Difference between revisions of "Stork"
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| shipimg=Stork.jpg | | shipimg=Stork.jpg | ||
| shipname=Stork | | shipname=Stork | ||
− | | caption= | + | | caption=Stork |
− | | class=Destroyer | + | | class=Command Destroyer |
− | | grouping= | + | | grouping=Command Destroyers |
| hulltype=Corax Class | | hulltype=Corax Class | ||
| faction=Caldari State | | faction=Caldari State | ||
| race=Caldari | | race=Caldari | ||
| roles=Support/Command | | roles=Support/Command | ||
− | | variations= | + | | variations={{Ship|Corax}} |
− | | tech= | + | | tech=2 |
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid=63 MW | | powergrid=63 MW | ||
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| dronebay=0 m³ | | dronebay=0 m³ | ||
| bandwidth=0 Mbit/sec | | bandwidth=0 Mbit/sec | ||
− | | info= | + | | info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. |
− | | bonuses=<b>Command Destroyers bonuses (per skill level):</b><br>2% to | + | | bonuses=<b>Command Destroyers bonuses (per skill level):</b><br>2% to Siege Warfare and Information Warfare Links effectiveness<br>5% reduction in Micro Jump Field Generator spool up time<br><b>Amarr Destroyer bonuses (per skill level):</b><br>10% bonus to Light Missile and Rocket damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b> <br>95% Reduction in powergrid requirements for Warfare Links |
− | <br>50% Reduction in | + | <br>50% Reduction in Microwarpdrive signature radius penalty |
− | <br>Can fit Micro Jump Field Generators | + | <br>*Can fit Micro Jump Field Generators |
− | <br>Can fit | + | <br>*Can fit Warfare Link modules<br><br> |
| structurehp=680 HP | | structurehp=680 HP | ||
| shieldhp=950 HP | | shieldhp=950 HP | ||
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| armorem=50 | | armorem=50 | ||
| armorexp=10 | | armorexp=10 | ||
− | | armorkin=43. | + | | armorkin=43.75 |
| armortherm=72.5 | | armortherm=72.5 | ||
| maxvelocity=335 m/sec | | maxvelocity=335 m/sec | ||
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| sensorvalue=14 points | | sensorvalue=14 points | ||
| scanres=475 mm | | scanres=475 mm | ||
− | | reqskills=*{{RequiredSkill| | + | | reqskills=*{{RequiredSkill|Caldari Destroyer|V}} |
− | **{{RequiredSkill| | + | **{{RequiredSkill|Caldari Frigate|III}} |
***{{RequiredSkill|Spaceship Command|I}} | ***{{RequiredSkill|Spaceship Command|I}} | ||
− | *{{RequiredSkill| | + | *{{RequiredSkill|Command Destroyers|I}} |
− | **{{RequiredSkill| | + | **{{RequiredSkill|Warfare Link Specialist|IV}} |
− | + | ***{{RequiredSkill|Leadership|V}} | |
− | ***{{RequiredSkill| | + | **{{RequiredSkill|Spaceship Command|V}} |
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| totaltraintime=43d 4h 12m 20s | | totaltraintime=43d 4h 12m 20s | ||
− | | externallinks= | + | | externallinks= |
− | | highlights1=Can fit | + | | highlights1=Can fit Warfare Links |
− | + | | highlights2=Can fit a Micro Jump Field Generator | |
| highlights3= | | highlights3= | ||
| highlights4= | | highlights4= | ||
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==Summary== | ==Summary== | ||
− | + | ''You can write a summary for the Stork here.'' | |
==Skills== | ==Skills== | ||
− | ''Further information about additional or recommended skills to pilot | + | ''Further information about additional or recommended skills to pilot the Stork for a specific or its common role(s) can be written here.'' |
==Fitting== | ==Fitting== | ||
− | + | ''You can put ship fittings here.'' | |
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==Tactics== | ==Tactics== | ||
− | + | As with other ships in this class, the micro jump field generator can jump all ships within its target range 100km in the direction they are facing. | |
+ | <br>This could be used to great effect in large scale battles against enemy logistics wings, scattering them across the grid and significantly hampering their ability to repair. | ||
==Notes== | ==Notes== | ||
− | + | ''You can write additional notes for the Stork here.'' | |
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Database]][[Category:Ship Database]][[Category:Command Destroyers]] | [[Category:Database]][[Category:Ship Database]][[Category:Command Destroyers]] |
Revision as of 04:30, 12 December 2015
RELATED UNI-WIKI REFERENCES
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Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. SHIP BONUSES
Command Destroyers bonuses (per skill level):
Ship Attributes
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Summary
You can write a summary for the Stork here.
Skills
Further information about additional or recommended skills to pilot the Stork for a specific or its common role(s) can be written here.
Fitting
You can put ship fittings here.
Tactics
As with other ships in this class, the micro jump field generator can jump all ships within its target range 100km in the direction they are facing.
This could be used to great effect in large scale battles against enemy logistics wings, scattering them across the grid and significantly hampering their ability to repair.
Notes
You can write additional notes for the Stork here.