Difference between revisions of "Covetor"
m (Change Skill: links to {{Sk}}.) |
Salartarium (talk | contribs) m (mistypes, link maintenance) |
||
Line 6: | Line 6: | ||
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
Line 92: | Line 92: | ||
==Skills== | ==Skills== | ||
− | ''Further information about additional or recommended skills to pilot Covetor for a specific or | + | ''Further information about additional or recommended skills to pilot Covetor for a specific or its common role(s) can be written here.'' |
==Tactics== | ==Tactics== | ||
− | * Suicide ganking is a popular play-style and miners are prime targets; cf. [ | + | * Suicide ganking is a popular play-style and miners are prime targets; cf. [https://greedygoblin.blogspot.com/p/why-was-i-ganked.html Why Was I Ganked?]. |
** Covetors are a ganker's target of choice due to its inadequate tank and advertises, "I have ''no'' tank, only yield" | ** Covetors are a ganker's target of choice due to its inadequate tank and advertises, "I have ''no'' tank, only yield" | ||
** Fit enough tank (and train tanking skills) to survive the ganker's DPS long enough for CONCORD to destroy the ganker; as of Rubicon 1.2, this means surviving a Catalyst's 728.2 DPS for 20 seconds--14,564 Void damage--in a 0.6 system | ** Fit enough tank (and train tanking skills) to survive the ganker's DPS long enough for CONCORD to destroy the ganker; as of Rubicon 1.2, this means surviving a Catalyst's 728.2 DPS for 20 seconds--14,564 Void damage--in a 0.6 system | ||
Line 108: | Line 108: | ||
* Mine aligned to a celestial/station for faster warp-out | * Mine aligned to a celestial/station for faster warp-out | ||
** Warping out when a non-mining ship enters your belt/anomaly is prudent | ** Warping out when a non-mining ship enters your belt/anomaly is prudent | ||
− | ** Other mining ships may be scouts for gankers; it is good to know who your | + | ** Other mining ships may be scouts for gankers; it is good to know who your neighbors are and put known gankers on your contact list with terrible standing |
* If attacked, overload your tank modules | * If attacked, overload your tank modules | ||
* Mining in a fleet--even with just two miners--provides boosts with the skills {{Sk|Leadership}} and {{Sk|Mining Foreman}} | * Mining in a fleet--even with just two miners--provides boosts with the skills {{Sk|Leadership}} and {{Sk|Mining Foreman}} |
Revision as of 08:21, 4 November 2022
Reason: Review for December 2021, Version 19.11 changes
Attributes updated. Summary and Tactics needs to be looked at.
RELATED UNI-WIKI REFERENCES
|
The mining barge was designed by ORE to facilitate advancing the mining profession to a new level. Each barge was created to excel at a specific function, the Covetor's being mining yield. This additional yield comes at a price, as the Covetor has weaker defenses and a smaller ore bay than the other mining barges. SHIP BONUSES
Mining Barge bonuses (per skill level):
Ship Attributes
|
Summary
Of the mining barges, the Covetor has the greatest yield whilst having the smallest ore hold and the least tank, making it unsuitable/impractical for solo mining but shine in boosted/protected fleet mining.
Skills
Further information about additional or recommended skills to pilot Covetor for a specific or its common role(s) can be written here.
Tactics
- Suicide ganking is a popular play-style and miners are prime targets; cf. Why Was I Ganked?.
- Covetors are a ganker's target of choice due to its inadequate tank and advertises, "I have no tank, only yield"
- Fit enough tank (and train tanking skills) to survive the ganker's DPS long enough for CONCORD to destroy the ganker; as of Rubicon 1.2, this means surviving a Catalyst's 728.2 DPS for 20 seconds--14,564 Void damage--in a 0.6 system
- No Covetor fit can tank long enough in 0.5, even with all level V skills
- A solo tanked Covetor has less than 1% more yield than a tanked Retriever, which is further reduced by more frequent (four times) trips to unload
- Use and keep launched ECM drones
- This lets gankers know that you are expecting them and implies you are tanked for them; this is deterrence
- This provides a chance to break the ganker's target lock for 20 seconds
- Setting drones to aggressive lets them engage your aggressor without having to target-lock first (see Using Drones)
- Fitting expensive meta modules may compel a duo gank due to their high-value loot chance
- Trade hubs (especially Hek) and ice belt systems are popular hunting grounds for gankers
- Mine aligned to a celestial/station for faster warp-out
- Warping out when a non-mining ship enters your belt/anomaly is prudent
- Other mining ships may be scouts for gankers; it is good to know who your neighbors are and put known gankers on your contact list with terrible standing
- If attacked, overload your tank modules
- Mining in a fleet--even with just two miners--provides boosts with the skills Leadership and Mining Foreman
- It is impolite (and diminishes yield) to mine a rock someone else is already mining: when the rock runs out of ore, the first laser to cycle will get the last ore but the other lasers will continue to cycle (up to 3 minutes) and get nothing
Notes
You can add notes here.