Difference between revisions of "Kestrel"

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  | shipimg=Kestrel.jpg
 
  | shipimg=Kestrel.jpg
 
  | shipname=Kestrel
 
  | shipname=Kestrel
| caption=Kestrel
 
 
  | class=Frigate
 
  | class=Frigate
 
  | grouping=Standard Frigates
 
  | grouping=Standard Frigates
 
  | hulltype=Kestrel Class
 
  | hulltype=Kestrel Class
  | faction=Caldari State
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  | faction=Caldari State  
| race=Caldari
 
| roles=unspecified
 
 
  | variations={{Ship|Manticore}}
 
  | variations={{Ship|Manticore}}
  | tech=
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  | tech=  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=45 MW
 
  | powergrid=45 MW
 
  | cpu=180 tf
 
  | cpu=180 tf
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  | lows=2
 
  | lows=2
 
  | mass=1,113,000 kg
 
  | mass=1,113,000 kg
  | volume=19,700 m&#179;
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  | volume=19,700
  | cargohold=160 m&#179;
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  | cargohold=160
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
  | dronebay=0 m&#179;
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  | dronebay=
  | bandwidth=0 Mbit/sec
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  | bandwidth=
  | info=<b>Development</b><br>The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.
+
| quote=Trust extends as far as missiles can fly.
 +
| quote_attribution=Caldari border trader saying
 +
  | info=The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.
 
  | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket damage<br>10% bonus to Light Missile and Rocket max velocity<br>
 
  | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket damage<br>10% bonus to Light Missile and Rocket max velocity<br>
 
  | structurehp=400 HP
 
  | structurehp=400 HP
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  | scanres=620 mm
 
  | scanres=620 mm
 
  | reqskills=*{{RequiredSkill|Caldari Frigate|I}}
 
  | reqskills=*{{RequiredSkill|Caldari Frigate|I}}
**{{RequiredSkill|Spaceship Command|I}}
+
** {{RequiredSkill|Spaceship Command|I}}
  
 
  | totaltraintime=25m 0s
 
  | totaltraintime=25m 0s
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Kestrel Kestrel on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=
 
  | highlights1=
 
  | highlights2=
 
  | highlights2=
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==Summary==
+
== Summary ==
As expected of the Caldari, the Kestrel is the premier T1 missile frigate. With 4 mid slots, it can be fit for PvP tackling, but it is not as well-suited to that role as the [[Condor]] or [[Merlin]]. The Kestrel makes an excellent frigate for level 1 missions, using the superior range of missiles to avoid damage.
+
As expected of the Caldari, the Kestrel is the premier Tech 1 [[Missiles|missile]] frigate. It lacks the speed of the [[ship|Condor]] or the strong shield tank of the [[ship|Merlin]], but its four mid slots let it mount a good balance of tank, propulsion and tackle, and its significant missile range bonus makes it a powerful kiting ship against foes its own size.
  
==Skills==
+
The Kestrel makes an excellent frigate for Level 1 missions, using the superior range of missiles to avoid damage. It is also popular for solo PvP, where the versatility granted by its mid slots is highly valued.
''Further information about additional or recommended skills to pilot Kestrel for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
== Skills ==
{{ShipFitting|
+
The Kestrel is a cheap Tech 1 frigate and is therefore forgiving and not skill-intensive. This doesn't mean that its performance can't be enhanced by skill training, though, and pilots who want to make long-term PvP use of the Kestrel (rather than moving on to other Caldari hulls) can consider their training. [[Skills:Spaceship Command#Caldari Frigate|Caldari Frigate]] is the simplest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity, boosting the Kestrel's range. This gives extra room to kite further out against similar rocket ships like the [[Condor]] or [[Breacher]]. Strong [[Missiles#Skills|missile support skills]] help the Kestrel kite, and [[Support skills#Mobility|mobility support skills]] are important for helping the Kestrel, not New Eden's fastest frigate, control range.
ship=Kestrel|
 
shipTypeID=602|
 
fitName=Basic PvE|
 
fitID=Basic-PvE|
 
high1name=TE-2100 Ample Light Missile Launcher|
 
high1typeID=8091|
 
high2name=TE-2100 Ample Light Missile Launcher|
 
high2typeID=8091|
 
high3name=TE-2100 Ample Light Missile Launcher|
 
high3typeID=8091|
 
high4name=TE-2100 Ample Light Missile Launcher|
 
high4typeID=8091|
 
mid1name=Upgraded EM Ward Amplifier I|
 
mid1typeID=9580|
 
mid2name=Small Shield Booster I|
 
mid2typeID=399|
 
mid3name=Limited 1MN Afterburner I|
 
mid3typeID=6001|
 
mid4name=Medium F-S9 Regolith Shield Induction|
 
mid4typeID=8517|
 
low1name=Damage Control I|
 
low1typeID=2046|
 
low2name=Mark I Compact Power Diagnostic System|
 
low2typeID=8225|
 
charge1name=Mjolnir Light Missile x1|
 
charge1typeID=212|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Ancillary Current Router I|
 
rig1typeID=31358|
 
rig2name=Small Ancillary Current Router I|
 
rig2typeID=31358|
 
rig3name=open|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RUB 1.0|
 
shipDNA=602:8091;4:399;1:6001;1:8517;1:9580;1:2046;1:8219;1:31358;2:212;1::|
 
skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Capacitor Systems Operation II</li><li>Capacitor Management II</li><li>Energy Grid Upgrades II</li><li>Light Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Power Grid Management III |
 
notes=A basic Tech 1 version of the Kestrel. Perfect for level 1 missions. As skills/isk is gained, T1 modules may be substituted by meta modules depending on fitting skills.</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. Keep enemies at near maximum range from your missiles, activate afterburner if needed. </li><li>As fitted, with all skills at V and before bosst, this ship has 5.4 K EHP, flies at 948 m/s (1222 m/s when overheating) and align in 5.1 s with AB on (3.6 s off)</li><li>Damage is about 55 dps at range up to 63 km. With the shield booster on, will regenerate about 40 EHP/s. </li><li>As of Rubicon 1.0, you need 2 Small Ancillary Current Router I to fully use this fit, if you have no powergrid skills. </li>}}
 
  
{{ShipFitting
+
== Tactics ==
| ship=Kestrel
 
| shipTypeID=602
 
| fitName=Solo
 
| fitID=Solo
 
| low1name=400mm Reinforced Rolled Tungsten Plates I
 
| low1typeID=11309
 
| low2name=Damage Control II
 
| low2typeID=2048
 
| mid1name=1MN Afterburner II
 
| mid1typeID=438
 
| mid2name=X5 Prototype Engine Enervator
 
| mid2typeID=4025
 
| mid3name=DDO Photometry Tracking Disruptor I, Optimal Range Disruption Script
 
| mid3typeID=5322
 
| charge1name=Optimal Range Disruption Script x1
 
| charge1typeID=29005
 
| mid4name=J5b Phased Prototype Warp Scrambler I
 
| mid4typeID=5439
 
| high1name=Rocket Launcher II, Caldari Navy Inferno Rocket
 
| high1typeID=10631
 
| charge2name=Caldari Navy Inferno Rocket x1
 
| charge2typeID=27315
 
| high2name=Rocket Launcher II, Caldari Navy Inferno Rocket
 
| high2typeID=10631
 
| high3name=Rocket Launcher II, Caldari Navy Inferno Rocket
 
| high3typeID=10631
 
| high4name=Rocket Launcher II, Caldari Navy Inferno Rocket
 
| high4typeID=10631
 
| rig1name=Small Ancillary Current Router I
 
| rig1typeID=31358
 
| rig2name=Small Bay Loading Accelerator I
 
| rig2typeID=31586
 
| rig3name=Small Trimark Armor Pump I
 
| rig3typeID=30987
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Decent solo pvp fit, fares particularly well against turret ships.
 
| showNOTES=N
 
| difficulty=0
 
| warsop=A
 
| warsopReason=
 
| version=KRON 1.0
 
| showTOC=Y
 
| shipDNA=602:11309;1:2048;1:438;1:4025;1:5322;1:29005;1:5439;1:10631;4:27315;1:31358;1:31586;1:30987;1::
 
}}
 
{{ShipFitting
 
| ship=Kestrel
 
| shipTypeID=602
 
| fitName=Kite
 
| fitID=Kite
 
| low1name=Micro Auxiliary Power Core I
 
| low1typeID=11563
 
| low2name=Nanofiber Internal Structure II
 
| low2typeID=2605
 
| mid1name=Limited 1MN Microwarpdrive I
 
| mid1typeID=5973
 
| mid2name=Medium Azeotropic Ward Salubrity I
 
| mid2typeID=8433
 
| mid3name=DDO Photometry Tracking Disruptor I, Tracking Speed Disruption Script
 
| mid3typeID=5322
 
| charge1name=Tracking Speed Disruption Script x1
 
| charge1typeID=29007
 
| mid4name=Warp Disruptor II
 
| mid4typeID=3244
 
| high1name=Light Missile Launcher II, Inferno Fury Light Missile
 
| high1typeID=2404
 
| charge2name=Inferno Fury Light Missile x1
 
| charge2typeID=24499
 
| high2name=Light Missile Launcher II, Inferno Fury Light Missile
 
| high2typeID=2404
 
| high3name=Light Missile Launcher II, Inferno Fury Light Missile
 
| high3typeID=2404
 
| high4name=Light Missile Launcher II, Inferno Fury Light Missile
 
| high4typeID=2404
 
| rig1name=Small Polycarbon Engine Housing I
 
| rig1typeID=31177
 
| rig2name=Small Warhead Rigor Catalyst I
 
| rig2typeID=31644
 
| rig3name=Small Warhead Calefaction Catalyst I
 
| rig3typeID=31620
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone1name=open
 
| drone2name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=Kiting fit, works both well in solo or fleet work.
 
| showNOTES=N
 
| difficulty=0
 
| warsop=A
 
| warsopReason=
 
| version=KRON 1.0
 
| showTOC=Y
 
| shipDNA=602:11563;1:2605;1:5973;1:8433;1:5322;1:29007;1:3244;1:2404;4:24499;1:31177;1:31644;1:31620;1::
 
}}
 
  
==Tactics==
+
In lowsec solo PvP, the most common fit for the Kestrel is an armor tank with dual webs, a scram, and an afterburner. When flying this kind of fit but also more generally, the Kestrel's rocket range allows it to outrange autocannons , blasters, and even pulse lasers with good support skills. When fighting an opponent with long-range weapons, such as artillery, the Kestrel can often get under the guns of the opponent by orbiting close, as the dual webs help make up for the Kestrel's slow speed. The dual webs also can slow down most opponents enough that T2 Rage rockets will apply their full damage.
''No sub-article about Kestrel roles or piloting tactics. You can write them here.''
 
  
==Notes==
+
In nullsec solo PvP, the Kestrel is sometimes found fitted with a shield tank, single web, and a microwarpdrive. The MWD helps deal with bubbles. With a free lowslot, the ship's DPS can be enhanced with a ballistic control system.
This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
+
 
 +
== Notes ==
 +
 
 +
The kestrels are a subgroup of falcons. The common Eurasian kestrel is a small bird of prey which often hovers to hunt by flying into the wind.
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Standard Frigates]]

Latest revision as of 22:09, 16 November 2024

EVE University Database
 
Ship Database
Kestrel
Kestrel
Caldari State
Caldari State
Standard Frigates
Kestrel Class
RELATED UNI-WIKI REFERENCES
Trust extends as far as missiles can fly.
– Caldari border trader saying


The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
5% bonus to Light Missile and Rocket damage
10% bonus to Light Missile and Rocket max velocity

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Manticore
Manticore.jpg
CornerT2s.png
Manticore
Covert Ops Kestrel Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png5 (3/2) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png38 MW Icon cpu.png330 tf
Icon velocity.png280 m/sec
Icon capacity.png265 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
180 tf
Capacitor
capacitor
330 GJ
High
high slots
4
Launchers
launcher slots
4
Turrets
turret slots
0
Medium
medium slots
4
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
325 m/sec
Inertia Modifier
inertia modifier (agility)
3.27
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
5.05 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
11 points
Sig. Radius
signature radius
38 m
Scan Res.
scan resolution
620 mm
Structure
Structure Hitpoints
structure hitpoints
400 HP
Mass
ship mass
1,113,000 kg
Volume
ship volume
19,700 m³
Cargo Capacity
cargo capacity
160 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

As expected of the Caldari, the Kestrel is the premier Tech 1 missile frigate. It lacks the speed of the Condor or the strong shield tank of the Merlin, but its four mid slots let it mount a good balance of tank, propulsion and tackle, and its significant missile range bonus makes it a powerful kiting ship against foes its own size.

The Kestrel makes an excellent frigate for Level 1 missions, using the superior range of missiles to avoid damage. It is also popular for solo PvP, where the versatility granted by its mid slots is highly valued.

Skills

The Kestrel is a cheap Tech 1 frigate and is therefore forgiving and not skill-intensive. This doesn't mean that its performance can't be enhanced by skill training, though, and pilots who want to make long-term PvP use of the Kestrel (rather than moving on to other Caldari hulls) can consider their training. Caldari Frigate is the simplest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity, boosting the Kestrel's range. This gives extra room to kite further out against similar rocket ships like the Condor or Breacher. Strong missile support skills help the Kestrel kite, and mobility support skills are important for helping the Kestrel, not New Eden's fastest frigate, control range.

Tactics

In lowsec solo PvP, the most common fit for the Kestrel is an armor tank with dual webs, a scram, and an afterburner. When flying this kind of fit but also more generally, the Kestrel's rocket range allows it to outrange autocannons , blasters, and even pulse lasers with good support skills. When fighting an opponent with long-range weapons, such as artillery, the Kestrel can often get under the guns of the opponent by orbiting close, as the dual webs help make up for the Kestrel's slow speed. The dual webs also can slow down most opponents enough that T2 Rage rockets will apply their full damage.

In nullsec solo PvP, the Kestrel is sometimes found fitted with a shield tank, single web, and a microwarpdrive. The MWD helps deal with bubbles. With a free lowslot, the ship's DPS can be enhanced with a ballistic control system.

Notes

The kestrels are a subgroup of falcons. The common Eurasian kestrel is a small bird of prey which often hovers to hunt by flying into the wind.