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Bustard: Difference between revisions

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Breeze one (talk | contribs)
Update for patch 2025-03-12.1
 
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* SHIP ATTRIBUTES SECTION (last update : 11/4/2014)
* SHIP ATTRIBUTES SECTION (last update : 2025-08-27)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=12731
| shipid=12731
| shipimg=Bustard.jpg
| shipimg=Bustard.jpg
| shipname=Bustard
| shipname=Bustard
| caption=Bustard
| class=Deep Space Transport
| class=Deep Space Transport
| grouping=Transport Ships
| grouping=Transport Ships
| hulltype=Tayra Class
| hulltype=Tayra Class
| faction=Caldari State  
| faction=Caldari State
| variations={{Ship|Tayra}}
| race=Caldari
| tech=2
| roles=Deep Space Transport
| variations={{Ship|Tayra}}
| tech=2
| ecmprio=0
| powergrid=200 MW
| cpu=290 tf
| capacitor=2,900 GJ
| highs=2
| turrets=0
| launchers=2
| mediums=6
| lows=3
| mass=20,000,000 kg
| volume=390,000 m&#179;
| cargohold=5,000 m&#179;
| extrahold=50,000 m&#179;
| extraholdtype=Fleet Hangar
| dronebay=
| bandwidth=
| info=Developer: Lai Dai<br><br>Deep space transports are designed with the depths of lawless space in mind.  Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds.  They are, however, some of the slowest ships to be found floating through space.
| bonuses=<b>Caldari Industrial bonuses (per skill level):</b><br>7.5% bonus to Shield Booster amount<br>5% bonus to ship max velocity<br><b>Transport Ships bonuses (per skill level):</b><br>5% bonus to fleet hangar capacity<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>2+ bonus to ship warp core strength<br>100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br>90% reduction to effective distance traveled for jump fatigue<br>
| structurehp=4,000 HP
| shieldhp=4,300 HP
| shieldem=0
| shieldexp=50
| shieldkin=70
| shieldtherm=80
| armorhp=2,300 HP
| armorem=50
| armorexp=10
| armorkin=62.5
| armortherm=86.25
| maxvelocity=80 m/sec
| inertia=1
| warpspeed=3.3 AU/s
| warptime=27.73 s
| targetrange=55.00 km
| sigradius=165 m
| maxlockedtargets=3
| sensortype=Gravimetric
| sensorvalue=20 points
| scanres=195 mm
| reqskills=*{{RequiredSkill|Caldari Industrial|V}}
**{{RequiredSkill|Spaceship Command|III}}
*{{RequiredSkill|Transport Ships|I}}
**{{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Industry|V}}


  | totaltraintime=29d 20h 23m 20s
| powergrid=200 MW
| externallinks=
| cpu=290 tf
| highlights1=50,000 m&#179; Fleet Hangar
| capacitor=2,900 GJ
 
| highs=2
| turrets=0
| launchers=2
| mediums=6
| lows=3
 
| mass=20,000,000 kg
| volume=390,000 m³
 
| cargohold=5,000 m³
| extraholdtype=Fleet Hangar
| extrahold=50,000 m³
 
| dronebay=
| bandwidth=
 
| quote= A transport you can trust when surrounded by those you cannot.
| quote_attribution= Chief Researcher Arvalen Reurmanen
| info=Developer: Lai Dai<br><br>Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds.  They are, however, some of the slowest ships to be found floating through space.
| bonuses=<b>Caldari Hauler bonuses (per skill level):</b><br>
7.5% bonus to Shield Booster amount<br>
5% bonus to ship max velocity<br>
'''Transport Ships bonuses (per skill level):'''<br>
5% bonus to fleet hangar capacity<br>
4% bonus to all shield resistances<br>
'''Role Bonus:'''<br>2+ bonus to ship warp core strength<br>
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br>
90% reduction to effective distance traveled for jump fatigue<br>
 
| structurehp=4,000 HP
 
| armorhp=2,300 HP
| armorem=50
| armortherm=86.25
| armorkin=62.5
| armorexp=10
 
| shieldhp=4,300 HP
| shieldem=0
| shieldtherm=80
| shieldkin=70
| shieldexp=50
 
| maxvelocity=80 m/sec
| inertia=1
| warpspeed= 3.5 AU/s
| warptime=27.73 s
 
| maxlockedtargets=3
| targetrange=55 km
| sigradius=165 m
| scanres=195 mm
| sensortype=Gravimetric
| sensorvalue=20 points
 
| reqskills= * {{RequiredSkill|Caldari Hauler|V}}
** {{RequiredSkill|Spaceship Command|III}}
* {{RequiredSkill|Transport Ships|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Industry|V}}
| totaltraintime=29d 20h 23m 20s
 
| externallinks=
| highlights1=50,000 Fleet Hangar
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}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Bustard’s six mid slots can carry a huge shield tank, however it is strongly advised for any DST to fit a MWD for the [[Cloak Trick|Cloak/MWD trick]], which reduces the available tanking slots to five. In addition, the relatively weak powergrid means some power modules in the low slots are usually required to maximise the potential of the shield tank. Dropping these can allow speed and agility modules to be fitted, however at a notable hit to tanking ability. Overall, the Bustard usually carries a slightly smaller tank in raw EHP terms than it's armour tanked peers, as well as having the lowest base speed and agility.  
The '''Bustard'''’s six mid slots allow for a huge shield tank. While it is strongly advised for any DST to fit a MWD for the [[Cloak Trick|Cloak/MWD trick]], which reduces the available tanking slots to five, this is still top of the class. However, due to the relatively weak powergrid means some low slots are also to be sacrificed for a maximum shield tank. At a notable hit to tanking ability, these lows can be dropped to allow speed and agility modules to be fitted, on the other hand. Overall, the Bustard usually carries a slightly smaller tank in raw EHP terms than its armour tanked peers, as well as having the lowest base speed and agility.


One of the natural advantages of a shield tank over an armor tank is the passive regeneration of shields over time, however this tends to be less of a factor when defending against gankers who generally rely on high Alpha damage rather than sustained damage over long engagements.
One of the natural advantages of a shield tank over an armor tank is the passive regeneration of shields over time, however this tends to be less of a factor when defending against gankers who generally rely on high Alpha damage rather than sustained damage over long engagements.


As with all DSTs, the Fleet Hanger can hold any item (not only ships) and is therefore the main cargo hold when hauling. It can only be expanded by training the {{sk|Transport Ships}} skill (to a maximum of 62,500m3 at Level 5). As Cargo Expanders only affect the tiny main cargo hold which is rarely used they are of little use when fitting a DST.
As with all DSTs, the Fleet Hangar can hold any item (not only ships) and is therefore the main cargo hold when hauling. It can only be expanded by training the {{sk|Transport Ships}} skill (to a maximum of 62,500m3 at Level 5). As Cargo Expanders only affect the tiny main cargo hold which is rarely used they are of little use when fitting a DST.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Bustard for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Bustard for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
For more info on fittings, please go [[Bustard/Fittings|here]]
''No sub-article about Bustard roles or piloting tactics. You can write them here.''


==Tactics==
== Notes ==
''No sub-article about Bustard roles or piloting tactics. You can write them here.''
While it is best to not count on the Bustard's +2 to warp core strength, it can save you in some situations as a single ship will not likely carry 3 points of warp disruption.
 
== Patch History ==
{{expansion past|
'''Version 22.02 - [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch 2025-03-12.1]'''
* Base warp speed changed to 3.5 AU/s
}}


==Notes==
{{ShipsMatrix|expgroup= haulers}}
''You can write additional notes for Bustard here.''


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Transport Ships]]
[[Category:Transport Ships]]