Difference between revisions of "Zarmazd"
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− | {{update|Missing: | + | {{update|Missing: Player made info (fits, summary, tactics etc.).}}<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2019-10-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Zarmazd.jpg | | shipimg=Zarmazd.jpg | ||
| shipname=Zarmazd | | shipname=Zarmazd | ||
− | |||
| class=Cruiser | | class=Cruiser | ||
− | | grouping= | + | | grouping=Logistics Cruisers |
| hulltype=Rodiva Class | | hulltype=Rodiva Class | ||
− | | faction=Triglavian Collective | + | | faction=Triglavian Collective |
− | |||
− | |||
| variations={{ship|Rodiva}} | | variations={{ship|Rodiva}} | ||
− | | tech= | + | | tech=2 |
− | |||
| powergrid=950 MW | | powergrid=950 MW | ||
| cpu=365 tf | | cpu=365 tf | ||
− | | capacitor= | + | | capacitor=2,350 GJ |
| highs=4 | | highs=4 | ||
| turrets=3 | | turrets=3 | ||
Line 28: | Line 24: | ||
| mediums=4 | | mediums=4 | ||
| lows=6 | | lows=6 | ||
− | | mass=10,240, | + | | mass=10,240,000 kg |
− | | volume=118,000 | + | | volume=118,000 m³ |
− | | cargohold=485 | + | | cargohold=485 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=125 | + | | dronebay=125 m³ |
− | | bandwidth=75 | + | | bandwidth=75 Mbit/sec |
− | | info=The first modification of Triglavian ship design using the methods of Tech II invention and construction, the Zarmazd builds on the Collective's Rodiva-class support cruiser to create a logistics cruiser adapted for capsuleer use. The Zarmazd's design combines elements of the Amarr Guardian-class armor logistics cruiser's technology with the Triglavian ship frame, energy system and signature adaptive mutaplasmid repair system.<br><br> | + | |
+ | | quote= We are the Chosen, and there is no light which is not ours to wield. | ||
+ | | quote_attribution= Empress Catiz Tash-Murkon I | ||
+ | | info=The first modification of Triglavian ship design using the methods of Tech II invention and construction, the Zarmazd builds on the Collective's [[Rodiva|Rodiva-class]] support cruiser to create a logistics cruiser adapted for capsuleer use. The Zarmazd's design combines elements of the Amarr [[Guardian|Guardian-class]] armor logistics cruiser's technology with the Triglavian ship frame, energy system and signature adaptive mutaplasmid repair system.<br><br> | ||
The Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.<br><br> | The Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.<br><br> | ||
"It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis." – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy | "It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis." – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy | ||
− | | bonuses=<b>Logistics Cruiser bonuses (per skill level):</b><br>20% bonus to Mutadaptive Remote Armor Repairer | + | | bonuses=<b>Logistics Cruiser bonuses (per skill level):</b><br>20% bonus to Mutadaptive Remote Armor Repairer amount<br>15% bonus to Mutadaptive Remote Armor Repairer capacitor need<br><b>Precursor Cruiser bonuses (per skill level):</b><br>20% bonus to Logistic Drone transfer amount<br>100% bonus to Mutadaptive Remote Armor Repairer range<br><b>Role Bonus:</b><br>100% bonus to Remote Capacitor Transfer range<br>50% bonus to Energy Neutralizer capacitor need<br>50% bonus to Smart Bomb capacitor need<br>50% bonus to Remote Capacitor Transfer capacitor need<br> |
− | | structurehp= | + | | structurehp=1,850 HP |
| shieldhp=650 HP | | shieldhp=650 HP | ||
| shieldem=0 | | shieldem=0 | ||
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| shieldkin=70 | | shieldkin=70 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=3,200 HP |
| armorem=50 | | armorem=50 | ||
| armorexp=80 | | armorexp=80 | ||
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| maxvelocity=238 m/sec | | maxvelocity=238 m/sec | ||
| inertia=0.72 | | inertia=0.72 | ||
− | | warpspeed= | + | | warpspeed=4.5 AU/s |
− | | warptime= | + | | warptime=10.22 s |
| targetrange=70.00 km | | targetrange=70.00 km | ||
| sigradius=70 m | | sigradius=70 m | ||
| maxlockedtargets=10 | | maxlockedtargets=10 | ||
− | | sensortype= | + | | sensortype=RADAR |
| sensorvalue=22 points | | sensorvalue=22 points | ||
| scanres=380 mm | | scanres=380 mm | ||
| reqskills=*{{RequiredSkill|Precursor Cruiser|V}} | | reqskills=*{{RequiredSkill|Precursor Cruiser|V}} | ||
− | **{{RequiredSkill|Precursor Destroyer|III}} | + | ** {{RequiredSkill|Precursor Destroyer|III}} |
− | ***{{RequiredSkill|Precursor Frigate|III}} | + | *** {{RequiredSkill|Precursor Frigate|III}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Logistics Cruisers|I}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | * {{RequiredSkill|Logistics Cruisers|I}} |
− | **{{RequiredSkill|Signature Analysis|V}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|CPU Management|I}} | + | ** {{RequiredSkill|Signature Analysis|V}} |
− | **{{RequiredSkill|Long Range Targeting|V}} | + | *** {{RequiredSkill|CPU Management|I}} |
− | ***{{RequiredSkill|CPU Management|II}} | + | ** {{RequiredSkill|Long Range Targeting|V}} |
+ | *** {{RequiredSkill|CPU Management|II}} | ||
− | + | | totaltraintime= 49d 6h 18m | |
− | | totaltraintime= | ||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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− | ==Summary== | + | == Summary == |
+ | |||
+ | The '''Zarmazd''' is the Triglavian T2 [[Logistics]] Cruiser. Like other T2 Logistics Cruisers, it is a souped up version of its T1 variant, the [[Rodiva]]. Unlike other T2 Logistics Cruisers though, it is bonused for the same Heavy Mutadaptive Remote Armor Repairer module as the Rodiva, simply receiving a better repair amount bonus for it. | ||
+ | |||
+ | == Skills == | ||
+ | ''Further information about additional or recommended skills to pilot Zarmazd for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
+ | ''No sub-article about Zarmazd roles or piloting tactics. You can write them here.'' | ||
+ | |||
+ | == Patch History == | ||
+ | |||
+ | {{Expansion past| | ||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
+ | |||
+ | '''December 2018 Release 1.0 - Released 2018-12-11''' | ||
+ | * Ship released, with the following stats: | ||
− | + | :'''Precursor Cruiser bonuses per skill level:''' | |
− | '' | ||
− | + | :*20% bonus to Logistic Drone transfer amount | |
− | + | :*100% bonus to Mutadaptive Remote Armor Repairer optimal range | |
− | + | :'''Logistics Cruiser bonuses per skill level:''' | |
− | + | :*15% reduction in Mutadaptive Remote Armor Repairer activation cost | |
+ | :*20% bonus to Mutadaptive Remote Armor Repairer Amount | ||
− | ==Notes== | + | :'''Role Bonus:''' |
+ | |||
+ | :*100% bonus to Remote Capacitor Transfer Range | ||
+ | :*50% reduced Remote Capacitor Transfer activation cost | ||
+ | :*50% reduced Smart Bomb activation cost | ||
+ | :*50% reduced Energy Neutralizer activation cost | ||
+ | |||
+ | :'''Slot layout:''' | ||
+ | |||
+ | :*4 High Slots | ||
+ | :*4 Mid Slots | ||
+ | :*6 Low Slots | ||
+ | :*4 turret hardpoint | ||
+ | :*0 launcher hardpoints | ||
+ | :*2 Rig Slots | ||
+ | :*400 Calibration | ||
+ | |||
+ | :'''Fittings:''' | ||
+ | |||
+ | :*950 Powergrid | ||
+ | :*365 CPU | ||
+ | |||
+ | :'''Attributes:''' | ||
+ | |||
+ | :*Defense (shields / armor / hull) : 650 / 3200 / 1850 | ||
+ | :*Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 70 / 82.5 | ||
+ | :*Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 62.5 / 80 | ||
+ | :*Capacitor (amount / recharge rate) : 2350 / 445s | ||
+ | :*Mobility (max velocity / agility / mass): 238 / .72 / 10,240,000 | ||
+ | :*Warp Speed: 3.3 au/s | ||
+ | :*Drones (bandwidth / bay): 75 / 125 | ||
+ | :*Targeting (max targeting range / Scan Resolution / Max Locked targets): 70km / 380 / 10 | ||
+ | :*Sensor strength: 22 Radar | ||
+ | :*Signature radius: 70m | ||
+ | }} | ||
+ | == Notes == | ||
''Notes can be added here'' | ''Notes can be added here'' | ||
− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup=other}} |
− | [[Category:Ship Database]][[Category: | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Logistics Cruisers]] |
Latest revision as of 13:17, 14 November 2024
Reason: Missing: Player made info (fits, summary, tactics etc.).
RELATED UNI-WIKI REFERENCES
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We are the Chosen, and there is no light which is not ours to wield.
The Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output. "It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis." – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy SHIP BONUSES
Logistics Cruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Zarmazd is the Triglavian T2 Logistics Cruiser. Like other T2 Logistics Cruisers, it is a souped up version of its T1 variant, the Rodiva. Unlike other T2 Logistics Cruisers though, it is bonused for the same Heavy Mutadaptive Remote Armor Repairer module as the Rodiva, simply receiving a better repair amount bonus for it.
Skills
Further information about additional or recommended skills to pilot Zarmazd for a specific or its common role(s) can be written here.
Tactics
No sub-article about Zarmazd roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
---|
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
December 2018 Release 1.0 - Released 2018-12-11
|
Notes
Notes can be added here