Difference between revisions of "Exequror"

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* SHIP ATTRIBUTES SECTION (last update : 2024-11-14)
* SHIP ATTRIBUTES SECTION (last update : 30.03.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=634
+
| shipimg=Exequror.jpg
|shipid=634
+
| shipname=Exequror
|shipimg=Exequror.jpg
+
| class=Cruiser
|shipname=Exequror
+
| grouping=Standard Cruisers
|caption=Exequror
+
| hulltype=Exequror Class
|class=Cruiser
+
| faction=Gallente Federation  
|grouping=Standard Cruisers
+
| variations={{Ship|Oneiros}},{{Ship|Exequror Navy Issue}}
|hulltype=Exequror Class
+
| tech=  
|faction=Gallente Federation
+
| powergrid=610 MW
|race=Gallente
+
| cpu=275 tf
|roles=Logistics
+
| capacitor=1,925 GJ
|variations={{Ship|Oneiros}}, {{Ship|Exequror Navy Issue}}
+
| highs=3
+
| turrets=3
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| launchers=0
+
| mediums=4
|powergrid=610 MW
+
| lows=6
|cpu=275 tf
+
| mass=11,020,000 kg
|capacitor=1,375 GJ
+
| volume=113,000
|highs=3
+
| cargohold=495
|turrets=3
+
| extrahold=
|launchers=0
+
| extraholdtype=
|mediums=4
+
| dronebay=50
|lows=6
+
| bandwidth=50 Mbit/sec
 
|mass=11,020,000 kg
 
|volume=113,000 m&#179;
 
|cargohold=495 m&#179;
 
 
|dronebay=50 m&#179;
 
|bandwidth=50 Mbit/sec
 
 
|info=The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
 
 
|bonuses=<b>Traits:</b><br><b>Gallente Cruiser skill bonus per level:</b><br>12.5% bonus to Remote Armor Repair System repair amount<br>5% reduction in Remote Armor Repair System capacitor use<br><br><b>Role Bonus:</b><br>1000% bonus to Remote Armor Repair System range<br>100% bonus to Logistic Drone repair amount
 
 
|structurehp=1,600 HP
 
|shieldhp=1,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
 
|armorhp=1,400 HP |armorem=50 |armorexp=10 |armorkin=35 |armortherm=35
 
 
|maxvelocity=240 m/s
 
|inertia=0.61
 
|warpspeed=3 AU/s
 
|warptime=9.32 s
 
 
|targetrange=55 km
 
|sigradius=80 m
 
|maxlockedtargets=8
 
|sensortype=Magnetometric
 
|sensorvalue=14 points
 
|scanres=295 mm
 
 
|reqskills=*Gallente Cruiser I<small>41m</small>
 
**Spaceship Command II<small>1h 34m</small>
 
**Gallente Destroyer III<small>8h 52m</small>
 
***Gallente Frigate III<small>8h 52m</small>
 
****Spaceship Command I<small>8m</small>
 
|totaltraintime=20h 7m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Exequror Exequror on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| quote= Cooperation is the first step on the road to victory.
 +
| quote_attribution= Grand Admiral Anteson Ranchel
 +
| info=In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.<br><br>The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
 +
| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>12.5% bonus to Remote Armor Repairer amount<br>5% reduction in Remote Armor Repairer activation cost<br><b>Role Bonus:</b><br>430% bonus to Remote Armor Repairer optimal range and falloff<br>100% bonus to Logistic Drone transfer amount<br>
 +
| structurehp=1,600 HP
 +
| shieldhp=1,000 HP
 +
| shieldem=0
 +
| shieldexp=50
 +
| shieldkin=40
 +
| shieldtherm=20
 +
| armorhp=1,400 HP
 +
| armorem=50
 +
| armorexp=10
 +
| armorkin=35
 +
| armortherm=35
 +
| maxvelocity=240 m/sec
 +
| inertia=0.61
 +
| warpspeed=4 AU/s
 +
| warptime=9.32 s
 +
| targetrange=55.00 km
 +
| sigradius=80 m
 +
| maxlockedtargets=8
 +
| sensortype=Magnetometric
 +
| sensorvalue=14 points
 +
| scanres=295 mm
 +
| reqskills=*{{RequiredSkill|Gallente Cruiser|I}}
 +
** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Gallente Destroyer|III}}
 +
*** {{RequiredSkill|Gallente Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 +
 +
| totaltraintime=19h 15m 30s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
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== Summary ==
The Exequror was previously an unloved cruiser, with a large cargo bay but lackluster combat bonuses. With Retribution it was retooled as a dedicated T1 armor logistics cruiser, with bonuses to remote armor repair range and power. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low skills.
+
The Exequror is a dedicated Tech 1 [[logistics]] cruiser, with bonuses to remote armor repair range and power. Like the Amarr [[Augoror]], the Exequror repairs armor; but unlike the Augoror and like the Minmatar [[Scythe]], it's designed to supply itself with capacitor locally. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low character skills.
  
==Skills==
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The Exequror offers a good stepping-stone into logistics piloting. The same player (not character) skills of organisation, quick reactions and steadiness under fire are used in piloting its more powerful Tech 2 equivalent, the [[Oneiros]].
  
The recommended certificates under the ships description is an excellent starting point: <br>
+
== Tactics ==
  
* Core Competency Basic [Certificate] <br>
+
See the wiki's [[Logistics#Logistics organization and tactics|general discussion of logistics tactics]] for piloting advice.
* Armor Tanking Basic [Certificate] <br>
 
* Logistics Chief Basic [Certificate] - To enable its remote repair features <br>
 
  
==Fitting==
+
== Notes ==
{{ShipFitting|
+
''You can add notes here.''
ship=Exequror|
 
shipTypeID=634|
 
fitName=Armor Buffer RR|
 
fitID=Armor-Buffer-RR|
 
high1name=Medium Remote Armor Repair System I|
 
high1typeID=11357|
 
high2name=Medium Remote Armor Repair System I|
 
high2typeID=11357|
 
high3name=Medium Remote Armor Repair System I|
 
high3typeID=11357|
 
mid1name=Cap Recharger I|
 
mid1typeID=1195|
 
mid2name=Cap Recharger I|
 
mid2typeID=1195|
 
mid3name=10MN Microwarpdrive I|
 
mid3typeID=12052|
 
mid4name=ECCM - Magnetometric I|
 
mid4typeID=2003|
 
low1name=Damage Control I|
 
low1typeID=2046|
 
low2name=800mm Reinforced Steel Plates I|
 
low2typeID=11299|
 
low3name=Energized Adaptive Nano Membrane I|
 
low3typeID=11267|
 
low4name=Signal Amplifier I|
 
low4typeID=1986|
 
low5name=Armor Explosive Hardener I|
 
low5typeID=11303|
 
low6name=Capacitor Power Relay I|
 
low6typeID=1445|
 
drone1name=Hobgoblin I x5|
 
drone1typeID=2454|
 
drone2name=Warrior I x5|
 
drone2typeID=2486|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Medium Remote Repair Augmentor I|
 
rig1typeID=31073|
 
rig2name=Medium Remote Repair Augmentor I|
 
rig2typeID=31073|
 
rig3name=Medium Trimark Armor Pump I|
 
rig3typeID=31055|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.0|
 
shipDNA=634:11357;3:1195;2:2003;1:12052;1:1445;1:1986;1:2046;1:11267;1:11299;1:11303;1:31055;1:31073;2:2454;5:2486;5::|
 
skills=Gallente Cruiser III</li><li>Remote Armor Repair Systems III</li><li>Electronics V</li><li>Engineering V|
 
notes=Can ~15k EHP and ~2min capacitor time with active defenses.</li><li>ECCM in Mid slot can be swapped for any desired EWAR or support module.</li><li>Higher metas on items are STRONGLY recommended, this is simply an example showing the simplest fit.}}    {{ShipFitting|
 
ship=Exequror|
 
shipTypeID=634|
 
fitName=PvE Hands-off Logi|
 
fitID=PvE-Logi|
 
high1name=Medium 'Solace' Remote Bulwark Reconstruction|
 
high1typeID=16447|
 
high2name=Medium 'Solace' Remote Bulwark Reconstruction|
 
high2typeID=16447|
 
high3name=Medium 'Solace' Remote Bulwark Reconstruction|
 
high3typeID=16447|
 
mid1name=Cap Recharger II|
 
mid1typeID=2032|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Cap Recharger II|
 
mid3typeID=2032|
 
mid4name=10MN Afterburner II|
 
mid4typeID=12058|
 
low1name=800mm Reinforced Rolled Tungsten Plates I|
 
low1typeID=11317|
 
low2name=Medium Armor Repairer II|
 
low2typeID=3530|
 
low3name=Armor Explosive Hardener II|
 
low3typeID=11646|
 
low4name=Armor Explosive Hardener II|
 
low4typeID=11646|
 
low5name=Armor Kinetic Hardener II|
 
low5typeID=11644|
 
low6name=Capacitor Power Relay II|
 
low6typeID=1447|
 
drone1name=Light Armor Maintenance Bot I x5|
 
drone1typeID=23711|
 
drone2name=Hobgoblin II x5|
 
drone2typeID=2456|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Medium Auxiliary Nano Pump I|
 
rig1typeID=31047|
 
rig2name=Medium Remote Repair Augmentor I|
 
rig2typeID=31073|
 
rig3name=Medium Remote Repair Augmentor I|
 
rig3typeID=31073|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=634:16447;3:2032;3:12058;1:1447;1:3530;1:11317;1:11644;1:11646;2:31047;1:31073;2:2456;5:23711;5::|
 
skills=Gallente Cruiser V</li><li>Engineering V</li><li>Energy Grid Upgrades IV</li><li>Energy Management IV</li><li>Energy System Operations V</li><li>Remote Armor Repair Systems IV</li><li>Armor Rigging II|
 
notes=Armor Rigging will reduce the power grid drawback of the Nano Pump rig, making the fit easier.</li><li>A +3% power grid rig may be required. The afterburner can be downsized to a meta version to free up a small amount of power grid. You'll lose about 30 m/s with all V skills.</li><li>This is a very useful fit to train an alt to run. Level 4 missions and difficult sites can easily be soloed. The Exequror can speed and sig tank for a long time if you make sure to clear cruisers and webbing frigates first.  Set the Exequror to orbit your DD ship at 15-20km with afterburner on.</li><li>Check EFT for cap stability.  This fit can run everything cap stable with moderately high capacitor skills.  However, you don't usually need to run both self and remote repairs at the same time, because the NPCs will normally focus fire on only one of your ships.</li><li>Change the hardeners depending on what rats you are fighting.</li><li>}}
 
  
{{ShipFitting|
+
== Patch History ==
ship=Exequror|
+
{{Expansion past|
shipTypeID=634|
+
'''October 2019 Release - 2019-10-15.1'''
fitName=Intro PvP |
 
fitID=Exequror-Testing-|
 
high1name=Medium 'Arup' Remote Bulwark Reconstruction|
 
high1typeID=16445|
 
high2name=Medium 'Arup' Remote Bulwark Reconstruction|
 
high2typeID=16445|
 
high3name=Medium 'Arup' Remote Bulwark Reconstruction|
 
high3typeID=16445|
 
mid1name=Fixed Parallel Link-Capacitor I|
 
mid1typeID=4437|
 
mid2name=Fixed Parallel Link-Capacitor I|
 
mid2typeID=4437|
 
mid3name=Experimental 10MN Afterburner I|
 
mid3typeID=6005|
 
mid4name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid4typeID=20236|
 
low1name=Prototype Energized Adaptive Nano Membrane I|
 
low1typeID=16391|
 
low2name=Prototype Energized Adaptive Nano Membrane I|
 
low2typeID=16391|
 
low3name=Beta Reactor Control: Capacitor Power Relay I|
 
low3typeID=8173|
 
low4name=Beta Reactor Control: Capacitor Power Relay I|
 
low4typeID=8173|
 
low5name=Emergency Damage Control I|
 
low5typeID=5841|
 
low6name=800mm Reinforced Rolled Tungsten Plates I|
 
low6typeID=11317|
 
drone1name=open|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Medium Remote Repair Augmentor I|
 
rig1typeID=31073|
 
rig2name=Medium Anti-Explosive Pump I|
 
rig2typeID=31011|
 
rig3name=Medium Remote Repair Augmentor I|
 
rig3typeID=31073|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=634:16445;3:4437;2:6005;1:20236;1:5841;1:8173;2:11317;1:16391;2:31011;1:31073;2::|
 
skills=Energy Grid Upgrades 3</li><li>Energy Management 3</li><li>Engineering 3</li><li>Mechanics 3</li><li>Jury Rigging 3</li><li>Armor Rigging 3</li><li>Hull Upgrades 3</li><li>Remote Armor Repair Systems 3</li><li>Gallente Cruiser 3|
 
notes=This is a cap stable Logi Ship with a bare minimum of skills.  If you're looking to get into Gallente Armor Logistics I feel this is a good starting point.  Please note that this is meant to be a 'cheap' ship: you can fit better meta items but the cost of the ship will grow exponentially.  As your skills improve, so does your tank:  This is ~16k ehp</li><li>I do not include drones in this fitting, though if you were I would suggest medium armor maintenance drones for the bonus.  I don't feel they're necessary to get a feel for logi however.</li><li>I would like to stress that cap stability is extremely important for a logistics ship: if you can't continuously run your reppers you're not doing your job.}}  {{ShipFitting|
 
ship=Exequror|
 
shipTypeID=634|
 
fitName=Exequror - armor doctrine|
 
fitID=Exequror---armor-doctrine|
 
high1name=Medium Remote Armor Repair System II|
 
high1typeID=26913|
 
high2name=Medium Remote Armor Repair System II|
 
high2typeID=26913|
 
high3name=Medium Remote Armor Repair System II|
 
high3typeID=26913|
 
mid1name=10MN Afterburner II|
 
mid1typeID=12058|
 
mid2name=Medium Electrochemical Capacitor Booster I|
 
mid2typeID=4833|
 
mid3name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid3typeID=20236|
 
mid4name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid4typeID=20236|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=800mm Reinforced Rolled Tungsten Plates I|
 
low2typeID=11317|
 
low3name=Reactor Control Unit II|
 
low3typeID=1355|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Energized Adaptive Nano Membrane II|
 
low5typeID=11269|
 
low6name=Armor Explosive Hardener II|
 
low6typeID=11646|
 
drone1name=open|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Cap Booster 25 x1|
 
charge1typeID=263|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Trimark Armor Pump I|
 
rig1typeID=31055|
 
rig2name=Medium Anti-Kinetic Pump I|
 
rig2typeID=31023|
 
rig3name=Medium Anti-Thermic Pump I|
 
rig3typeID=31035|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=634:26913;3:4833;1:12058;1:20236;2:1355;1:2048;1:11269;2:11317;1:11646;1:31023;1:31035;1:31055;1:263;1::|
 
skills=|
 
notes=See http://forum.eveuniversity.org/viewtopic.php?f=83&t=64815 for more information}}
 
  
{{ShipFitting|
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''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
ship=Exequror|
 
shipTypeID=634|
 
fitName=PvP Logi Intermediate|
 
fitID=PvP-Logi-Intermediate|
 
high1name=Medium 'Solace' Remote Bulwark Reconstruction|
 
high1typeID=16447|
 
high2name=Medium 'Solace' Remote Bulwark Reconstruction|
 
high2typeID=16447|
 
high3name=Medium 'Solace' Remote Bulwark Reconstruction|
 
high3typeID=16447|
 
mid1name=Cap Recharger II|
 
mid1typeID=2032|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid3name=Experimental 10MN Afterburner I|
 
mid3typeID=6005|
 
mid4name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid4typeID=20236|
 
low1name=Capacitor Power Relay II|
 
low1typeID=1447|
 
low2name=Capacitor Power Relay II|
 
low2typeID=1447|
 
low3name=800mm Reinforced Steel Plates II|
 
low3typeID=20351|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
low5name=Energized Adaptive Nano Membrane II|
 
low5typeID=11269|
 
low6name=Energized Adaptive Nano Membrane II|
 
low6typeID=11269|
 
drone1name=Medium Armor Maintenance Bot I|
 
drone1typeID=23709|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Medium Anti-Explosive Pump I|
 
rig1typeID=31011|
 
rig2name=Medium Trimark Armor Pump I|
 
rig2typeID=31055|
 
rig3name=Medium Trimark Armor Pump I|
 
rig3typeID=31055|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RET 1.1|
 
shipDNA=634:16447;3:2032;2:6005;1:20236;1:1447;2:2048;1:11269;2:20351;1:31011;1:31055;2:23709;1::|
 
skills=Electronics 4</li><li>Magnetometric Sensor Compensation 3</li><li>Signature Analysis 5</li><li>Targeting 5</li><li>Energy Grid Upgrades 4</li><li>Energy Management 4</li><li>Energy Systems Operation 4</li><li>Engineering 5</li><li>Armor Rigging 3</li><li>Jury Rigging 3</li><li>Hull Upgrades 5</li><li>Remote Armor Repair Systems 4</li><li>Gallente Cruiser 4</li><li>Drones 5</li><li>Drone Durability 1</li><li>Repair Drone Operation 2</li>|
 
notes=This is a cap stable Logi Ship that is improved over the Intro PvP fit.</li><li>It sports a ~25k ehp tank and can repair a ship for about 200 armor per second.</li><li>At this point in your logi career you can play with the fit a bit but I feel that this is a good starting point to do that with.</li>  }}
 
  
<!-- {{:Exequror/Fittings/Logistics}} -->
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* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 +
}}
  
==Tactics==
+
{{ShipsMatrix}}
<br>
 
 
 
* PVP:<br> <br> As a remote rep ship your job is to keep your fellow pilots alive.  Add your Fleet commander, any other remote repair ships and a few of your friends to your watch list.  Open your fleet window and select the broadcast history tab.  Your job is to lock up and put reps on anyone that broadcasts "Need Armor" or if you see a big red block where the green armor block should be with someone on your watch list.  Ask your FC who you're going to "anchor" on and make sure to orbit that person unless told "Get out there and save him!"  Use your ECM drones to jam out tackling frigates or anyone else the FC may designate as "bad". <br> <br> Be prepaired to get primaried and exploded when the other guys realize you're a field medic.  That fact is universal for any type of logistics pilot. <br><br><br>
 
 
 
* A final note on the Exequror: <br><br>  This ship is a great stepping stone, and when utilized correctly it can give a lot of valued play to a new player.  It's even used by highly skilled players as a cheap logistics boat to rep posses or in high risk situations like null sec gas mining!  Just don't expect too much from it and keep in mind which ship you want to move onto next.
 
  
==Notes==
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[[Category:Ship Database]]
This vessel qualifies for the University [[PYOS]], and [[BYOM]].
+
[[Category:Standard Cruisers]]
 
 
{{ShipsMatrix}}
 
[[Category:Database]][[Category:Ship Database]][[Category:Standard Cruisers]]
 

Latest revision as of 19:10, 14 November 2024

EVE University Database
 
Ship Database
Exequror
Exequror
Gallente Federation
Gallente Federation
Standard Cruisers
Exequror Class
RELATED UNI-WIKI REFERENCES
Cooperation is the first step on the road to victory.
– Grand Admiral Anteson Ranchel


In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
12.5% bonus to Remote Armor Repairer amount
5% reduction in Remote Armor Repairer activation cost
Role Bonus:
430% bonus to Remote Armor Repairer optimal range and falloff
100% bonus to Logistic Drone transfer amount

Required Skills
Training Time what's this?
19h 15m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Oneiros
Oneiros.jpg
CornerT2s.png
Oneiros
Logistics Cruisers Exequror Class
Icon hi slot.png4 (0/2) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png1,050 MW Icon cpu.png370 tf
Icon velocity.png230 m/sec
Icon capacity.png600 m³
,Exequror Navy Issue
Exequror Navy Issue.jpg
CornerTFs.png
Exequror Navy Issue
Faction Cruisers Exequror Class
Icon hi slot.png5 (0/4) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png1,030 MW Icon cpu.png340 tf
Icon velocity.png270 m/sec
Icon capacity.png465 m³

Ship Attributes

Fittings
Powergrid
powergrid
610 MW
CPU
cpu output
275 tf
Capacitor
capacitor
1,925 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/sec
Inertia Modifier
inertia modifier (agility)
0.61
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
9.32 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
8
Magnetometric Sensor
Magnetometric sensor strength
14 points
Sig. Radius
signature radius
80 m
Scan Res.
scan resolution
295 mm
Structure
Structure Hitpoints
structure hitpoints
1,600 HP
Mass
ship mass
11,020,000 kg
Volume
ship volume
113,000 m³
Cargo Capacity
cargo capacity
495 m³
Armor
Armor Hitpoints
armor hitpoints
1,400 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Exequror is a dedicated Tech 1 logistics cruiser, with bonuses to remote armor repair range and power. Like the Amarr Augoror, the Exequror repairs armor; but unlike the Augoror and like the Minmatar Scythe, it's designed to supply itself with capacitor locally. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low character skills.

The Exequror offers a good stepping-stone into logistics piloting. The same player (not character) skills of organisation, quick reactions and steadiness under fire are used in piloting its more powerful Tech 2 equivalent, the Oneiros.

Tactics

See the wiki's general discussion of logistics tactics for piloting advice.

Notes

You can add notes here.

Patch History