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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-26) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=22544 | |||
| shipimg=Hulk.jpg | |||
| shipname=Hulk | |||
| class=Exhumer | |||
| grouping=Exhumers | |||
| hulltype=Covetor Class | |||
| faction=Outer Ring Excavations | |||
| variations={{Ship|Covetor}} | |||
| tech=2 | |||
| powergrid= 110 MW | |||
| cpu= 310 tf | |||
| capacitor=625 GJ | |||
| highs=2 | |||
| turrets=0 | |||
| launchers=0 | |||
| mediums=4 | |||
| lows=3 | |||
| mass= 15,000,000 kg | |||
| volume= 150,000 m³ | |||
| cargohold=350 m³ | |||
| extraholdtype= Mining | |||
| extrahold= 11,500 m³ | |||
| dronebay=50 m³ | |||
| bandwidth=50 Mbit/sec | |||
| quote= Efficiency is what separates an amateur from an entrepreneur. | |||
| quote_attribution= Outer Ring Prospecting CEO Obelen Cune | |||
| info= The exhumer is the second generation of mining vessels created by '''ORE'''. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield and mining laser range. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers. | |||
Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules. | Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules. | ||
| bonuses=<b>Mining Barge bonuses (per skill level):</b><br> | |||
3% bonus in Strip Miner yield<br> | |||
6% bonus to Strip Miner and Ice Harvester range<br> | |||
3% reduction Ice and Gas Harvester duration<br | |||
>'''Exhumers bonuses (per skill level):'''<br> | |||
4% bonus to all shield resistances<br> | |||
6% bonus to Strip Miner yield<br> | |||
3% reduction in Strip Miner and Gas Harvester duration<br> | |||
4% reduction in Ice Harvester duration<br> | |||
'''Role Bonus:'''<br> | |||
25% reduction in Strip Miner and Ice Harvester activation cost<br> | |||
30% reduction in Ice and Gas Harvester duration<br> | |||
15% reduction in Strip Miner Duration<br> | |||
| structurehp= 4,500 HP | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | armorhp= 3,000 HP | ||
| armorem=60 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=10 | |||
| shieldhp= 4,500 HP | |||
| shieldem=0 | |||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | |||
| maxvelocity= 160 m/sec | |||
| inertia= 0.6 | |||
| warpspeed=3.5 AU/s | |||
| warptime= 12.48 s | |||
| targetrange= 55 km | |||
| maxlockedtargets= 8 | |||
| sigradius=200 m | |||
| scanres=660 mm | |||
| sensortype= Magnetometric | |||
| sensorvalue= 13 points | |||
| reqskills= * {{RequiredSkill|Exhumers|I}} | |||
** {{RequiredSkill|Spaceship Command|IV}} | |||
** {{RequiredSkill|Industry|V}} | |||
** {{RequiredSkill|Astrogeology|V}} | |||
*** {{RequiredSkill|Science|IV}} | |||
*** {{RequiredSkill|Mining|IV}} | |||
* {{RequiredSkill|Mining Barge|V}} | |||
** {{RequiredSkill|Astrogeology|III}} | |||
*** {{RequiredSkill|Science|IV}} | |||
*** {{RequiredSkill|Mining|IV}} | |||
** {{RequiredSkill|Industry|V}} | |||
** {{RequiredSkill|Mining Frigate|III}} | |||
*** {{RequiredSkill|Spaceship Command|I}} | |||
| totaltraintime=50d 22h 47m 10s | |||
| wikireferences= | |||
| externallinks= | |||
| highlights1= | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
}}</onlyinclude> | |||
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==Summary== | == Summary == | ||
The | The Hulk has the greatest yield out of all the exhumers, but at the cost of the lowest tank and smallest mining hold. As a result, it is best to use the Hulk with fleet support so as to mitigate its weaknesses and allow you to leverage its superior extraction rate. A tank can be fitted, but it is still possible to gank even a maxed Hulk for profit with the correct ship in some areas of highsec, although it's more than able to handle most NPC rats. | ||
== Skills == | |||
''Further information about additional or recommended skills to pilot Hulk for a specific or its common role(s) can be written here.'' | |||
== Tactics == | |||
* Due to how vulnerable and cumbersome the exhumers are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Hulk packaged in a hauler, which raises less (albeit still some) suspicion. | |||
** A [[Badger]], even at base skills, has a capacity of 3,900{{m3}}, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its [[rigs]] are destroyed, so either use cheap Tech I rigs or design your ship around not using them. | |||
== | === Travel Fit === | ||
{{ | The {{sh|Hulk}}, like its T1 cousin the {{sh|Covetor}}, has the fastest align-time of the Exhumers. With inertial stabilizers and decent skills, it can enter warp in under 5 seconds. With an attentive pilot, the Hulk can realistically use a travel fit to travel in [[System_security#Low_security|low sec]] space using the [[Cloak Trick]], and with top skills, skill implants and a proper travel fitting, it can even use the Cloak Trick using only an Afterburner instead of a Microwarp Drive, which allows it to enter warp even faster than with a MWD by about 2 seconds. [[Overheating]] the Afterburner makes high skills and implants less necessary -- just be sure to bring plenty of [[Overheating#Nanite_Repair_Paste|nanite repair paste]] especially if you are travelling far from stations with repair services. | ||
Whenever harvesting resources in a potentially dangerous system without any accessible stations, it's a good idea to have a strong [[Safe Spot]], and to carry around at least 2 [[Mobile_structures#Mobile_Depot|mobile depots]], one of which you leave at the safe spot to warp back to in order to refit to a travel fit as necessary. | |||
' | |||
==Notes== | == Notes == | ||
''You can write additional notes for Hulk here.'' | ''You can write additional notes for Hulk here.'' | ||
{{ShipsMatrix}} | == Patch History == | ||
{{Expansion past | |||
|'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | |||
* Max Locked Targets improved from 6 to 8 | |||
}} | |||
{{ShipsMatrix|expgroup= ore}} | |||
[[Category:Ship Database]] | |||
[[Category:Exhumers]] | |||