Difference between revisions of "Succubus"
m (Remove roles= attribute; cosmetic changes) |
Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12).) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 15: | Line 15: | ||
| faction=Sansha's Nation | | faction=Sansha's Nation | ||
| variations= | | variations= | ||
− | | tech=F | + | | tech=F |
− | |||
| powergrid=44 MW | | powergrid=44 MW | ||
Line 38: | Line 37: | ||
| bandwidth= | | bandwidth= | ||
+ | | quote=The great should not have to wait for the insignificant to catch up. | ||
+ | | quote_attribution=Sansha Kuvakei | ||
| info=The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart. | | info=The Succubus is one of the most feared frigates ever to harrow the spacelanes and asteroid belts of civilized space, and with good reason: tales abound of its superiority over ships twice or three times its size. Whether you believe this to be fact or rumor, the Succubus will still strike fear in your heart. | ||
| bonuses= <b>Caldari Frigate bonuses (per skill level):</b><br> | | bonuses= <b>Caldari Frigate bonuses (per skill level):</b><br> | ||
Line 98: | Line 99: | ||
== Tactics == | == Tactics == | ||
− | The afterburner speed bonus the Succubus gets gives it effective speeds rivaling | + | The [[afterburner]] speed bonus the Succubus gets gives it effective speeds rivaling [[MicroWarp Drive]] (MWD) fit frigates, but with the advantages of lower capacitor requirement, and, crucially, the ability to remain active even under the effects of a warp scrambler (which deactivates MWDs). |
This gives the Succubus unrivaled range control in combat, able to effortlessly burn out of or into range, with at least 2 or 3 stasis webs required to slow it to a speed where it can be securely engaged. | This gives the Succubus unrivaled range control in combat, able to effortlessly burn out of or into range, with at least 2 or 3 stasis webs required to slow it to a speed where it can be securely engaged. | ||
− | In Faction Warfare complex combat, where short range combat is the norm, a kiting Succubus can outmatch almost all MWD kiting ships, while also quickly burning out of range of brawlers and scram-kiters to kite them itself. This places the Succubus close to the top of the food chain in Faction Warfare space and it should be avoided by all but the most skilled pilots. | + | In [[Faction Warfare]] complex combat, where short range combat is the norm, a kiting Succubus can outmatch almost all MWD kiting ships, while also quickly burning out of range of brawlers and scram-kiters to kite them itself. This places the Succubus close to the top of the food chain in Faction Warfare space and it should be avoided by all but the most skilled pilots. |
− | It should be noted that it has become almost standard now for a Succubus to be fitted with Deadspace afterburners to | + | It should be noted that it has become almost standard now for a Succubus to be fitted with Deadspace afterburners to maximize the speed advantage, and in Low Sec space many pilots will also use Snake implants to provide a further velocity boost. |
+ | |||
+ | Another niche for the Succubus is for escaping the [[Encounter Surveillance System]] (ESS). Many battleship pilots seeking content in the ESS often use a 10MN Succubus with burst jammers to escape the grid and preserve implants after losing their primary combat ship. | ||
== Notes == | == Notes == |
Latest revision as of 00:11, 18 November 2024
RELATED UNI-WIKI REFERENCES
|
The great should not have to wait for the insignificant to catch up.
SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
|
Summary
The Succubus is the Sansha pirate faction frigate. It's a shield-tanked laser boat, with its two turrets doing the damage of five due to its role bonus, although its most notable bonus is to Afterburner speed, which is a powerful advantage in Faction Warfare PvP, where combat is generally fought within scram range. The Succubus' spare high slot can be useful if the Succubus is run as an expensive PvE frigate, or to neut/nos other ships, though the Succubus has no cap warfare bonuses.
Skills
Further information about additional or recommended skills to pilot Succubus for a specific or its common role(s) can be written here.
Tactics
The afterburner speed bonus the Succubus gets gives it effective speeds rivaling MicroWarp Drive (MWD) fit frigates, but with the advantages of lower capacitor requirement, and, crucially, the ability to remain active even under the effects of a warp scrambler (which deactivates MWDs).
This gives the Succubus unrivaled range control in combat, able to effortlessly burn out of or into range, with at least 2 or 3 stasis webs required to slow it to a speed where it can be securely engaged.
In Faction Warfare complex combat, where short range combat is the norm, a kiting Succubus can outmatch almost all MWD kiting ships, while also quickly burning out of range of brawlers and scram-kiters to kite them itself. This places the Succubus close to the top of the food chain in Faction Warfare space and it should be avoided by all but the most skilled pilots.
It should be noted that it has become almost standard now for a Succubus to be fitted with Deadspace afterburners to maximize the speed advantage, and in Low Sec space many pilots will also use Snake implants to provide a further velocity boost.
Another niche for the Succubus is for escaping the Encounter Surveillance System (ESS). Many battleship pilots seeking content in the ESS often use a 10MN Succubus with burst jammers to escape the grid and preserve implants after losing their primary combat ship.
Notes
You can write additional notes for Succubus here.