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Line 87: |
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| ==Fitting== | | ==Fitting== |
− | | + | For more info on fittings, please go [[Viator/Fittings|here]] |
− | {{ShipFitting
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− | | ship=Viator
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− | | shipTypeID=12743
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− | | fitName=Cruiser carrier
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− | | fitID=Cruiser-carrier
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− | | low1name=Expanded Cargohold II
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− | | low1typeID=1319
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− | | low2name=Expanded Cargohold II
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− | | low2typeID=1319
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− | | low3name=Expanded Cargohold II
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− | | low3typeID=1319
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− | | mid1name=Experimental 10MN Microwarpdrive I
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− | | mid1typeID=5975
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− | | mid2name=EM Ward Field II
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− | | mid2typeID=2301
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− | | mid3name=Adaptive Invulnerability Field II
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− | | mid3typeID=2281
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− | | high1name=Covert Ops Cloaking Device II
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− | | high1typeID=11578
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− | | high2name=Core Probe Launcher I, Core Scanner Probe I
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− | | high2typeID=17938
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− | | charge1name=Core Scanner Probe I x8
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− | | charge1typeID=30013
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− | | rig1name=Medium Cargohold Optimization I
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− | | rig1typeID=31119
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− | | rig2name=Medium Polycarbon Engine Housing I
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− | | rig2typeID=31179
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− | | charge2name=open
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone1name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills={{sk|Cloaking|IV}}</li><li>{{sk|High Speed Maneuvering|I}}</li><li>{{sk|Hull Upgrades|II}}</li><li>{{sk|Astronautics Rigging|I}}</li><li>{{sk|Tactical Shield Manipulation|IV}}
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− | | showSKILLS=N
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− | | notes=This fit allows you to carry packaged cruisers (10,000m3), but has a reasonably long align time (7s at low skill levels, can be reduced to 5s with {{sk|Evasive Maneuvering|V}}).</li><li>It warps at a good 6.3 au/s (with low skills) and a brisk 7.5 au/s at {{sk|Transport Ships|V}}.</li><li>This fit is average for a blockade runner, with 8600 EHP even with low skills. </li><li>In order to reach 10,000m3 cargo, you ''must'' fit three Tech 2 expanded cargoholds and one Tech 1 cargo rig.</li><li>The Polycarbon Engine Housing rig is a good all-round solution, but can be swapped for a Hyperspatial Velocity Optimizer rig to trade align time for warp speed (up to a blistering 9 au/s with {{sk|Transport Ships|V}}).</li><li>The shield modules can be downgraded to Tech 1 if you don't have {{sk|Tactical Shield Manipulation|IV}}.</li><li>The probe launcher is useful for finding wormholes to use as shortcuts (and is obviously mandatory for operation in wormhole space).</li><li>Consider a T2 cargo rig as it gives you extra cargo space for fitting and ammunition.
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=KRON 1.0
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− | | showTOC=Y
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− | | shipDNA=12743:1319;3:5975;1:2301;1:2281;1:11578;1:17938;1:30013;8:31119;1:31179;1::
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− | }}{{ShipFitting
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− | | ship=Viator
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− | | shipTypeID=12743
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− | | fitName=Fast transport
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− | | fitID=Fast-transport
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− | | low1name=Nanofiber Internal Structure I
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− | | low1typeID=2603
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− | | low2name=Nanofiber Internal Structure I
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− | | low2typeID=2603
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− | | low3name=Expanded Cargohold II
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− | | low3typeID=1319
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− | | mid1name=Experimental 10MN Microwarpdrive I
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− | | mid1typeID=5975
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− | | mid2name=EM Ward Field II
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− | | mid2typeID=2301
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− | | mid3name=Adaptive Invulnerability Field II
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− | | mid3typeID=2281
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− | | high1name=Covert Ops Cloaking Device II
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− | | high1typeID=11578
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− | | high2name=Core Probe Launcher I, Core Scanner Probe I
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− | | high2typeID=17938
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− | | charge1name=Core Scanner Probe I x8
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− | | charge1typeID=30013
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− | | rig1name=Medium Hyperspatial Velocity Optimizer I
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− | | rig1typeID=31161
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− | | rig2name=Medium Cargohold Optimization I
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− | | rig2typeID=31119
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− | | charge2name=open
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone1name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills={{sk|Cloaking|IV}}</li><li>{{sk|High Speed Maneuvering|I}}</li><li>{{sk|Hull Upgrades|II}}</li><li>{{sk|Astronautics Rigging|I}}</li><li>{{sk|Tactical Shield Manipulation|IV}}
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− | | showSKILLS=N
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− | | notes=This is a fast ship for carrying small to medium cargo (6598m3) through low- and null-sec. It has a reasonable align time (6s at low skills), which can be reduced by either fitting a third Nanofiber Internal Structure, or training skills (down to a nigh uncatchable 4s with {{sk|Evasive Maneuvering|V}} and {{sk|Spaceship Command|V}}). It's also rather fast at sublight speeds: 246 m/s, or 1476 m/s with the MWD on, even with low skills (train {{sk|Acceleration Control}} and {{sk|Navigation}} to get this even higher).</li><li>It warps at a fast 7.6 au/s (with low skills) and a blistering 9 au/s at {{sk|Transport Ships|V}}.</li><li>Carry three Expanded Cargohold modules with you when you travel, so that you can refit your ship to carry larger cargo if necessary.</li><li>You can vary the low-slot modules and rigs to get your align time down to the next integer value (remember to round up!), depending on your skills. It may be a good idea, however, to keep one cargo rig to make your ship as flexible as possible. </li><li>The shield modules can be downgraded to Tech 1 if you don't have {{sk|Tactical Shield Manipulation|IV}}.</li><li>The probe launcher is useful for finding wormholes to use as shortcuts (and is obviously mandatory for operation in wormhole space).
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=KRON 1.0
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− | | showTOC=Y
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− | | shipDNA=12743:2603;2:1319;1:5975;1:2301;1:2281;1:11578;1:17938;1:30013;8:31161;1:31119;1::
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− | }}{{ShipFitting|
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− | ship=Viator|
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− | shipTypeID=12743|
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− | fitName=Jester's FOTW BR|
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− | fitID=Jester-s-FOTW-BR|
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− | high1name=Covert Ops Cloaking Device II|
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− | high1typeID=11578|
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− | mid1name=Experimental 10MN Microwarpdrive I|
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− | mid1typeID=5975|
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− | mid2name=Adaptive Invulnerability Field II|
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− | mid2typeID=2281|
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− | mid3name=Adaptive Invulnerability Field II|
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− | mid3typeID=2281|
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− | low1name='Halcyon' Core Equalizer I|
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− | low1typeID=16303|
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− | low2name=Nanofiber Internal Structure II|
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− | low2typeID=2605|
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− | low3name=Nanofiber Internal Structure II|
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− | low3typeID=2605|
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− | rig1name=Medium Cargohold Optimization I|
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− | rig1typeID=31119|
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− | rig2name=Medium Cargohold Optimization I|
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− | rig2typeID=31119|
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− | difficulty=1|
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− | warsop=A|
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− | warsopReason=|
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− | version=ODY 1.0|
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− | shipDNA=12743:11578;1:2281;2:5975;1:2605;2:16303;1:31119;2::|
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− | skills=|
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− | notes=Allround & Null-Sec Viator fit according to [http://jestertrek.blogspot.de/2013/06/fit-of-week-blockade-runners.html Jester's Trek FOTW].</li><br><li>Cargo: 4960 m3 </li><li>Align Time: 6.04s (rounding UP, 7 s) </li><li>Speed: 2139 m/s</li><li>EHP: 11.1k (Raw: 5.81k)</li><li>Sig: 690</li><br><li> Know how to [[cloaking|cloak]]. This is a blockade runner - Your method of survival isn't tank, it's the cloak.</li><li> You can swap out the Medium Cargohold Optimization I Rigs for T2 versions, although they're costly. (Cargo: 5400 m3)</li><li> If you need more Cargo swap out the nanofibers for Expanded Cargohold II's. (1 ECII, 1 NanoII - Cargo: 6320 m3 Align time: 7s Speed: 1780 m/2 -- 2 ECII - Cargo: 8060 m3 Align time: 8.31s (9 s) Speed: 1485 m/s)</li><li> Don't swap out the Warp core stab. It can and will save your ship. If you want more safety, go for an additional Warp core stab. But in most cases you'll need the better align time and speed to GTFO.}}
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| ==Tactics== | | ==Tactics== |