Difference between revisions of "Echo"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Echo.jpg | | shipimg=Echo.jpg | ||
| shipname=Echo | | shipname=Echo | ||
− | + | | class= Corvette | |
− | | class= | + | | grouping= Special Edition Corvettes |
− | | grouping=Corvettes | ||
| hulltype=Echo Class | | hulltype=Echo Class | ||
− | | faction=Angel Cartel | + | | faction=Angel Cartel |
− | |||
− | |||
| variations=<i>none</i> | | variations=<i>none</i> | ||
− | | tech= | + | | tech= |
− | + | ||
| powergrid=22 MW | | powergrid=22 MW | ||
| cpu=105 tf | | cpu=105 tf | ||
| capacitor=125 GJ | | capacitor=125 GJ | ||
+ | |||
| highs=2 | | highs=2 | ||
| turrets=2 | | turrets=2 | ||
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| mediums=3 | | mediums=3 | ||
| lows=2 | | lows=2 | ||
+ | |||
| mass=1,157,000 kg | | mass=1,157,000 kg | ||
− | | volume=17,660 | + | | volume=17,660 m³ |
− | | cargohold=120 | + | |
+ | | cargohold=120 m³ | ||
+ | | extraholdtype= | ||
| extrahold= | | extrahold= | ||
− | + | ||
− | | dronebay= | + | | dronebay= |
− | | bandwidth= | + | | bandwidth= |
+ | |||
| info=The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships. | | info=The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships. | ||
− | | bonuses=<b>Role Bonus:</b><br>50% bonus to Small Projectile Turret damage<br>22.5% bonus to Small Projectile Turret tracking speed<br>22.5% bonus to Small Projectile Turret falloff<br>22.5% bonus to Small Projectile Turret optimal range | + | | bonuses=<b>Role Bonus:</b><br> |
+ | 50% bonus to Small Projectile Turret damage<br> | ||
+ | 22.5% bonus to Small Projectile Turret tracking speed<br> | ||
+ | 22.5% bonus to Small Projectile Turret falloff<br> | ||
+ | 22.5% bonus to Small Projectile Turret optimal range | ||
+ | |||
| structurehp=225 HP | | structurehp=225 HP | ||
+ | |||
+ | | armorhp=200 HP | ||
+ | | armorem=60 | ||
+ | | armortherm=35 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=225 HP | | shieldhp=225 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| maxvelocity=360 m/sec | | maxvelocity=360 m/sec | ||
| inertia=4.35 | | inertia=4.35 | ||
| warpspeed=3 AU/s | | warpspeed=3 AU/s | ||
| warptime=6.98 s | | warptime=6.98 s | ||
+ | |||
| targetrange=22.00 km | | targetrange=22.00 km | ||
+ | | maxlockedtargets=3 | ||
| sigradius=46 m | | sigradius=46 m | ||
− | | | + | | scanres=555 mm |
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=7 points | | sensorvalue=7 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Spaceship Command|I}} | | reqskills=*{{RequiredSkill|Spaceship Command|I}} | ||
+ | | totaltraintime=8m 20s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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| highlights3= | | highlights3= | ||
| highlights4= | | highlights4= | ||
− | + | ||
| rigs_size='' | | rigs_size='' | ||
− | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
− | The Echo is a [[ | + | The Echo is a [[corvette]] (corvettes were formerly called rookie ships) provided by the Angel Cartel to teach new pilots fleet combat doctrine and tactics. |
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or | + | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' |
− | ==Tactics== | + | == Tactics == |
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
− | The Echo | + | The Echo was given as a promo at Pax East 2013, having been reworked for the event. Prior to this it required Jove Frigate 5 in order to operate, making it impossible for players to use even if they somehow acquired it, as well as a different description: |
+ | The Echo assault frigate was developed and produced by the Indocon Corporation early on in the first era of galactic conquest. Asteroid mining had become increasingly dangerous due to pirate traffic, and the first prototype of the Echo was made. | ||
+ | |||
+ | {{ShipsMatrix|expgroup=special edition}} | ||
− | + | [[Category:Ship Database]] | |
− | [[Category:Ship Database]][[Category: | + | [[Category:Special Edition Ships]] |
+ | [[Category:Special Edition Corvettes]] |
Latest revision as of 20:22, 2 June 2024
RELATED UNI-WIKI REFERENCES
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The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships. SHIP BONUSES
Role Bonus:
Ship Attributes
|
Summary
The Echo is a corvette (corvettes were formerly called rookie ships) provided by the Angel Cartel to teach new pilots fleet combat doctrine and tactics.
Skills
Further information about additional or recommended skills to pilot Echo for a specific or its common role(s) can be written here.
Tactics
No sub-article about Echo roles or piloting tactics. You can write them here.
Notes
The Echo was given as a promo at Pax East 2013, having been reworked for the event. Prior to this it required Jove Frigate 5 in order to operate, making it impossible for players to use even if they somehow acquired it, as well as a different description:
The Echo assault frigate was developed and produced by the Indocon Corporation early on in the first era of galactic conquest. Asteroid mining had become increasingly dangerous due to pirate traffic, and the first prototype of the Echo was made.