Difference between revisions of "Deacon"
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==Summary== | ==Summary== | ||
− | + | The Deacon is the Tech 2 Amarr [[logistics]] frigate, specialized in providing powerful remote armour repair in a tough, hard-to-hit hull. To the bonuses of its base hull, the [[Inquisitor]], the Deacon adds a bonus to remote armour repairer cycle time, an additional reduction in remote armour repairer capacitor cost, and a bonus to armour damage resistance. | |
==Skills== | ==Skills== |
Revision as of 13:46, 12 December 2021
RELATED UNI-WIKI REFERENCES
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The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp. SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Deacon is the Tech 2 Amarr logistics frigate, specialized in providing powerful remote armour repair in a tough, hard-to-hit hull. To the bonuses of its base hull, the Inquisitor, the Deacon adds a bonus to remote armour repairer cycle time, an additional reduction in remote armour repairer capacitor cost, and a bonus to armour damage resistance.
Skills
Further information about additional or recommended skills to pilot the Deacon for a specific or its common role(s) can be written here.
Tactics
You can add any notes on tactics here.
Notes
You can write additional notes for the Deacon here.