Difference between revisions of "Anathema"
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| grouping=Covert Ops | | grouping=Covert Ops | ||
| hulltype=Magnate Class | | hulltype=Magnate Class | ||
− | | faction=Amarr Empire | + | | faction=Amarr Empire |
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| variations= {{Ship|Gold Magnate}}, {{Ship|Silver Magnate}}, {{Ship|Magnate}}, {{Ship|Magnate Navy Issue}} | | variations= {{Ship|Gold Magnate}}, {{Ship|Silver Magnate}}, {{Ship|Magnate}}, {{Ship|Magnate Navy Issue}} | ||
| tech=2 | | tech=2 |
Revision as of 17:02, 4 April 2023
RELATED UNI-WIKI REFERENCES
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Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters. SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
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Summary
This Khanid Covert Ops is completely capable in its role. It is easy to fit allowing a bit of flexibility when fitting a cyno, for example, and it has an excellent capacitor but has one of the slowest base speeds in its class.
Skills
- It is essential to train Cloaking to IV in order to use the Covert Ops Cloaking Device II.
- Astrometrics IV, Astrometric Acquisition III, Astrometric Pinpointing III and Astrometric Rangefinding III make a good skills base for scanning.
Tactics
No sub-article about Anathema roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Anathema here.
Patch History
A long, long time ago... |
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Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
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