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Rokh: Difference between revisions

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Add smartbombing Rokh
Chris Halsky (talk | contribs)
Quote update
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2024-11-16)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Rokh.jpg
  | shipimg=Rokh.jpg
  | shipname=Rokh
  | shipname=Rokh
| caption=Rokh
  | class=Battleship
  | class=Battleship
  | grouping=Standard Battleships
  | grouping=Standard Battleships
  | hulltype=Rokh Class
  | hulltype=Rokh Class
  | faction=Caldari State
  | faction=Caldari State  
| race=Caldari
  | variations=  
| roles=Sniper
  | tech=  
  | variations=<i>none</i>
 
  | tech=
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=15,000 MW
  | powergrid=15,000 MW
  | cpu=780 tf
  | cpu= 810 tf
  | capacitor=6,000 GJ
  | capacitor=6,000 GJ
  | highs=8
  | highs=8
  | turrets=8
  | turrets=8
  | launchers=4
  | launchers=4
  | mediums=6
  | mediums= 7
  | lows=5
  | lows= 4
 
  | mass=105,300,000 kg
  | mass=105,300,000 kg
  | volume=486,000 m&#179;
  | volume= 470,000
  | cargohold=625 m&#179;
 
  | cargohold=820 m³
| extraholdtype=
  | extrahold=
  | extrahold=
| extraholdtype=
 
  | dronebay=50 m&#179;
  | dronebay= 125 m³
  | bandwidth=50 Mbit/sec
  | bandwidth= 75 Mbit/sec
  | info=<br><b>Development</b><br>Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
 
  | bonuses=<b>Caldari Battleship bonuses (per skill level):</b><br>10% bonus to Large Hybrid Turret optimal range<br>4% bonus to all shield resistances<br>
| quote= You cannot out run the wind, for its reach is without limit.
  | structurehp=7,500 HP
| quote_attribution= Excerpt from Meditations on the Way: Book of the Cold Wind
  | shieldhp=8,500 HP
  | info= Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
  | bonuses= <b>Caldari Battleship bonuses (per skill level):</b><br>
10% bonus to Large Hybrid Turret optimal range<br>
4% bonus to all shield resistances<br>
'''Role Bonus:'''<br>
100% bonus to Shield Extender hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% Additional bonus to Reinforced Bulkhead hitpoints
 
  | structurehp=8,250 HP
 
| armorhp=7,700 HP
| armorem=50
| armortherm=45
| armorkin=25
| armorexp=10
 
  | shieldhp=9,350 HP
  | shieldem=0
  | shieldem=0
| shieldtherm=20
| shieldkin=40
  | shieldexp=50
  | shieldexp=50
| shieldkin=40
 
| shieldtherm=20
| armorhp=7,000 HP
| armorem=50
| armorexp=10
| armorkin=25
| armortherm=45
  | maxvelocity=89 m/sec
  | maxvelocity=89 m/sec
  | inertia=0.136
  | inertia=0.136
  | warpspeed=2 AU/s
  | warpspeed=3 AU/s
  | warptime=19.85 s
  | warptime=19.85 s
  | targetrange=90.00 km
 
  | targetrange=108 km
| maxlockedtargets=7
  | sigradius=500 m
  | sigradius=500 m
  | maxlockedtargets=7
  | scanres=98 mm
  | sensortype=Gravimetric
  | sensortype=Gravimetric
  | sensorvalue=24 points
  | sensorvalue=24 points
| scanres=75 mm
 
  | reqskills=*{{RequiredSkill|Caldari Battleship|I}}
  | reqskills=*{{RequiredSkill|Caldari Battleship|I}}
**{{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Caldari Battlecruiser|III}}
** {{RequiredSkill|Caldari Battlecruiser|III}}
***{{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Spaceship Command|III}}
***{{RequiredSkill|Caldari Cruiser|III}}
*** {{RequiredSkill|Caldari Cruiser|III}}
****{{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Spaceship Command|II}}
****{{RequiredSkill|Caldari Destroyer|III}}
**** {{RequiredSkill|Caldari Destroyer|III}}
*****{{RequiredSkill|Caldari Frigate|III}}
***** {{RequiredSkill|Caldari Frigate|III}}
******{{RequiredSkill|Spaceship Command|I}}
****** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=3d 20h 55m 10s


| totaltraintime=3d 20h 55m 10s
  | forumlinks=
  | forumlinks=
  | wikireferences=
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Rokh Rokh on Eve Online Wiki]
  | externallinks=
  | highlights1=High Amount of High Slots
  | highlights1=High Amount of High Slots
  | highlights2=
  | highlights2=
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==Summary==
== Summary ==
The Rokh is a battleship with bonuses to large hybrid range and shield tanking. The bonus to optimal range along with the natural long range of railguns makes them one of the easier battleships to set up for sniping while maintaining a strong tank. The Crucible buff to hybrids has given the Rokh a new lease of life and it now competes in fleet fights on an equal footing with Apocalypses and Maelstroms.
The '''Rokh''' is a battleship with bonuses to large hybrid range and shield tanking. The Rokh is the battleship entry in the Caldari line of thickly tanked snipers, after the [[Merlin]], [[Cormorant]], [[Moa]], and [[Ferox]]. The bonus to optimal range along with the natural long range of railguns makes them one of the easier battleships to set up for sniping while maintaining a strong tank. The Crucible buff to hybrids has given the Rokh a new lease of life and it now competes in fleet fights on an equal footing with Apocalypses and Maelstroms.
 
In PvE, the Rokh is very slow and suffers from serious application issues - the [[Raven]] is much more effective in almost all PvE scenarios.
 
== Skills ==
* {{Sk|Large Hybrid Turret}} to V to use Tech 2 large railguns.
* {{Sk|Sharpshooter}} to V to use Tech 2 large railguns.
* {{Sk|Large Railgun Specialization}} to at least IV to take advantage of the extra DPS.
* All of the skills for a full Tech 2 shield tank.
 
== Tactics ==
''No sub-article about Rokh roles or piloting tactics. You can write them here.''
 
== Notes ==
The rokh or roc is a giant predatory bird which appears in Arabic and Persian legends, including some parts of the ''One Thousand and One Nights''.
 
== Patch History ==
{{Expansion past|
'''Viridian expansion - 2023-06-13''' [https://www.eveonline.com/news/view/viridian-expansion-notes Patch Notes]
* +1 Midslot, -1 Lowslot
* Increased Drone Bandwidth from 50m3 to 75m3
* Increased Drone Bay 50m3 to 125m3
* Increased CPU from 780tf to 810tf
 
 
'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.


==Skills==
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
''Further information about additional or recommended skills to pilot Rokh for a specific or its common role(s) can be written here.''


==Fitting==
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
{{ShipFitting
* 50% bonus to HP from all Armor Plates
| ship=Rokh
* 100% bonus to HP from all Shield Extenders
| shipTypeID=24688
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
| fitName=UNI
 
| fitID=UNI
 
| low1name=Damage Control II
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
| low1typeID=2048
* T1, Faction and Pirate Battleship base hp increased by 10%
| low2name=Magnetic Field Stabilizer II
* T1, Faction and Pirate Battleship base scan resolution increased 30%
| low2typeID=10190
| low3name=Magnetic Field Stabilizer II
| low3typeID=10190
| low4name=Magnetic Field Stabilizer II
| low4typeID=10190
| low5name=Tracking Enhancer II
| low5typeID=1999
| mid1name=Prototype 100MN Microwarpdrive I
| mid1typeID=5945
| mid2name=Large Shield Extender II
| mid2typeID=3841
| mid3name=Large Shield Extender II
| mid3typeID=3841
| mid4name=Adaptive Invulnerability Field II
| mid4typeID=2281
| mid5name=Adaptive Invulnerability Field II
| mid5typeID=2281
| mid6name=EM Ward Field II
| mid6typeID=2301
| high1name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
| high1typeID=3186
| charge1name=Caldari Navy Antimatter Charge L x1000
| charge1typeID=21740
| high2name=Neutron Blaster Cannon II, Null L
| high2typeID=3186
| charge2name=Null L x1000
| charge2typeID=12787
| high3name=Neutron Blaster Cannon II, Void L
| high3typeID=3186
| charge3name=Void L x1000
| charge3typeID=12791
| high4name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
| high4typeID=3186
| high5name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
| high5typeID=3186
| high6name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
| high6typeID=3186
| high7name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
| high7typeID=3186
| high8name=Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
| high8typeID=3186
| rig1name=Large Core Defense Field Extender I
| rig1typeID=26088
| rig2name=Large Core Defense Field Extender I
| rig2typeID=26088
| rig3name=Large Anti-Thermal Screen Reinforcer I
| rig3typeID=26082
| charge4name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Can use MJD instead of MWD, or both with a less tanky fit.</li><li>
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=KRON 1.0
| showTOC=Y
| shipDNA=24688:2048;1:10190;3:1999;1:5945;1:3841;2:2281;2:2301;1:3186;8:21740;1000:12787;1000:12791;1000:26088;2:26082;1::
}}


{{ShipFitting
'''October 2019 Release - 2019-10-15.1'''
| ship=Rokh
| shipTypeID=24688
| fitName=Smartbomb
| fitID=smartbomb
| low1name=Shield Power Relay II
| low1typeID=1422
| low2name=Shield Power Relay II
| low2typeID=1422
| low3name=Shield Power Relay II
| low3typeID=1422
| low4name='Halcyon' Core Equalizer I
| low4typeID=16303
| low5name='Halcyon' Core Equalizer I
| low5typeID=16303
| mid1name=Large Shield Extender II
| mid1typeID=3841
| mid2name=Large Shield Extender II
| mid2typeID=3841
| mid3name=Large Shield Extender II
| mid3typeID=3841
| mid4name=Heavy Capacitor Booster II
| mid4typeID=3578
| mid5name=Adaptive Invulnerability Field II
| mid5typeID=2281
| mid6name=Adaptive Invulnerability Field II
| mid6typeID=2281
| high1name=Large EMP Smartbomb II
| high1typeID=3995
| high2name=Large EMP Smartbomb II
| high2typeID=3995
| high3name=Large EMP Smartbomb II
| high3typeID=3995
| high4name=Large EMP Smartbomb II
| high4typeID=3995
| high5name=Large EMP Smartbomb II
| high5typeID=3995
| high6name=Large EMP Smartbomb II
| high6typeID=3995
| high7name=Large EMP Smartbomb II
| high7typeID=3995
| high8name=Large EMP Smartbomb II
| high8typeID=3995
| rig1name=Large Core Defense Field Purger I
| rig1typeID=26084
| rig2name=Large Core Defense Field Purger I
| rig2typeID=26084
| rig3name=Large Core Defense Field Purger I
| rig3typeID=26084
| charge1name=Navy Cap Booster 800 x18
| charge1typeID=32014
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone1name=Vespa EC-600 x5
| drone1typeID=23705
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Swap out more or less Shield Power Relays and/or Warp Core Stabilizers depending on your passive shield skills. Sentry guns will deliver 176 DPS each, mitigated by the two AIFs. Take into account the amount of sentry guns in your to-camp system, and your shield recharge to be able to permatank it.</li><li>Vespa's may save you if you do end up being tackled, but take care not to blow up your own drones.
| showNOTES=Y
| difficulty=0
| warsop=A
| warsopReason=
| version=MOSA 1.0
| showTOC=Y
| shipDNA=24688:1422;3:16303;2:3841;3:3578;1:2281;2:3995;8:26084;3:23705;5:32014;18::
}}


==Tactics==
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
''No sub-article about Rokh roles or piloting tactics. You can write them here.''


==Notes==
* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
This vessel qualifies for the University [[PYOS]] and [[BYOM]] programs.
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Battleships]]
 
[[Category:Ship Database]]
[[Category:Standard Battleships]]