Difference between revisions of "Maelstrom"
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Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12).) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2023-06-14) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
− | + | | shipid=24694 | |
− | + | | shipimg=Maelstrom.jpg | |
− | + | | shipname=Maelstrom | |
− | + | | class=Battleship | |
− | + | | grouping=Standard Battleships | |
− | + | | hulltype=Maelstrom Class | |
− | + | | faction=Minmatar Republic | |
− | + | | variations= | |
− | + | | tech= | |
− | + | ||
− | + | | powergrid=21,000 MW | |
− | + | | cpu=640 tf | |
− | + | | capacitor=6,000 GJ | |
− | + | ||
− | + | | highs=8 | |
− | + | | turrets=8 | |
− | + | | launchers=0 | |
− | + | | mediums=6 | |
− | + | | lows=5 | |
− | + | ||
− | + | | mass=103,600,000 kg | |
− | + | | volume= 470,000 m³ | |
− | + | ||
− | + | | cargohold=790 m³ | |
− | + | | extraholdtype= | |
− | + | | extrahold= | |
− | + | ||
− | + | | dronebay=100 m³ | |
− | + | | bandwidth=100 Mbit/sec | |
− | + | ||
− | | structurehp=7, | + | | quote=Unbroken. Unbound. |
− | | shieldhp=8, | + | | quote_attribution=Inscription on memorial in the Great Caravanserai |
+ | | info= With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield. | ||
+ | | bonuses= <b>Minmatar Battleship bonuses (per skill level):</b><br> | ||
+ | 5% bonus to Large Projectile Turret rate of fire<br> | ||
+ | 10% bonus to Shield Booster amount<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% bonus to Shield Extender hitpoints<br> | ||
+ | 50% bonus to Armor Plate hitpoints<br> | ||
+ | 5% Additional bonus to Reinforced Bulkhead hitpoints | ||
+ | |||
+ | | structurehp=7,700 HP | ||
+ | |||
+ | | armorhp=8,250 HP | ||
+ | | armorem=60 | ||
+ | | armortherm=35 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
+ | | shieldhp=8,800 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | + | | maxvelocity= 115 m/sec | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | maxvelocity= | ||
| inertia=0.136 | | inertia=0.136 | ||
− | | warpspeed= | + | | warpspeed=3 AU/s |
| warptime=19.53 s | | warptime=19.53 s | ||
− | | targetrange= | + | |
+ | | targetrange=90 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=460 m | | sigradius=460 m | ||
− | | | + | | scanres= 125 mm |
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=21 points | | sensorvalue=21 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | | reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | ||
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Minmatar Battlecruiser|III}} | + | ** {{RequiredSkill|Minmatar Battlecruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|III}} | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|Minmatar Cruiser|III}} | + | *** {{RequiredSkill|Minmatar Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|II}} | + | **** {{RequiredSkill|Spaceship Command|II}} |
− | ****{{RequiredSkill|Minmatar Destroyer|III}} | + | **** {{RequiredSkill|Minmatar Destroyer|III}} |
− | *****{{RequiredSkill|Minmatar Frigate|III}} | + | ***** {{RequiredSkill|Minmatar Frigate|III}} |
− | ******{{RequiredSkill|Spaceship Command|I}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
+ | | totaltraintime=3d 20h 55m 10s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
Line 82: | Line 98: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | The Maelstrom is the | + | The '''Maelstrom''' is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets. |
+ | |||
+ | == Skills == | ||
+ | ''Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
+ | The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene. | ||
+ | |||
+ | == Notes == | ||
+ | ''You can add notes here.'' | ||
+ | |||
+ | == Patch History == | ||
+ | {{expansion past| | ||
+ | '''Viridian expansion - 2023-06-13''' [https://www.eveonline.com/news/view/viridian-expansion-notes Patch Notes] | ||
+ | * Increased Shield Boost bonus from 7,5% to 10% per level | ||
+ | * Increased Max Velocity from 94m/s to 115m/s | ||
+ | * Increased Scan Resolution from 117mm to 125mm | ||
+ | |||
+ | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | ||
+ | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. | ||
− | + | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | |
− | + | Brand new Role bonuses have been added to all battleships (excluding the Praxis). | |
− | + | * 50% bonus to HP from all Armor Plates | |
+ | * 100% bonus to HP from all Shield Extenders | ||
+ | * 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes. | ||
− | |||
− | |||
− | + | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | |
− | '' | + | * T1, Faction and Pirate Battleship base hp increased by 10% |
+ | * T1, Faction and Pirate Battleship base scan resolution increased 30% | ||
+ | |||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s) | ||
+ | |||
+ | '''Rubicon 1.3.1 | ||
+ | Released on Wednesday, March 13th, 2014''' | ||
+ | |||
+ | *Resolved z-fighting on the Maelstrom’s rear sail. | ||
+ | |||
+ | '''Odyssey 1.0 Released on Tuesday, June 4th, 2013''' | ||
+ | |||
+ | *Minmatar Battleship Skill Bonuses: +5% bonus to Large Projectile Turret rate of fire and +7.5% bonus to Shield Boost Amount per level. | ||
+ | *Slot layout: 8H, 6M, 5L; 8 turrets , 0 launchers. | ||
+ | *Fittings: 21000 PWG, 640 CPU. | ||
+ | *Defense (shields / armor / hull) : 8000 / 7500 / 7000. | ||
+ | *Capacitor (amount / recharge rate / cap per second) : 6000 / 1250s / 4.8. | ||
+ | *Mobility (max velocity / agility / mass / align time): 94 / .136 / 103600000 / 19.53s. | ||
+ | *Drones (bandwidth / bay): 100 / 100. | ||
+ | *Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 90 / 7. | ||
+ | *Sensor strength: 21 Ladar Sensor Strength. | ||
+ | *Signature radius: 460. | ||
+ | |||
+ | '''Inferno 1.1 Deployed on Monday, June 25, 2012.''' | ||
+ | |||
+ | *Sealed a small geometry hole in the Minmatar Maelstrom model. | ||
+ | |||
+ | |||
+ | }} | ||
− | |||
− | |||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Standard Battleships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Standard Battleships]] |
Latest revision as of 22:44, 16 November 2024
RELATED UNI-WIKI REFERENCES
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Unbroken. Unbound.
SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
Ship Attributes
|
Summary
The Maelstrom is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets.
Skills
Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.
Tactics
The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene.
Notes
You can add notes here.
Patch History
A long, long time ago... |
---|
Viridian expansion - 2023-06-13 Patch Notes
Version 20.09 Version 2022-10-11.1 Patch notes
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Rubicon 1.3.1 Released on Wednesday, March 13th, 2014
Odyssey 1.0 Released on Tuesday, June 4th, 2013
Inferno 1.1 Deployed on Monday, June 25, 2012.
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