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Hulk: Difference between revisions

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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* SHIP ATTRIBUTES SECTION (last update : 2021-12-09)
* SHIP ATTRIBUTES SECTION (last update : 2024-11-26)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22544
| shipid=22544
| shipimg=Hulk.jpg
| shipimg=Hulk.jpg
| shipname=Hulk
| shipname=Hulk
| class=Exhumer
| class=Exhumer
| grouping=Exhumers
| grouping=Exhumers
| hulltype=Covetor Class
| hulltype=Covetor Class
| faction=Outer Ring Excavations  
| faction=Outer Ring Excavations  
| variations={{Ship|Covetor}}
| variations={{Ship|Covetor}}
| tech=2  
| tech=2
| powergrid= 110 MW
 
| cpu= 310 tf
| powergrid= 110 MW
| capacitor=625 GJ
| cpu= 310 tf
| highs=2
| capacitor=625 GJ
| turrets=0
 
| launchers=0
| highs=2
| mediums=4
| turrets=0
| lows=3
| launchers=0
| mass= 15,000,000 kg
| mediums=4
| volume= 150,000 m³
| lows=3
| cargohold=350 m³
 
| extrahold= 11,500 m³
| mass= 15,000,000 kg
| extraholdtype= Mining
| volume= 150,000 m³
| dronebay=50 m³
 
| bandwidth=50 Mbit/sec
| cargohold=350 m³
| info=The exhumer is the second generation of mining vessels created by '''ORE'''. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield and mining laser range. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers.
| extraholdtype= Mining
| extrahold= 11,500 m³
 
| dronebay=50 m³
| bandwidth=50 Mbit/sec
 
| quote= Efficiency is what separates an amateur from an entrepreneur.
| quote_attribution= Outer Ring Prospecting CEO Obelen Cune
| info= The exhumer is the second generation of mining vessels created by '''ORE'''. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield and mining laser range. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers.


Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
| bonuses=<b>Mining Barge bonuses (per skill level):</b><br>
| bonuses=<b>Mining Barge bonuses (per skill level):</b><br>
3% bonus in Strip Miner yield<br>
3% bonus in Strip Miner yield<br>
6% bonus to Strip Miner and Ice Harvester range<br>
6% bonus to Strip Miner and Ice Harvester range<br>
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15% reduction in Strip Miner Duration<br>
15% reduction in Strip Miner Duration<br>


| structurehp= 4,500 HP
| structurehp= 4,500 HP
| shieldhp= 4,500 HP
 
| shieldem=0
| armorhp= 3,000 HP
| shieldexp=50
| armorem=60
| shieldkin=40
| armortherm=35
| shieldtherm=20
| armorkin=25
| armorhp= 3,000 HP
| armorexp=10
| armorem=60
 
| armorexp=10
| shieldhp= 4,500 HP
| armorkin=25
| shieldem=0
| armortherm=35
| shieldtherm=20
| maxvelocity= 160 m/sec
| shieldkin=40
| inertia= 0.6
| shieldexp=50
| warpspeed=3.3 AU/s
 
| warptime= 12.48 s
| maxvelocity= 160 m/sec
| targetrange= 55 km
| inertia= 0.6
| sigradius=200 m
| warpspeed=3.5 AU/s
| maxlockedtargets= 6
| warptime= 12.48 s
| sensortype= Magnetometric
 
| sensorvalue= 13 points
| targetrange= 55 km
| scanres=660 mm
| maxlockedtargets= 8
| reqskills=*{{RequiredSkill|Exhumers|I}}
| sigradius=200 m
| scanres=660 mm
| sensortype= Magnetometric
| sensorvalue= 13 points
 
| reqskills= * {{RequiredSkill|Exhumers|I}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Industry|V}}
** {{RequiredSkill|Industry|V}}
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** {{RequiredSkill|Mining Frigate|III}}
** {{RequiredSkill|Mining Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
*** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=50d 22h 47m 10s


| totaltraintime=50d 22h 47m 10s
| wikireferences=
| forumlinks=
| externallinks=
| wikireferences=
| highlights1=
| externallinks=
| highlights2=
| highlights1=
| highlights3=
| highlights2=
| highlights4=
| highlights3=
}}</onlyinclude>
| highlights4=
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== Tactics ==
== Tactics ==
* Due to how vulnerable and cumbersome the exhumers are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Hulk packaged in a hauler, which raises less (albeit still some) suspicion.
** A [[Badger]], even at base skills, has a capacity of 3,900{{m3}}, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its [[rigs]] are destroyed, so either use cheap Tech I rigs or design your ship around not using them.
=== Travel Fit ===
=== Travel Fit ===
The {{sh|Hulk}}, like it's T1 cousin the {{sh|Covetor}}, has the fastest align-time of the Exhumers. With inertial stabilizers and decent skills, it can enter warp in under 5 seconds. With an attentive pilot, the Hulk can realistically use a travel fit to travel in [[System_security#Low_security|low sec]] space using the [[Cloak Trick]], and with top skills, skill implants and a proper travel fitting, it can even use the Cloak Trick using only an Afterburner instead of a Microwarp Drive, which allows it to enter warp even faster than with a MWD by about 2 seconds. [[Overheating]] the Afterburner makes high skills and implants less necessary --  just be sure to bring plenty of [[Overheating#Nanite_Repair_Paste|nanite repair paste]].
The {{sh|Hulk}}, like its T1 cousin the {{sh|Covetor}}, has the fastest align-time of the Exhumers. With inertial stabilizers and decent skills, it can enter warp in under 5 seconds. With an attentive pilot, the Hulk can realistically use a travel fit to travel in [[System_security#Low_security|low sec]] space using the [[Cloak Trick]], and with top skills, skill implants and a proper travel fitting, it can even use the Cloak Trick using only an Afterburner instead of a Microwarp Drive, which allows it to enter warp even faster than with a MWD by about 2 seconds. [[Overheating]] the Afterburner makes high skills and implants less necessary --  just be sure to bring plenty of [[Overheating#Nanite_Repair_Paste|nanite repair paste]] especially if you are travelling far from stations with repair services.


Whenever harvesting resources in a dangerous system, it's a good idea to have a good [[Safe Spot]], and to carry around at least 2 mobile depots, one of which you leave at the safe spot to warp back to in order to refit to a travel fit as necessary.
Whenever harvesting resources in a potentially dangerous system without any accessible stations, it's a good idea to have a strong [[Safe Spot]], and to carry around at least 2 [[Mobile_structures#Mobile_Depot|mobile depots]], one of which you leave at the safe spot to warp back to in order to refit to a travel fit as necessary.


== Notes ==
== Notes ==
''You can write additional notes for Hulk here.''
''You can write additional notes for Hulk here.''


{{ShipsMatrix|expgroup=ore}}
== Patch History ==
{{Expansion past
|'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]
* Max Locked Targets improved from 6 to 8
}}
 
{{ShipsMatrix|expgroup= ore}}


[[Category:Ship Database]]
[[Category:Ship Database]]
[[Category:Exhumers]]
[[Category:Exhumers]]