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Ashimmu: Difference between revisions

From EVE University Wiki
Update for Version 23.01 Release 2025-10-28.1
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-10-28)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=17922
| shipimg=Ashimmu.jpg
|shipid=17922
| shipname=Ashimmu
|shipimg=Ashimmu.jpg
| class=Cruiser
|shipname=Ashimmu
| grouping= Pirate Faction Cruisers
|caption=Ashimmu
| hulltype=Ashimmu Class
|class=Cruiser
| faction=Blood Raiders
|grouping=Pirate Faction Ships
| variations=  
|hulltype=Ashimmu Class
| tech=F  
|faction=Amarr Empire
|race=Amarr
|roles=unspecified
|variations=none
|tech=F
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=1,420 MW
|cpu=350 tf
|capacitor=1,830 GJ
|highs=6
|turrets=3
|launchers=0
|mediums=4
|lows=5
|mass=11,010,000 kg
|volume=118,000 m&#179;
|cargohold=280 m&#179;
|dronebay=10 m&#179;
|bandwidth=10 Mbit/sec
|info=In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death.  This is one of the few things that small children and capsule pilots generally agree upon.<br><br>Special Ability: 100% bonus to Medium Energy Turret damage
|bonuses=<b>Amarr Cruiser Skill Bonus:</b><br>15% bonus to Energy Vampire and Energy Neutralizer drain amount per level<br><b>Minmatar Cruiser Skill Bonus:</b><br>10% bonus to the velocity factor of stasis webifiers per level
|structurehp=2,325 HP
|shieldhp=2,328 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=2,625 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
|maxvelocity=175 m/s
|inertia=0.58
|warpspeed=3 AU/s
|warptime=8.85 s
|targetrange=45 km
|sigradius=130 m
|maxlockedtargets=8
|sensortype=RADAR
|sensorvalue=19 points
|scanres=338 mm
|reqskills=*Amarr Cruiser II<small>3h 55m</small>
**Spaceship Command II<small>0s</small>
**Amarr Destroyer III<small>8h 53m</small>
***Amarr Frigate III<small>8h 53m</small>
*Minmatar Cruiser II<small>3h 55m</small>
**Spaceship Command II<small>0s</small>
**Minmatar Destroyer III<small>8h 53m</small>
***Minmatar Frigate III<small>8h 53m</small>
|totaltraintime=1d 19h 24m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Ashimmu Ashimmu on Eve Online Wiki]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| powergrid=1,300 MW
| cpu=350 tf
| capacitor=1,850 GJ
| highs=5
| turrets=3
| launchers=0
| mediums=4
| lows=6
| mass=11,010,000 kg
| volume=118,000 m³
| cargohold=430 m³
| extraholdtype=
| extrahold=
| dronebay= 50{{m3}}
| bandwidth= 50 Mbit/sec
| quote= Rejoice, o chosen of God
For our blood fills this Valley of Death
| quote_attribution= The Scriptures, Saint Junip 15:11
| info=In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death.  This is one of the few things that small children and capsule pilots generally agree upon.
| bonuses= <b>Minmatar Cruiser bonuses (per skill level):</b><br>
20% bonus to Stasis Webifier range<br>
'''Amarr Cruiser bonuses (per skill level):'''<br>
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br>
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br>
10% bonus to Energy Nosferatu and Energy Neutralizer fallof range<br>
'''Role Bonus:'''<br>
125% bonus to Medium Energy Turret damage<br>
•&nbsp;Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
| structurehp=2,325 HP
| armorhp=2,950 HP
| armorem=50
| armortherm=35
| armorkin=25
| armorexp=20
| shieldhp=2,290 HP
| shieldem=0
| shieldtherm=20
| shieldkin=40
| shieldexp=50
| maxvelocity= 215 m/sec
| inertia= 0.55
| warpspeed=4 AU/s
| warptime= 8.39 s
| targetrange=55 km
| maxlockedtargets=7
| sigradius=130 m
| scanres=340 mm
| sensortype=RADAR
| sensorvalue=19 points
| reqskills= * {{RequiredSkill|Minmatar Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Minmatar Destroyer|III}}
*** {{RequiredSkill|Minmatar Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Amarr Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Amarr Destroyer|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=1d 20h 12m 10s
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Ashimmu suffers from much the same problems as the [[Cruor]] although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't gank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting gank respectable.
The Ashimmu suffers from much the same problems as the [[Cruor]] although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't tank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting tank respectable.
 
== Skills ==
''Further information about additional or recommended skills to pilot Ashimmu for a specific or its common role(s) can be written here.''
 
== Tactics ==
The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations.
 
== Notes ==
For more information about capacitor warfare and other capacitor warfare using ships see [[Capacitor warfare]].


==Skills==
== Patch History ==
''Further information about additional or recommended skills to pilot Ashimmu for a specific or it's common role(s) can be written here.''
{{Expansion past|
'''2025-10-28'''Version 32.01 Release 2025-10-28.1 [https://www.eveonline.com/news/view/patch-notes-version-23-01 Patch Notes]
* Small Energy Turret Damage role bonus increased from 100% to 125%.
* +20% bonus to Energy Nosferatu and Energy Neutralizer optimal range per level.
* +10% bonus to Energy Nosferatu and Energy Neutralizer falloff range per level.


==Fitting==
'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]
{{ShipFitting|
* Drone Bay and Drone Bandwidth increased from 40 Mbit/sec to 50 Mbit/sec
ship=Ashimmu|
* Max Velocity increased from 208 to 215m/s
shipTypeID=17922|
* Agility improved from 0.58x to 0.55x
fitName=AHAC|
fitID=AHAC|
high1name=Heavy Pulse Laser II|
high1typeID=3520|
high2name=Heavy Pulse Laser II|
high2typeID=3520|
high3name=Heavy Pulse Laser II|
high3typeID=3520|
high4name=Medium Unstable Power Fluctuator I|
high4typeID=16471|
high5name=Medium Unstable Power Fluctuator I|
high5typeID=16471|
high6name=Medium Unstable Power Fluctuator I|
high6typeID=16471|
mid1name=10MN Afterburner II|
mid1typeID=12058|
mid2name=Federation Navy Stasis Webifier|
mid2typeID=17559|
mid3name=Federation Navy Stasis Webifier|
mid3typeID=17559|
mid4name=Medium Electrochemical Capacitor Booster I|
mid4typeID=4833|
low1name=Damage Control II|
low1typeID=2048|
low2name=1600mm Reinforced Steel Plates II|
low2typeID=20353|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Heat Sink II|
low5typeID=2364|
drone1name=open|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Navy Cap Booster 800 x1|
charge1typeID=32014|
charge2name=Imperial Navy Multifrequency M x1|
charge2typeID=23089|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump II|
rig1typeID=31059|
rig2name=Medium Trimark Armor Pump II|
rig2typeID=31059|
rig3name=Medium Ancillary Current Router I|
rig3typeID=31360|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=17922:3520;3:16471;3:4833;1:12058;1:17559;2:2048;1:2364;1:11269;2:20353;1:31059;2:31360;1:23089;1:32014;1::|
skills=|
notes=}}{{ShipFitting|
ship=Ashimmu|
shipTypeID=17922|
fitName=Neuting|
fitID=Neuting|
high1name=Medium Unstable Power Fluctuator I|
high1typeID=16471|
high2name=Medium Unstable Power Fluctuator I|
high2typeID=16471|
high3name=Medium Unstable Power Fluctuator I|
high3typeID=16471|
high4name=Medium Unstable Power Fluctuator I|
high4typeID=16471|
high5name=Medium Unstable Power Fluctuator I|
high5typeID=16471|
high6name=Medium Unstable Power Fluctuator I|
high6typeID=16471|
mid1name=10MN Afterburner II|
mid1typeID=12058|
mid2name=Ship Scanner II|
mid2typeID=1855|
mid3name=Phased Muon ECCM Caster I|
mid3typeID=7220|
mid4name=Phased Muon ECCM Caster I|
mid4typeID=7220|
low1name=Armor Explosive Hardener II|
low1typeID=11646|
low2name=Armor Kinetic Hardener II|
low2typeID=11644|
low3name=Armor Thermic Hardener II|
low3typeID=11648|
low4name=1600mm Reinforced Steel Plates II|
low4typeID=20353|
low5name=Reactive Armor Hardener|
low5typeID=4403|
drone1name=Hobgoblin II x2|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1typeID=31055|
rig2name=Medium Trimark Armor Pump I|
rig2typeID=31055|
rig3name=Medium Anti-EM Pump I|
rig3typeID=30999|
difficulty=0|
warsop=G|
warsopReason=Faction ship|
version=ODY 1.0|
shipDNA=17922:16471;6:1855;1:7220;2:12058;1:4403;1:11644;1:11646;1:11648;1:20353;1:30999;1:31055;2:2456;2::|
skills=Good capacitor and armor tanking skills|
notes=Needs an incoming ET</li><li>Projected ECCM should be put on the ETing Logi or other neuters if needed</li><li>EHP: 50k</li><li>Resists (heat): 70.3 / 75.1 (81.2) / 71.3 (78.3) / 69.4 (76.9)}}


==Tactics==
'''October 2019 Release - 2019-10-15.1'''
Because the Ashimmu has no range bonuses to its neuts or webs, it must operate within 10-14 km of its target. Since it is an armor fitted ship, it will be quite slow at moving to attack a target.  For most missions, a [[Curse]] or a [[Rapier]] will be much more useful for neuting or webbing a target.  However, in very small gang fights in defined areas (bubble camps, station undocks), an Ashimmu can serve well.
 
The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations.
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
}}


==Notes==
{{ShipsMatrix|expgroup=pirates}}
For more information about capacitor warfare and other capacitor warfare using ships see the [[Capacitor Warfare Guide]].


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Pirate Faction Ships]]
[[Category:Pirate Faction Ships]]
[[Category:Pirate Faction Cruisers]]