Difference between revisions of "Maelstrom"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2023-06-14) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
− | + | | shipid=24694 | |
− | + | | shipimg=Maelstrom.jpg | |
− | + | | shipname=Maelstrom | |
− | + | | class=Battleship | |
− | + | | grouping=Standard Battleships | |
− | + | | hulltype=Maelstrom Class | |
− | + | | faction=Minmatar Republic | |
− | + | | variations= | |
− | + | | tech= | |
− | + | ||
− | + | | powergrid=21,000 MW | |
− | + | | cpu=640 tf | |
− | + | | capacitor=6,000 GJ | |
− | + | ||
− | + | | highs=8 | |
− | + | | turrets=8 | |
− | + | | launchers=0 | |
− | + | | mediums=6 | |
− | + | | lows=5 | |
− | + | ||
− | + | | mass=103,600,000 kg | |
− | + | | volume= 470,000 m³ | |
− | + | ||
− | + | | cargohold=790 m³ | |
− | + | | extraholdtype= | |
− | + | | extrahold= | |
− | + | ||
− | + | | dronebay=100 m³ | |
− | + | | bandwidth=100 Mbit/sec | |
− | + | ||
− | | structurehp=7, | + | | quote=Unbroken. Unbound. |
− | | shieldhp=8, | + | | quote_attribution=Inscription on memorial in the Great Caravanserai |
+ | | info= With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield. | ||
+ | | bonuses= <b>Minmatar Battleship bonuses (per skill level):</b><br> | ||
+ | 5% bonus to Large Projectile Turret rate of fire<br> | ||
+ | 10% bonus to Shield Booster amount<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% bonus to Shield Extender hitpoints<br> | ||
+ | 50% bonus to Armor Plate hitpoints<br> | ||
+ | 5% Additional bonus to Reinforced Bulkhead hitpoints | ||
+ | |||
+ | | structurehp=7,700 HP | ||
+ | |||
+ | | armorhp=8,250 HP | ||
+ | | armorem=60 | ||
+ | | armortherm=35 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
+ | | shieldhp=8,800 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | + | | maxvelocity= 115 m/sec | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | maxvelocity= | ||
| inertia=0.136 | | inertia=0.136 | ||
− | | warpspeed= | + | | warpspeed=3 AU/s |
| warptime=19.53 s | | warptime=19.53 s | ||
− | | targetrange= | + | |
+ | | targetrange=90 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=460 m | | sigradius=460 m | ||
− | | | + | | scanres= 125 mm |
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=21 points | | sensorvalue=21 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | | reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | ||
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Minmatar Battlecruiser|III}} | + | ** {{RequiredSkill|Minmatar Battlecruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|III}} | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|Minmatar Cruiser|III}} | + | *** {{RequiredSkill|Minmatar Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|II}} | + | **** {{RequiredSkill|Spaceship Command|II}} |
− | ****{{RequiredSkill|Minmatar Destroyer|III}} | + | **** {{RequiredSkill|Minmatar Destroyer|III}} |
− | *****{{RequiredSkill|Minmatar Frigate|III}} | + | ***** {{RequiredSkill|Minmatar Frigate|III}} |
− | ******{{RequiredSkill|Spaceship Command|I}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
+ | | totaltraintime=3d 20h 55m 10s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
− | | externallinks= | + | | externallinks= |
| highlights1=High Amount of High Slots | | highlights1=High Amount of High Slots | ||
| highlights2= | | highlights2= | ||
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− | ==Summary== | + | == Summary == |
− | The Maelstrom is the | + | The '''Maelstrom''' is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets. |
+ | |||
+ | == Skills == | ||
+ | ''Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
+ | The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene. | ||
+ | |||
+ | == Notes == | ||
+ | ''You can add notes here.'' | ||
+ | |||
+ | == Patch History == | ||
+ | {{expansion past| | ||
+ | '''Viridian expansion - 2023-06-13''' [https://www.eveonline.com/news/view/viridian-expansion-notes Patch Notes] | ||
+ | * Increased Shield Boost bonus from 7,5% to 10% per level | ||
+ | * Increased Max Velocity from 94m/s to 115m/s | ||
+ | * Increased Scan Resolution from 117mm to 125mm | ||
+ | |||
+ | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | ||
+ | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. | ||
+ | |||
+ | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | ||
+ | |||
+ | Brand new Role bonuses have been added to all battleships (excluding the Praxis). | ||
+ | * 50% bonus to HP from all Armor Plates | ||
+ | * 100% bonus to HP from all Shield Extenders | ||
+ | * 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes. | ||
+ | |||
+ | |||
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | ||
+ | * T1, Faction and Pirate Battleship base hp increased by 10% | ||
+ | * T1, Faction and Pirate Battleship base scan resolution increased 30% | ||
+ | |||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
− | + | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | |
− | + | * Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s) | |
− | |||
− | + | '''Rubicon 1.3.1 | |
− | + | Released on Wednesday, March 13th, 2014''' | |
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− | + | *Resolved z-fighting on the Maelstrom’s rear sail. | |
− | '' | + | |
+ | '''Odyssey 1.0 Released on Tuesday, June 4th, 2013''' | ||
+ | |||
+ | *Minmatar Battleship Skill Bonuses: +5% bonus to Large Projectile Turret rate of fire and +7.5% bonus to Shield Boost Amount per level. | ||
+ | *Slot layout: 8H, 6M, 5L; 8 turrets , 0 launchers. | ||
+ | *Fittings: 21000 PWG, 640 CPU. | ||
+ | *Defense (shields / armor / hull) : 8000 / 7500 / 7000. | ||
+ | *Capacitor (amount / recharge rate / cap per second) : 6000 / 1250s / 4.8. | ||
+ | *Mobility (max velocity / agility / mass / align time): 94 / .136 / 103600000 / 19.53s. | ||
+ | *Drones (bandwidth / bay): 100 / 100. | ||
+ | *Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 90 / 7. | ||
+ | *Sensor strength: 21 Ladar Sensor Strength. | ||
+ | *Signature radius: 460. | ||
+ | |||
+ | '''Inferno 1.1 Deployed on Monday, June 25, 2012.''' | ||
+ | |||
+ | *Sealed a small geometry hole in the Minmatar Maelstrom model. | ||
+ | |||
+ | |||
+ | }} | ||
− | |||
− | |||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | + | ||
+ | [[Category:Ship Database]] | ||
+ | [[Category:Standard Battleships]] |
Latest revision as of 22:44, 16 November 2024
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RELATED UNI-WIKI REFERENCES
|
Unbroken. Unbound.
SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
Ship Attributes
|
Summary
The Maelstrom is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets.
Skills
Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.
Tactics
The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene.
Notes
You can add notes here.
Patch History
[show]A long, long time ago... |
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