<br>• Can fit two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>• Can launch Light and Support Fighters<br>• Can lock at extended ranges<br>5x penalty to Entosis Link duration<br> | + | | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>4% bonus to all armor resistances<br>5% bonus to Cenobite Support Fighter neutralization optimal range<br>1% bonus to Armored Command and Information Command burst strength and duration<br><b>Role Bonus:</b><br>• Can fit Networked Sensor Array<br>• Can fit two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>• Can launch Light and Support Fighters<br>• Can lock at extended ranges<br>5x penalty to Entosis Link duration<br> |
| structurehp=76,300 HP | | structurehp=76,300 HP | ||
| shieldhp=53,000 HP | | shieldhp=53,000 HP |
Revision as of 02:25, 6 January 2017
RELATED UNI-WIKI REFERENCES
|
The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement. SHIP BONUSES
Amarr Carrier bonuses (per skill level):
Ship Attributes
|
Summary
The Archon is the Amarr carrier. Feel free to add to the summary
Skills
Further information about additional or recommended skills to pilot Archon for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Archon roles or piloting tactics. You can write them here.
Notes
The Archon was the top-tier triage carrier by a pretty large margin. This was the case primarily due to its enormous tank, buffed by its armor resistance bonus, its generous capacitor, and the fact that when a carrier is in triage it won't have its fighters out anyway. After the citadel release the Archon has lost it's triage role and is now equipped with new fighter squadrons.