Difference between revisions of "Caldari Navy Hookbill"
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''You can write additional notes for Caldari Navy Hookbill here.'' | ''You can write additional notes for Caldari Navy Hookbill here.'' | ||
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[[Category:Ship Database]][[Category:Faction Frigates]] | [[Category:Ship Database]][[Category:Faction Frigates]] |
Revision as of 18:27, 9 August 2020
RELATED UNI-WIKI REFERENCES
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Long struggling with a reputation for being the ugly duckling of the Caldari ship repertoire, the Hookbill recently got a new lease on life, being upgraded from a routine patrol vessel into a fleet-standard frigate. With the advancements brought on by the upgrade, the time is nigh for this little slugger to prove itself on battlefields throughout Caldari space and beyond. SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Hookbill is the Caldari Navy faction frigate. It has 3 launcher slots and bonuses to missile velocity and (mainly) kinetic damage. While it is possible for the Hookbill to fit light missile launchers, most are fitted with rockets and take advantage of the velocity bonus to push their range out to near 14km. The Hookbill's main distinguishing feature is its 5 mid slots, allowing it to fit a variety of shield tank and tackle modules, which can make it an effective, if somewhat expensive, tackler or give it unprecedented range control in solo situations.
Skills
Further information about additional or recommended skills to pilot Caldari Navy Hookbill for a specific or it's common role(s) can be written here.
Fittings
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier
Faint Epsilon Scoped Warp Scrambler
Balmer Series Compact Tracking Disruptor I
1MN Y-S8 Compact Afterburner
400mm Rolled Tungsten Compact Plates
Damage Control II
Small Ancillary Current Router I
Small Bay Loading Accelerator I
Small Ancillary Current Router I
Scourge Rage Rocket x450
Scourge Javelin Rocket x300
Caldari Navy Scourge Rocket x300
Optimal Range Disruption Script x1
Guidance Disruptor II x1
Missile Range Disruption Script x1
Missile Precision Disruption Script x1
- Has less DPS than Shield tank version, but TD or GD can be immensely powerful.
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier
Initiated Compact Warp Scrambler
Medium F-S9 Regolith Compact Shield Extender
1MN Y-S8 Compact Afterburner
IFFA Compact Damage Control
Ballistic Control System II
Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Bay Loading Accelerator II
Scourge Rage Rocket x300
Scourge Javelin Rocket x300
Caldari Navy Scourge Rocket x300
- Standard Shield fit
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Medium Shield Extender II
Faint Epsilon Scoped Warp Scrambler
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier
5MN Y-T8 Compact Microwarpdrive
Micro Auxiliary Power Core I
IFFA Compact Damage Control
Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Scourge Rage Rocket x300
Caldari Navy Scourge Rocket x300
- Not good for low-sec
Tactics
Because the Hookbill has five mid slots, it is one of the only frigates that can viably fit double webs. This can give the Hookbill outstanding range dictation, and, as rocket damage varies inversely with target velocity, allow it to consistently employ nearly its full theoretical DPS. Double webbing allows the Hookbill to stop almost anything in its tracks, and can even keep a
Dramiel
Dramiel
Pirate Faction Frigates Dramiel Class
3 (1/2) 4 3
37 MW 133 tf
460 m/sec
130 m³
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within killing range, something few ships are capable of.
Notes
You can write additional notes for Caldari Navy Hookbill here.