Difference between revisions of "Inquisitor"
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ship=Inquisitor| | ship=Inquisitor| | ||
shipTypeID=590| | shipTypeID=590| | ||
− | fitName= | + | fitName=AB| |
− | fitID= | + | fitID=AB| |
− | + | high1name=Small 'Solace' Remote Armor Repairer| | |
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− | high1name=Small 'Solace' Remote | ||
high1typeID=16439| | high1typeID=16439| | ||
− | high2name= | + | high2name=Small 'Solace' Remote Armor Repairer| |
− | high2typeID= | + | high2typeID=16439| |
− | high3name= | + | high3name=Small 'Solace' Remote Armor Repairer| |
− | high3typeID= | + | high3typeID=16439| |
− | mid1name= | + | mid1name=1MN Afterburner II| |
− | mid1typeID= | + | mid1typeID=438| |
− | mid2name= | + | mid2name=Cap Recharger II| |
− | mid2typeID= | + | mid2typeID=2032| |
− | low1name= | + | low1name=Damage Control II| |
− | low1typeID= | + | low1typeID=2048| |
− | low2name= | + | low2name=Beta Reactor Control: Capacitor Power Relay I| |
− | low2typeID= | + | low2typeID=8173| |
− | low3name= | + | low3name=Beta Reactor Control: Capacitor Power Relay I| |
− | low3typeID= | + | low3typeID=8173| |
− | low4name= | + | low4name=400mm Reinforced Rolled Tungsten Plates I| |
− | low4typeID= | + | low4typeID=11309| |
− | drone1name= | + | drone1name=open| |
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drone2name=open| | drone2name=open| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
drone5name=open| | drone5name=open| | ||
− | + | rig1name=Small Anti-Explosive Pump I| | |
− | + | rig1typeID=31009| | |
− | + | rig2name=Small Anti-Kinetic Pump I| | |
− | + | rig2typeID=31021| | |
− | + | rig3name=Small Trimark Armor Pump I| | |
− | + | rig3typeID=30987| | |
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difficulty=0| | difficulty=0| | ||
warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
− | version= | + | version=RUBI 1.0| |
− | shipDNA=590 | + | shipDNA=590:16439;3:438;1:2032;1:2048;1:8173;2:11309;1:30987;1:31009;1:31021;1::| |
skills=| | skills=| | ||
− | notes= | + | notes=Downgrade as necessary}}<!-- |
− | {{ShipFitting| | + | -->{{ShipFitting| |
ship=Inquisitor| | ship=Inquisitor| | ||
shipTypeID=590| | shipTypeID=590| | ||
− | fitName= | + | fitName=MWD| |
− | fitID= | + | fitID=MWD| |
high1name=Small Remote Armor Repair System II| | high1name=Small Remote Armor Repair System II| | ||
high1typeID=26912| | high1typeID=26912| | ||
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shipDNA=590:26912;3:2032;1:5973;1:1447;1:2048;1:11269;1:20347;1:31370;3:23711;1::| | shipDNA=590:26912;3:2032;1:5973;1:1447;1:2048;1:11269;1:20347;1:31370;3:23711;1::| | ||
skills=| | skills=| | ||
− | notes=Requires fairly high skills for a Frigate to be cap stable, including as a minimum Amarr Frigates V and Remote Armor Repair Systems IV. </li><li>As fitted, with all skills at V and before boost, this fit has 4.67 K EHP, flies at 2100 m/s (3000 m/s with MWD overheated) and align in 7 s with MWD on (5.3 s with MWD off).</li><li>This ship will repair 96 armor/s from a range of 28.8 km</li><li>If skills do not allow you to equip this, consider replacing the MWD by an afterburner. This reduces the velocity to 800 m/s but is much easier to fit.}} | + | notes=Requires fairly high skills for a Frigate to be cap stable, including as a minimum Amarr Frigates V and Remote Armor Repair Systems IV. </li><li>As fitted, with all skills at V and before boost, this fit has 4.67 K EHP, flies at 2100 m/s (3000 m/s with MWD overheated) and align in 7 s with MWD on (5.3 s with MWD off).</li><li>This ship will repair 96 armor/s from a range of 28.8 km</li><li>If skills do not allow you to equip this, consider replacing the MWD by an afterburner. This reduces the velocity to 800 m/s but is much easier to fit.}}<!-- |
− | {{ShipFitting| | + | -->{{ShipFitting| |
ship=Inquisitor| | ship=Inquisitor| | ||
shipTypeID=590| | shipTypeID=590| |
Revision as of 11:40, 27 December 2013
RELATED UNI-WIKI REFERENCES
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The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Inquisitor is the Amarr logistics frigate and is designed for remote armor repair. It makes an ideal entry point for beginner Amarr capsuleers who want to train into the Augoror, the Amarr Tier 1 Cruiser logi ship, before eventually training into the Guardian, the Amarr Tier 2 Logistics ship.
Note: While both the Augoror and the Guardian are designed to fly as part of a cap chain, the Inquisitor is designed to be self-sufficient when it comes to capacitor usage. For this reason, armor-logi capsuleers can cross-train into the Gallente Exequror relatively easily (and from there to the T2 Oneiros).
The range of the small armor repair modules fitted on an Inquisitor being significantly lower than medium armor repair modules fitted on a bonused ship like the Augoror or the Exequror, the Inquisitor is actually much harder to use effectively in fleet. Pilots who want to start playing logistics might decide to skip this step and go directly to the Tier 1 cruiser Logi ships.
Skills
Remote Armor Repair Systems I
Energy Grid Upgrades II
Afterburner I
Hull Upgrades II
Fitting
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer
1MN Afterburner II
Cap Recharger II
Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
400mm Reinforced Rolled Tungsten Plates I
Small Anti-Explosive Pump I
Small Anti-Kinetic Pump I
Small Trimark Armor Pump I
- Downgrade as necessary
Small Remote Armor Repair System II
Small Remote Armor Repair System II
Small Remote Armor Repair System II
Limited 1MN Microwarpdrive I
Cap Recharger II
Damage Control II
200mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Capacitor Power Relay II
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Light Armor Maintenance Bot I x1
- Requires fairly high skills for a Frigate to be cap stable, including as a minimum Amarr Frigates V and Remote Armor Repair Systems IV.
- As fitted, with all skills at V and before boost, this fit has 4.67 K EHP, flies at 2100 m/s (3000 m/s with MWD overheated) and align in 7 s with MWD on (5.3 s with MWD off).
- This ship will repair 96 armor/s from a range of 28.8 km
- If skills do not allow you to equip this, consider replacing the MWD by an afterburner. This reduces the velocity to 800 m/s but is much easier to fit.
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer
Coreli A-Type Small Remote Armor Repairer
Experimental 1MN Afterburner I
Conjunctive Radar ECCM Scanning Array I
Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Light Armor Maintenance Bot I x1
- A shiny version. Much more expensive (about 20 M ISK as of October 2013) and requires Graduate title. The range at which you can repair is however significantly longer.
- With all skills at V and before boosts, this ship has 6.9 K EHP, flies at 713 m/s (899 m/s with AB overheated) and align in 7.3 s (5.6 s with AB off). The capacitor last for over 15 min and the ship is essentially cap stable for PvP purposes.
- Can repair 126 HP per s at a range of 34.8 km (148 HP per s when overheated)
- The ECCM module can be swapped out for another utility module such as Sensor Booster II if Remote Sensor Dampeners are expected instead of ECM.
- Compare this fit with the Navitas' Shiny fit
Tactics
No sub-article about Inquisitor roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.
When comparing remove repair modules and self-repair modules, be aware that EFT reports self-repair rates in EHP/s, while the remote repair are reported as HP/s. The EHP/s is the hp/s divided by the average damage resistance.