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Apostle: Difference between revisions

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balance changes from last november
Update fuel bay capacity (Catalyst expansion).
 
(11 intermediate revisions by 7 users not shown)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/17/2016)
* SHIP ATTRIBUTES SECTION (last update : 2025-11-19)
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=37604
| shipid=37604
| shipimg=Apostle.jpg
| shipimg=Apostle.jpg
| shipname=Apostle
| shipname=Apostle
| caption=Apostle
| class=Force Auxiliary
| class=Force Auxiliary
| grouping=Force Auxiliaries
| grouping=Force Auxiliaries
| hulltype=Apostle Class
| hulltype=Apostle Class
| faction=Amarr Empire  
| faction=Amarr Empire
| variations={{Ship|Dagon}}
| race=Amarr
| tech=  
| roles=unspecified
 
| variations={{Ship|Dagon}}
| powergrid=825,000 MW
| tech=
| cpu=675 tf
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=75,000 GJ
| powergrid=825,000 MW
 
| cpu=675 tf
| highs=6
| capacitor=75,000 GJ
| turrets=0
| highs=6
| launchers=0
| turrets=0
| mediums=4
| launchers=0
| lows=7
| mediums=4
 
| lows=7
| mass=1,310,000,000 kg
| mass=1,310,000,000 kg
| volume=19,500,000
| volume=19,500,000 m&#179;
 
| cargohold=2,175 m&#179;
| cargohold=2,175
| extrahold=3,000 m&#179;
| extraholdtype= Fuel
| extraholdtype=Fuel
| extrahold= 6,000
| extrahold2=1,000,000 m&#179;
| extrahold2type=Ship Maintenance Bay
| extrahold2type=Ship Maintenance Bay
| extrahold2=1,000,000
| extrahold3=10,000 m&#179;
| extrahold3type=Fleet Hangar
| extrahold3type=Fleet Hangar
| extrahold3=10,000
| dronebay=600 m&#179;
 
| bandwidth=125 Mbit/sec
| dronebay=600
| info="Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages." - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20
| bandwidth=125 Mbit/sec
 
| quote= I am the devoted hand of the divine god.
| quote_attribution= Saint Tetrimon
 
| info= "Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages." - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20


Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions.
Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions.


From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.
From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.
| bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>5% bonus to Remote Capacitor Transmitter and Remote Armor Repairer amount<br>4% bonus to all armor resistances<br>1% bonus to Armored Command and Information Command burst strength and duration<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Triage modules<br>&bull;&nbsp;Can use two Command Burst modules<br>50% reduction in CPU requirements for Command Burst modules<br>200% bonus to Command Burst area of effect range<br>200% bonus to Logistics Drone transfer amount<br>5x penalty to Entosis Link duration<br>
| bonuses= <b>Amarr Carrier bonuses (per skill level):</b><br>
| structurehp=124,000 HP
5% bonus to Remote Capacitor Transmitter and Remote Armor Repairer amount<br>
| shieldhp=62,000 HP
4% bonus to all armor resistances<br>
| shieldem=0
1% bonus to Armored Command and Information Command burst strength and duration<br>
| shieldexp=50
<b>Role Bonus:</b><br>
| shieldkin=40
&nbsp;Can fit Triage modules<br>
| shieldtherm=20
&nbsp;Can use two Command Burst modules<br>
| armorhp=114,500 HP
50% reduction in CPU requirements for Command Burst modules<br>
| armorem=50
200% bonus to Command Burst area of effect range<br>
| armorexp=20
200% bonus to Logistics Drone transfer amount<br>
| armorkin=25
5x penalty to Entosis Link duration<br>
| armortherm=35
•&nbsp;Can only online one Capacitor Booster module
| maxvelocity=80 m/sec
| inertia=0.042
| warpspeed=1.5 AU/s
| warptime=76.274 s
| targetrange=110.00 km
| sigradius=10.50 km
| maxlockedtargets=7
| sensortype=RADAR
| sensorvalue=62 points
| scanres=60 mm
| reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Spaceship Command|V}}
*{{RequiredSkill|Amarr Carrier|I}}
**{{RequiredSkill|Capital Ships|IV}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Amarr Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Amarr Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Amarr Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Amarr Destroyer|III}}
******{{RequiredSkill|Amarr Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Drone Interfacing|V}}
***{{RequiredSkill|Drones|V}}
**{{RequiredSkill|Jump Fuel Conservation|IV}}
***{{RequiredSkill|Jump Drive Operation|III}}
****{{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
**{{RequiredSkill|Jump Drive Calibration|III}}
***{{RequiredSkill|Jump Drive Operation|V}}
****{{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}


| totaltraintime=147d 13h 43m 40s
| structurehp=124,000 HP
| forumlinks=
 
| wikireferences=
| armorhp=114,500 HP
| externallinks=
| armorem=50
| highlights1=High Amount of Low Slots
| armortherm=35
| highlights2=10,000 m³ Fleet Hangar
| armorkin=25
| highlights3=1,000,000 m³ Ship Maintenance Bay
| armorexp=20
| highlights4=
 
| shieldhp=62,000 HP
| shieldem=0
| shieldtherm=20
| shieldkin=40
| shieldexp=50
 
| maxvelocity=80 m/sec
| inertia=0.042
| warpspeed=1.5 AU/s
| warptime=76.274 s
 
| targetrange=110 km
| maxlockedtargets=7
| sigradius=10.50 km
| scanres=60 mm
| sensortype=RADAR
| sensorvalue=62 points
 
| reqskills= * {{RequiredSkill|Capital Ships|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
* {{RequiredSkill|Amarr Carrier|I}}
** {{RequiredSkill|Capital Ships|IV}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Amarr Battleship|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
*** {{RequiredSkill|Amarr Battlecruiser|III}}
**** {{RequiredSkill|Spaceship Command|III}}
**** {{RequiredSkill|Amarr Cruiser|III}}
***** {{RequiredSkill|Spaceship Command|II}}
***** {{RequiredSkill|Amarr Destroyer|III}}
****** {{RequiredSkill|Amarr Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Drone Interfacing|V}}
*** {{RequiredSkill|Drones|V}}
** {{RequiredSkill|Jump Fuel Conservation|IV}}
*** {{RequiredSkill|Jump Drive Operation|III}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
** {{RequiredSkill|Jump Drive Calibration|III}}
*** {{RequiredSkill|Jump Drive Operation|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
| totaltraintime=147d 13h 43m 40s
 
| wikireferences=
| externallinks=
| highlights1=High Amount of Low Slots
| highlights2=10,000 m³ Fleet Hangar
| highlights3=1,000,000 m³ Ship Maintenance Bay
| highlights4=
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==Summary==
== Summary ==
The Apostle is the Amarr Force Auxiliary, designed specifically to provide capital-sized remote armor repair to friendly ships. The Apostle is popular among most null-sec and low-sec alliances who use armor capitals, as its armor repair abilities are unmatched. Capable of both a powerful active tank and an extremely durable buffer tank, Apostles can shrug off multiple hits from large numbers of hostiles while still providing support to friendly ships. This durability combined with the effectiveness of armor capitals in general has made the Apostle the most popular Force Auxiliary among the major null-sec blocs.
The '''Apostle''' is the Amarr [[Force Auxiliary]], designed specifically to provide capital-sized remote armor repair to friendly ships. The Apostle is popular among most null-sec and low-sec alliances who use armor capitals, as its armor repair abilities are unmatched. Capable of both a powerful active tank and an extremely durable buffer tank, Apostles can shrug off multiple hits from large numbers of hostiles while still providing support to friendly ships. This durability combined with the effectiveness of armor capitals in general has made the Apostle the most popular Force Auxiliary among the major null-sec blocs.


Its bonuses to armor hit points transferred, not cycle time, make it slightly better for large capital brawls where repairs are mostly sent to capital class ships. For big armor brawls when the triage is fit with buffer, the Apostle is a good choice over the Ninazu or Lif for armor repairs.
Its bonuses to armor hit points transferred, not cycle time, make it slightly better for large capital brawls where repairs are mostly sent to capital class ships. For big armor brawls when the triage is fit with buffer, the Apostle is a good choice over the Ninazu or Lif for armor repairs.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Apostle for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Apostle for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
{{ShipFitting
| ship=Apostle
| shipTypeID=37604
| fitName=Apostle - Armor No Prop 3Ca 1Cc Cyno Plated
| fitID=Apostle---Armor-No-Prop-3Ca-1Cc-Cyno-Plated
| low1name=Capital Emergency Hull Energizer I
| low1typeID=40714
| low2name=25000mm Steel Plates I
| low2typeID=40348
| low3name=25000mm Steel Plates I
| low3typeID=40348
| low4name=Dark Blood Energized Explosive Membrane
| low4typeID=14082
| low5name=Dark Blood Energized Kinetic Membrane
| low5typeID=14076
| low6name=Dark Blood Energized Thermal Membrane
| low6typeID=14094
| low7name=Imperial Navy Energized Adaptive Nano Membrane
| low7typeID=15729
| mid1name=Capital Capacitor Booster I, Cap Booster 3200
| mid1typeID=41491
| charge1name=Cap Booster 3200 x1
| charge1typeID=41489
| mid2name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
| mid2typeID=5051
| mid3name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
| mid3typeID=5051
| mid4name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
| mid4typeID=5051
| high1name=Capital Remote Armor Repairer I
| high1typeID=24569
| high2name=Capital Remote Armor Repairer I
| high2typeID=24569
| high3name=Capital Remote Armor Repairer I
| high3typeID=24569
| high4name=Capital Remote Capacitor Transmitter I
| high4typeID=12219
| high5name=Cynosural Field Generator I
| high5typeID=21096
| high6name=Triage Module II
| high6typeID=4294
| rig1name=Capital Remote Repair Augmentor I
| rig1typeID=31075
| rig2name=Capital Trimark Armor Pump I
| rig2typeID=30993
| rig3name=Capital Ancillary Current Router I
| rig3typeID=31362
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Variations - cheapify the energized membranes/platings, drop the capital cap booster for another battleship sized one and stick another trimark armor pump on. </li><li>Really only designed as a suicide triage thing. Your Energizer is your life and tank against heavy fighters and doomsdays. Usually always passive fit.</li><li>Bring light combat drones, and various kinds of logi drones. Your doctrine should indicate which ones to use.
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=37604:40714;1:40348;2:14082;1:14076;1:14094;1:15729;1:41491;1:41489;1:5051;3:24569;3:12219;1:21096;1:4294;1:31075;1:30993;1:31362;1::
| fleetup=
| alphacanuse=N
}}{{ShipFitting
| ship=Apostle
| shipTypeID=37604
| fitName=Apostle - Armor No Prop 3Ca 1Cc Dual Rep Active Basic
| fitID=Apostle---Armor-No-Prop-3Ca-1Cc-Dual-Rep-Active-Basic
| low1name=Capital Armor Repairer I
| low1typeID=20701
| low2name=Capital Armor Repairer I
| low2typeID=20701
| low3name=Imperial Navy Energized Adaptive Nano Membrane
| low3typeID=15729
| low4name=Shadow Serpentis Armor EM Hardener
| low4typeID=14059
| low5name=Shadow Serpentis Armor Thermal Hardener
| low5typeID=14065
| low6name=Armor Kinetic Hardener II
| low6typeID=11644
| low7name=Armor Explosive Hardener II
| low7typeID=11646
| mid1name=Capital Capacitor Booster I, Cap Booster 3200
| mid1typeID=41491
| charge1name=Cap Booster 3200 x1
| charge1typeID=41489
| mid2name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
| mid2typeID=5051
| mid3name=Heavy Electrochemical Capacitor Booster I, Cap Booster 3200
| mid3typeID=5051
| mid4name=Republic Fleet Large Cap Battery
| mid4typeID=41218
| high1name=Capital Remote Armor Repairer I
| high1typeID=24569
| high2name=Capital Remote Armor Repairer I
| high2typeID=24569
| high3name=Capital Remote Armor Repairer I
| high3typeID=24569
| high4name=Capital Remote Capacitor Transmitter I
| high4typeID=12219
| high5name=Triage Module II
| high5typeID=4294
| high6name=Cynosural Field Generator I
| high6typeID=21096
| rig1name=Capital Auxiliary Nano Pump I
| rig1typeID=27064
| rig2name=Capital Auxiliary Nano Pump I
| rig2typeID=27064
| rig3name=Capital Ancillary Current Router I
| rig3typeID=31362
| drone1name=Heavy Armor Maintenance Bot II x5
| drone1typeID=28197
| drone2name=Medium Armor Maintenance Bot II x5
| drone2typeID=28205
| drone3name=Light Armor Maintenance Bot II x5
| drone3typeID=28201
| drone4name=Heavy Shield Maintenance Bot II x5
| drone4typeID=28199
| drone5name=Medium Shield Maintenance Bot II x5
| drone5typeID=28207
| drone6name=Light Shield Maintenance Bot II x5
| drone6typeID=28203
| drone7name=Acolyte II x5
| drone7typeID=2205
| drone8name=Valkyrie II x5
| drone8typeID=21640
| drone9name=Hornet EC-300 x5
| drone9typeID=23707
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| skills=
| showSKILLS=N
| notes=Not so good as a suicide triage fit or fits meant for huge numbers of capitals on grid. Bling to taste.
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=37604:20701;2:15729;1:14059;1:14065;1:11644;1:11646;1:41491;1:41489;1:5051;2:41218;1:24569;3:12219;1:4294;1:21096;1:27064;2:31362;1:28197;5:28205;5:28201;5:28199;5:28207;5:28203;5:2205;5:21640;5:23707;5::
| fleetup=
| alphacanuse=N
}}
 
==Tactics==
''No sub-article about Apostle roles or piloting tactics. You can write them here.''
''No sub-article about Apostle roles or piloting tactics. You can write them here.''


==Notes==
== Patch History ==
{{expansion past|
{{expansion past|
'''Catalyst Expansion''' - [https://www.eveonline.com/news/view/catalyst-expansion-notes Catalyst: Expansion Notes]
* Increased the Fuel Bay of all Force Auxiliary ships to 6,000 m3.
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
:''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog]
* Can now only online one Capacitor Booster module
'''Onslaught Release 1.0 - Released 2018-11-13'''
'''Onslaught Release 1.0 - Released 2018-11-13'''
* Bonus to capacitor pool removed. It was 5% bonus to maximum capacitor pool per skill level before.
* Bonus to capacitor pool removed. It was 5% bonus to maximum capacitor pool per skill level before.
}}
}}
== Notes ==
''You can write additional notes for the {{PAGENAME}} here.''


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Force Auxiliaries]]
 
[[Category:Ship Database]]
[[Category:Force Auxiliaries]]