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Raven: Difference between revisions

From EVE University Wiki
Tactics: removed the tactic section because it was only a discussion of missiles in PvE and general PvE. The relevance to the Raven specifically isn't given.
Chris Halsky (talk | contribs)
Quote update
 
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{{Cleanup|Some skill naming/existence problems in [[#Skills]]}}
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  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2022-03-09)
  * SHIP ATTRIBUTES SECTION (last update : 2024-11-16)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Raven.jpg
  | shipimg=Raven.jpg
  | shipname=Raven
  | shipname=Raven
| caption=Raven
  | class=Battleship
  | class=Battleship
  | grouping=Standard Battleships
  | grouping=Standard Battleships
  | hulltype=Raven Class
  | hulltype=Raven Class
  | faction=Caldari State
  | faction=Caldari State  
| race=Caldari
| roles=unspecified
  | variations={{Ship|Raven Navy Issue}}, {{Ship|Raven State Issue}}, {{Ship|Golem}}
  | variations={{Ship|Raven Navy Issue}}, {{Ship|Raven State Issue}}, {{Ship|Golem}}
  | tech=
  | tech=  
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=11,000 MW
  | powergrid=11,000 MW
  | cpu=750 tf
  | cpu=750 tf
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  | lows=5
  | lows=5
  | mass=99,300,000 kg
  | mass=99,300,000 kg
  | volume=486,000 m&#179;
  | volume= 470,000
  | cargohold=830 m&#179;
  | cargohold=830
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=75 m&#179;
  | dronebay=75
  | bandwidth=50 Mbit/sec
  | bandwidth=50 Mbit/sec
| quote= A visit from the Raven is a visit from death itself.
| quote_attribution= Guristas Pirate after surrender to State forces
  | info=The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
  | info=The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
  | bonuses= <b>Caldari Battleship bonuses (per skill level):</b><br>
  | bonuses= <b>Caldari Battleship bonuses (per skill level):</b><br>
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br>
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br>
10% bonus to Cruise Missile and Torpedo max velocity<br>
10% bonus to Cruise Missile and Torpedo max velocity<br>
<b>Role Bonus:</b><br>
'''Role Bonus:'''<br>
100% bonus to Shield Extender hitpoints<br>
100% bonus to Shield Extender hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% Additional bonus to Reinforced Bulkhead hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints
  | structurehp=7,040 HP
  | structurehp=7,040 HP
  | shieldhp=7,700 HP
  | shieldhp=7,700 HP
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  | scanres=111 mm
  | scanres=111 mm
  | reqskills=*{{RequiredSkill|Caldari Battleship|I}}
  | reqskills=*{{RequiredSkill|Caldari Battleship|I}}
**{{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Caldari Battlecruiser|III}}
** {{RequiredSkill|Caldari Battlecruiser|III}}
***{{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Spaceship Command|III}}
***{{RequiredSkill|Caldari Cruiser|III}}
*** {{RequiredSkill|Caldari Cruiser|III}}
****{{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Spaceship Command|II}}
****{{RequiredSkill|Caldari Destroyer|III}}
**** {{RequiredSkill|Caldari Destroyer|III}}
*****{{RequiredSkill|Caldari Frigate|III}}
***** {{RequiredSkill|Caldari Frigate|III}}
******{{RequiredSkill|Spaceship Command|I}}
****** {{RequiredSkill|Spaceship Command|I}}


  | totaltraintime=3d 20h 55m 10s
  | totaltraintime=3d 20h 55m 10s
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==Summary==
== Summary ==
The '''Raven''' is an iconic missile boat, the fifth entry in the Caldari line of missile flinging monsters after the [[Kestrel]], [[Corax]], [[Caracal]], and [[Drake]]. It has a rate of fire bonus for all battleship-sized missile launchers and a velocity bonus for cruise missiles and torpedoes, which increases their effective range. This range bonus makes it possible to create cruise missile fits that reach up to 300 km, the maximum lock range of subcapitals.


The '''Raven''' is an iconic missile boat. It has a rate of fire bonus for all battleship sized missile launcher and a range bonus for cruise missiles and torpedoes. This range bonus makes it possible to create cruise missile fits which reach up to 300 km which is the maximum lock range of subcapitals. Less extreme cruise missile fits are popular in larger scale structure defenses.  
The Raven is very popular for PvE combat since it can keep range and use any missile ammunition equally well, allowing free choice of damage type to target NPCs' weaknesses. It is also a good stepping stone to the Tech 2 [[Golem]].


The Raven is very popular for PvE combat, since it can use any missile ammunition equally well, allowing free choice of damage type to target NPCs' weaknesses. This is especially in missions useful. It is also a good stepping stone to the [[Golem]].
The Raven also sees some use in PvP. Cruise missile fits, for example, are popular in larger scale structure defenses.


==Skills==
== Skills ==
* {{Sk|Caldari Battleship}} to at least IV to take advantage of the DPS and range Buffs that come with every extra level in the skill.
* {{Sk|Caldari Battleship}} to IV to take advantage of the dps and range bonuses.
* The usual L4 mission fit uses {{Sk|Cruise Missiles}}; train to IV and use Arbalest (Meta 4) or Caldari Navy (Faction) Cruise Missile launchers to get started. T2 Launchers and the accompanying T2 ammo requires {{Sk|Cruise Missiles}} V and {{Sk|Cruise Missile Specialization}}, a half-month train that isn't really useful outside of missioning battleships. However, if you plan on a career as a Raven L4 missioner, it's worth it for the productivity gain. Torpedo's are not typically used as they only offer a slight (<10%) DPS gain for a quite severe range penalty.
* {{Sk|Cruise Missiles}}, {{Sk|Torpedoes}}, and {{Sk|Heavy Missiles}} to V and the associated specialization skills to III to take advantage of [[tech 2]] launchers and the dps bonus.
* {{Sk|Missile Launcher Operation}}, {{Sk|Rapid Launch}}, {{Sk|Warhead Upgrades}}, skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV.
* All of the [[Tanking#Shield skills|skills]] for a full tech 2 shield tank.
* Along with the requisite [[Skills:Engineering|Engineering]] and [[Skills:Electronic Systems|Electronic Systems]] skills required for adequately fitting most ships. {{Sk|Weapon Upgrades}} and {{Sk|Advanced Weapon Upgrades}} should be trained to V and IV respectively to help alleviate fitting problems.
* Perfect or near-perfect missile support [[Skills:Missiles#Support Skills|skills]].
* {{Sk|Guided Missile Precision}}, {{Sk|Target Navigation Prediction}} and {{Sk|Target Painting}} to at least IV to combat smaller targets and gain access to the T2 [[Target Painter]] module.
* Perfect [[Skills:Drones|drone skills]] to squeeze as much damage as possible out of your small drone bay.
* {{Sk|Electronic Warfare}} should be trained to level III to allow training of {{Sk| Long Distance Jamming}} which increases the optimal range of target painters by 10% per level.
* {{Sk|Missile Projection}} and {{Sk|Missile Bombardment}} to at least IV and ideally V to maximize the range at which all missiles travel.
* {{Sk|Drones|V}}, {{Sk|Combat Drone Operation|V}}, {{Sk|Drone Interfacing|IV}} and {{Sk|Gallente Drone Operation|I}}/{{Sk|Minmatar Drone Operation|I}} are all important for getting as much DPS out of the drone bay as possible.
* {{Sk|Shield Operation}} and {{Sk|Shield Management}} should be trained to at least IV to improve shield capacity and recharge rate.
* {{Sk|Tactical Shield Manipulation}} should be trained to IV reduce shield penetration chance and to allow the use of the T2 [[Shield_Tanking#Shield Hardeners|Shield Hardeners]], taking it to V is considered by some to be a net negative to survivability.
* {{Sk|Shield Upgrades}} should be trained to IV to allow the use of T2 [[Shield_Tanking#Dampening_Amplifiers_and_Basic_Dampening_Amplifiers|Resistance Amplifiers]], [[Shield_Tanking#Shield_Boosters|Shield Boosters]], [[Shield_Tanking#Shield_Power_Relays|Shield Power Relays]], [[Shield_Tanking#Shield_Extenders|Shield Extenders]] and [[Shield_Tanking#Shield_Rechargers|Shield Rechargers]].
* {{Sk|EM Shield Compensation}}, {{Sk|Thermal Shield Compensation}}, {{Sk|Kinetic Shield Compensation}}, and {{Sk|Explosive Shield Compensation}} trained to level IV to further improve shield resistances.
* Finally, {{Sk|Hull Upgrades}} should be trained to level IV to allow use of the T2 [[Shield_Tanking#Damage_Control|Damage Control]] module.


==Tactics==
== Tactics ==
''No sub-article about Raven roles or piloting tactics. You can write them here.''
You can either fit a micro jump drive and cruise missiles and kite, or you can fit a microwarpdrive and torpedoes to brawl.
 
==Notes==


== Notes ==
The Raven is a rare example of an EVE ship that has a name meaning the same thing as the name of another ship: "[[corax]]" also means "raven".
The Raven is a rare example of an EVE ship that has a name meaning the same thing as the name of another ship: "[[corax]]" also means "raven".


==Patch History==
== Patch History ==
{{Expansion past|
{{Expansion past|
'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])


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'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
* T1, Faction and Pirate Battleship base hp increased by 10%
* T1, Faction and Pirate Battleship base hp increased by 10%
* T1, Faction and Pirate Battleship base scan resolution increased 30%
* T1, Faction and Pirate Battleship base scan resolution increased 30%
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{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Standard Battleships]]
 
[[Category:Ship Database]]
[[Category:Standard Battleships]]