|
|
| (45 intermediate revisions by 26 users not shown) |
| Line 1: |
Line 1: |
| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
|
| | <!----------------------------------------------------------- |
| <!-----------------------------------------------------------
| | * SHIP ATTRIBUTES SECTION (last update : 2025-03-13) |
| * SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
| | ------------------------------------------------------------- |
| -------------------------------------------------------------
| | * on editing the attributes, please make sure that you don't |
| * on editing the attributes, please make sure that you don't
| | * leave/mistype any tags required. please follow the same |
| * leave/misstype any tags required. please follow the same
| | * format below and edit only the values (after the = sign). |
| * format below and edit only the values (after the = sign).
| | -------------------------------------------------------------> |
| ------------------------------------------------------------->
| | | shipid=22444 |
|
| | | shipimg=Sleipnir.jpg |
| |shipid=22444
| | | shipname=Sleipnir |
| |shipimg=Sleipnir.jpg
| | | class=Command Ship |
| |shipname=Sleipnir
| | | grouping=Command Ships |
| |caption=Sleipnir
| | | hulltype=Hurricane Class |
| |class=Command Ship
| | | faction=Minmatar Republic |
| |grouping=Command Ships
| | | variations={{Ship|Hurricane Fleet Issue}}, {{Ship|Hurricane}} |
| |hulltype=Cyclone Class
| | | tech=2 |
| |faction=Minmatar Republic
| |
| |race=Minmatar
| |
| |roles=unspecified
| |
| |variations={{Ship|Cyclone}}, {{Ship|Claymore}}
| |
|
| |
| |ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| |
|
| |
| |powergrid=1,460 MW
| |
| |cpu=475 tf
| |
| |capacitor=2,625 GJ
| |
| |highs=8
| |
| |turrets=7
| |
| |launchers=3
| |
| |mediums=5
| |
| |lows=5
| |
|
| |
| |mass=12,500,000 kg
| |
| |volume=216,000 m³
| |
| |cargohold=475 m³
| |
|
| |
| |dronebay=40 m³
| |
| |bandwidth=40 Mbit/sec
| |
|
| |
| |info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
| |
|
| |
| |bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to Shield Booster effectiveness per level<br><b>Command Ships Skill Bonus:</b><br>5% bonus to Medium Projectile Turret damage and 10% bonus to Medium Projectile Turret falloff per level<br><b>Role Bonus: 99% reduction in Warfare Link module CPU need</b>
| |
|
| |
| |structurehp=3,363 HP
| |
| |shieldhp=4,324 HP |shieldem=63 |shieldexp=50 |shieldkin=40 |shieldtherm=50
| |
| |armorhp=3,844 HP |armorem=85 |armorexp=10 |armorkin=25 |armortherm=59
| |
|
| |
| |maxvelocity=165 m/s
| |
| |inertia=0.704
| |
| |warpspeed=3 AU/s
| |
| |warptime=12.2 s
| |
|
| |
| |targetrange=45 km
| |
| |sigradius=240 m
| |
| |maxlockedtargets=6
| |
| |sensortype=LADAR
| |
| |sensorvalue=16 points
| |
| |scanres=220 mm
| |
|
| |
| |reqskills=*Minmatar Cruiser V<small>29d 15h 6m</small>
| |
| **Spaceship Command III<small>4h 26m</small>
| |
| **Minmatar Frigate IV<small>2d 2h 17m</small>
| |
| *Command Ships I<small>1h 6m</small>
| |
| **Spaceship Command V<small>5d 22h 13m</small>
| |
| **Warfare Link Specialist IV<small>6d 12h 3m</small>
| |
| **Battlecruisers V<small>35d 13h 20m</small>
| |
| *Heavy Assault Ships IV<small>6d 6h 51m</small>
| |
| **Weapon Upgrades V<small>11d 20h 26m</small>
| |
| **Spaceship Command V<small>5d 22h 13m</small>
| |
| **Assault Ships IV<small>4d 4h 34m</small>
| |
| |totaltraintime=108d 4h 38m
| |
|
| |
| |forumlinks=
| |
| |wikireferences=
| |
| |externallinks=[http://wiki.eveonline.com/en/wiki/Sleipnir Sleipnir on Eve Online Wiki]<br>
| |
|
| |
| |highlights1=High Amount of High Slots
| |
| |highlights2=
| |
| |highlights3=
| |
| |highlights4=
| |
|
| |
|
| | | powergrid=1,300 MW |
| | | cpu=475 tf |
| | | capacitor=2,625 GJ |
| | |
| | | highs=7 |
| | | turrets=5 |
| | | launchers=2 |
| | | mediums=5 |
| | | lows=5 |
| | |
| | | mass=12,800,000 kg |
| | | volume=216,000 m³ |
| | |
| | | cargohold=475 m³ |
| | | extraholdtype= |
| | | extrahold= |
| | |
| | | dronebay=25 m³ |
| | | bandwidth=25 Mbit/sec |
| | | quote=Each tribe is the limb of a single beast, and no enemy can escape its reach. |
| | | quote_attribution=CEO Egbendik Skegnagenvallur |
| | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. |
| | | bonuses= <b>Command Ships bonuses (per skill level):</b><br> |
| | 10% bonus to Medium Projectile Turret damage<br> |
| | 10% bonus to Medium Projectile Turret falloff<br> |
| | 4% bonus to Shield Command and Skirmish Command burst strength and duration<br> |
| | <b>Minmatar Battlecruiser bonuses (per skill level):</b><br> |
| | 10% bonus to Medium Projectile Turret damage<br> |
| | 7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br> |
| | • Can use 2 Command Burst modules<br> |
| | 50% bonus to Command Burst area of effect range |
| | |
| | | structurehp=3,700 HP |
| | |
| | | armorhp=3,600 HP |
| | | armorem=90 |
| | | armortherm=67.5 |
| | | armorkin=25 |
| | | armorexp=10 |
| | |
| | | shieldhp=4,500 HP |
| | | shieldem=75 |
| | | shieldtherm=60 |
| | | shieldkin=40 |
| | | shieldexp=50 |
| | |
| | | maxvelocity=165 m/sec |
| | | inertia=0.704 |
| | | warpspeed=3.5 AU/s |
| | | warptime=12.49 s |
| | |
| | | targetrange=70.00 km |
| | | maxlockedtargets=7 |
| | | sigradius=240 m |
| | | scanres=264 mm |
| | | sensortype=LADAR |
| | | sensorvalue=20 points |
| | |
| | | reqskills= * {{RequiredSkill|Minmatar Battlecruiser|V}} |
| | ** {{RequiredSkill|Spaceship Command|III}} |
| | ** {{RequiredSkill|Minmatar Cruiser|III}} |
| | *** {{RequiredSkill|Spaceship Command|II}} |
| | *** {{RequiredSkill|Minmatar Destroyer|III}} |
| | **** {{RequiredSkill|Minmatar Frigate|III}} |
| | ***** {{RequiredSkill|Spaceship Command|I}} |
| | * {{RequiredSkill|Command Ships|I}} |
| | ** {{RequiredSkill|Command Burst Specialist|IV}} |
| | *** {{RequiredSkill|Leadership|V}} |
| | ** {{RequiredSkill|Wing Command|IV}} |
| | *** {{RequiredSkill|Leadership|V}} |
| | ** {{RequiredSkill|Spaceship Command|V}} |
| | | totaltraintime=104d 20h 51m 23s ? |
| | |
| | | forumlinks= |
| | | wikireferences= |
| | | highlights1=Can Use Command Burst modules |
| | | highlights2=High Amount of High Slots |
| | | highlights3= |
| | | highlights4= |
| }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> |
|
| |
|
| Line 87: |
Line 102: |
| -------------------------------------------------------------------------------------------> | | -------------------------------------------------------------------------------------------> |
|
| |
|
| ==Summary== | | == Summary == |
| The Sleipnir is the Minmatar Field Command Ship. The Sleipnir is bonused for projectiles (particularly autocannons) and shield boosting. While it is classed as a "command ship" it is designed as a combat ship rather than a fleet booster. | | The '''Sleipnir''' is the Minmatar attack command ship, bonused for projectiles and shield boosting. |
|
| |
|
| The Sleipnir has a hefty falloff bonus, allowing it to engage at good range with autocannons. The Sleipnir's good speed and small sig for its tank allows an oversized shield booster fit to tank a tremendous amount of damage for a limited time. The recently added Ancillary Shield Booster modules have made the Sleipnir even more popular.
| | At face value, the Sleipnir looks and acts like a Tech II [[Hurricane]] with two short-range but high-strength Shield or Skirmish [[Command Bursts]]; if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship. |
|
| |
|
| == Skills ==
| | However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second. |
|
| |
|
| === ''Recommended Certificates'' === | | == Skills == |
| | As a relatively large Tech 2 ship requiring a long skill train, the Sleipnir is a demanding hull that deserves excellent [[support skills]] and [[fitting skills]]. Pilots will want to be able to use Tech 2 modules throughout the fit, across the guns, tank, and utility slots (and in practice in some slots even higher meta level modules might be worth the investment). |
|
| |
|
| *Core Competency Elite
| | Pilots should also be familiar and practised with the mechanics of [[Command Bursts]]. |
| *Active Shield Tanking Improved
| |
| *Cruiser Advanced Autocannon Standard
| |
| *Skirmish Warfare Chief Improved
| |
|
| |
|
| == Fitting == | | == Tactics == |
| | ''No sub-article about Sleipnir roles or piloting tactics. You can write them here.'' |
|
| |
|
| ''{{Fittings
| | == Notes == |
| |name= Level 4
| | The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. In some accounts, Sleipnir was one of the children of [[Loki]]. |
| |high= 425mm AutoCannon II <br> 425mm AutoCannon II <br> 425mm AutoCannon II <br> 425mm AutoCannon II <br> 425mm AutoCannon II <br> 425mm AutoCannon II <br> 425mm AutoCannon II <br> Heavy Assault Missile Launcher II
| | |
| |mid= Republic Fleet 10MN Afterburner <br> Shield Boost Amplifier II <br> Adaptive Invulnerability Field II <br> Adaptive Invulnerability Field II <br> Large Shield Booster II
| | == Patch history == |
| |low= Capacitor Flux Coil II <br> Republic Fleet Tracking Enhancer II <br> Damage Control II <br> Republic Fleet Gyrostabilizer <br> Republic Fleet Gyrostabilizer
| | {{Expansion past|width= 45%| |
| |charges=EMP M <br> Fusion M <br> Torrent Assault Missile
| | '''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) |
| |drones= Warrior II
| | |
| |rigs= Medium Capacitor Control Circuit I <br> Medium Capacitor Control Circuit I
| | ''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' |
| |recommended1=
| | |
| |recommended2=
| | * Warp speed reduced from 4.0 AU/s to 3.5 AU/s |
| |recommended3=
| | |
| |notes= 550 dps omni tanks, 500 dps @ 18k optimal+falloff w/ drones
| | '''version 21.06 Release 2024-02-20.1''' ([https://www.eveonline.com/news/view/patch-notes-version-21-06 Patch Notes]) |
| }}{{Fittings
| | * Added 50% Role Bonus to Command Burst Range to the Field Command subgroup of Command Ships (Absolution, Nighthawk, Astarte, Sleipnir) |
| |name=Sleipnir, Shield Incursion | | |
| |high= | | '''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) |
| 425mm AutoCannon II<br>
| | |
| 425mm AutoCannon II<br>
| | : ''Acting as the start of another series of the popular regular cadence updates, the Combat Command update brings changes to command burst bonuses on attack command ships that will further differentiate them from fleet command ships.'' |
| 425mm AutoCannon II<br>
| | |
| 425mm AutoCannon II<br>
| | : ''Fleet command ship changes will focus on command burst range, with attack command ship changes focusing on command burst strength.'' |
| 425mm AutoCannon II<br>
| | : -CCP Convict, [https://www.eveonline.com/article/qe4w9k/combat-command-update-now-live Combat Command Update news post] |
| 425mm AutoCannon II<br>
| | * Shield and Skirmish command burst strength and duration bonus increased from 3%/level to 4%/level (+1%/level) |
| 425mm AutoCannon II<br>
| | * 100% bonus to command burst range removed |
| Large 'Regard' Power Projector
| | * Scan resolution increased from 220mm to 264mm (+44 mm, +20%) |
| |mid=
| | |
| Adaptive Invulnerability Field II<br>
| | '''October 2019 Release - 2019-10-15.1''' |
| Adaptive Invulnerability Field II<br>
| | |
| Large Shield Extender II<br>
| | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' |
| Federation Navy Stasis Webifier<br>
| | * Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s) |
| Sensor Booster II
| |
| |low=
| |
| Gyrostabilizer II<br>
| |
| Gyrostabilizer II<br>
| |
| Gyrostabilizer II<br>
| |
| Tracking Enhancer II<br>
| |
| Tracking Enhancer II
| |
| |charges=
| |
| Republic Fleet EMP M<br>
| |
| Republic Fleet Phased Plasma M<br>
| |
| Republic Fleet Fusion M
| |
| Scan Resolution Script
| |
| |drones=
| |
| Hobgoblin II x8
| |
| |rigs=
| |
| Medium Projectile Collision Accelerator II<br>
| |
| Medium Core Defense Field Extender I
| |
| |recommended1=
| |
| Medium Projectile Turret V<br>
| |
| Medium Autocannon Specialization IV
| |
| |recommended2=
| |
| |recommended3=
| |
| |notes=
| |
| *The falloff bonus and high base damage output made Sleipnir a superior Incursion boat. With short range faction ammo, the Sleipnir can unleash 774 DPS without faction damage enhancing module with a range of 1.9+30km. And thanks to the abundance of utility med slots, Sleipnir is on par with the [[Legion]] in terms of [[Nation Commander Outpost]] competitiveness.
| |
| *The sensor booster with scan resolution script help with targeting Sansha frigates.
| |
| *The utility energy transfer array can be used to pair with a basilisk or provide emergency capacitor transfer in certain situations.
| |
| }}{{Fittings
| |
| |name=Sleipnir, Armor Incursion
| |
| |high=
| |
| 425mm AutoCannon II<br>
| |
| 425mm AutoCannon II<br>
| |
| 425mm AutoCannon II<br>
| |
| 425mm AutoCannon II<br>
| |
| 425mm AutoCannon II<br>
| |
| 425mm AutoCannon II<br>
| |
| 425mm AutoCannon II<br>
| |
| Heavy Missile Launcher II
| |
| |mid=
| |
| Tracking Computer II<br>
| |
| Tracking Computer II<br>
| |
| Tracking Computer II<br>
| |
| Federation Navy Stasis Webifier<br>
| |
| Sensor Booster II
| |
| |low=
| |
| Gyrostabilizer II<br>
| |
| Gyrostabilizer II<br>
| |
| 1600mm Reinforced Rolled Tungsten Plates I<br>
| |
| Armor Explosive Hardener II<br>
| |
| Armor Kinetic Hardener II
| |
| |charges=
| |
| Republic Fleet EMP M<br>
| |
| Republic Fleet Phased Plasma M<br>
| |
| Republic Fleet Fusion M<br>
| |
| Caldari Navy Scourge Heavy Missile<br>
| |
| Tracking Speed Script<br>
| |
| Optimal Range Script<br>
| |
| Scan Resolution Script | |
| |drones=
| |
| Hobgoblin II x8
| |
| |rigs=
| |
| Medium Projectile Collision Accelerator II<br>
| |
| Medium Core Defense Field Extender I
| |
| |recommended1=
| |
| Medium Projectile Turret V<br>
| |
| Medium Autocannon Specialization IV
| |
| |recommended2=
| |
| |recommended3=
| |
| |notes=
| |
| *Armor variation of an Incursion Sleipnir. It has less damage output than its shield counterpart, but has slightly superior tracking.
| |
| *The sensor booster with scan resolution script help with targeting Sansha frigates. | |
| }} | | }} |
|
| |
|
| ==Tactics== | | {{ShipsMatrix|expgroup=battlecruisers}} |
| ''No sub-article about Sleipnir roles or piloting tactics. You can write them here.''
| |
| | |
| ==Notes==
| |
| ''You can write additional notes for Sleipnir here.''
| |
|
| |
|
| {{ShipsMatrix}}
| | [[Category:Ship Database]] |
| [[Category:Database]][[Category:Ship Database]][[Category:Command Ships]]
| | [[Category:Command Ships]] |