Difference between revisions of "Vendetta"
(Shadow of the Serpent Update - Vendetta) |
Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12).) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2020-04-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Vendetta.jpg | | shipimg=Vendetta.jpg | ||
| shipname=Vendetta | | shipname=Vendetta | ||
− | |||
| class=Supercarrier | | class=Supercarrier | ||
− | | grouping=Pirate Faction | + | | grouping=Pirate Faction Supercarriers |
| hulltype=Nyx Class | | hulltype=Nyx Class | ||
+ | | variations={{Ship|Nyx}} | ||
| faction=Serpentis | | faction=Serpentis | ||
− | + | | tech=F | |
− | | tech=F | + | |
− | |||
| powergrid=907,500 MW | | powergrid=907,500 MW | ||
| cpu=880 tf | | cpu=880 tf | ||
| capacitor=85,900 GJ | | capacitor=85,900 GJ | ||
+ | |||
| highs=7 | | highs=7 | ||
| mediums=5 | | mediums=5 | ||
| lows=7 | | lows=7 | ||
+ | |||
| mass=1,600,000,000 kg | | mass=1,600,000,000 kg | ||
− | | volume=58,200,000 | + | | volume=58,200,000 m³ |
− | | cargohold=1,750 | + | |
− | + | | cargohold=1,750 m³ | |
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
− | | | + | | extrahold=5,000 m³ |
| extrahold2type=Ship Maintenance Bay | | extrahold2type=Ship Maintenance Bay | ||
− | | | + | | extrahold2= 5,000,000 m³ |
| extrahold3type=Fleet Hangar | | extrahold3type=Fleet Hangar | ||
− | | fighterbay=110,000 | + | | extrahold3=50,000 m³ |
+ | |||
+ | | fighterbay=110,000 m³ | ||
| fightertubes=5 | | fightertubes=5 | ||
| lightfightersquadlimit=3 | | lightfightersquadlimit=3 | ||
− | | | + | | heavyfightersquadlimit=4 |
− | | | + | |
− | | info=<i>“The Federation still thinks it can play games with the future of the human species. Just as it played games with the life’s work of my father.<br>I will show them how the game is really played. They destroyed a man who would have revolutionized the science and application of neural boosters.<br><br>I will destroy them by showing them just how powerful that science can be. There will be no peace and no let up. I swear vendetta, in the name and for the memory of Igil Sarpati.”</i><br>- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope | + | | quote=I will show them how the game is played. |
− | | bonuses=<b>Gallente Carrier bonuses (per skill level):</b><br>10% bonus to Fighter damage<br>5% bonus to Fighter hitpoints<br>+ | + | | quote_attribution=CEO V. Salvador Sarpati |
+ | | info=<i>“The Federation still thinks it can play games with the future of the human species. Just as it played games with the life’s work of my father.<br><br>I will show them how the game is really played. They destroyed a man who would have revolutionized the science and application of neural boosters.<br><br>I will destroy them by showing them just how powerful that science can be. There will be no peace and no let up. I swear vendetta, in the name and for the memory of Igil Sarpati.”</i><br><br>- V. Salvador Sarpati, interviewed by Alton Haveri of the Scope | ||
+ | | bonuses= <b>Gallente Carrier bonuses (per skill level):</b><br> | ||
+ | 10% bonus to Fighter damage<br> | ||
+ | 5% bonus to Fighter hitpoints<br> | ||
+ | 3+ bonus to ship warp core strength<br> | ||
+ | '''Minmatar Carrier bonuses (per skill level):'''<br> | ||
+ | 5% bonus to Fighter velocity<br> | ||
+ | 10% bonus to Stasis Webification Burst Projector effectiveness<br> | ||
+ | 3+ bonus to ship warp core strength<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | • Can fit Networked Sensor Array<br> | ||
+ | • Can fit Burst Projectors<br> | ||
+ | • Can use two Command Burst modules<br> | ||
+ | 200% bonus to Command Burst area of effect range<br> | ||
+ | • Can launch Light, Support and Heavy Fighters<br> | ||
+ | • Can lock at extended ranges<br> | ||
+ | 200% bonus to Armor Plates and Shield Extenders<br> | ||
+ | 50% bonus to Remote Sensor Dampener resistance<br> | ||
+ | 50% bonus to Stasis effect resistance<br> | ||
+ | 50% increase to Remote Electronic Assistance impedance<br> | ||
+ | 5x penalty to Entosis Link duration | ||
+ | |||
| structurehp=420,000 HP | | structurehp=420,000 HP | ||
+ | |||
+ | | armorhp=705,000 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=35 | ||
+ | | armorkin=35 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=360,000 HP | | shieldhp=360,000 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
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| maxvelocity=85 m/sec | | maxvelocity=85 m/sec | ||
| inertia=0.031 | | inertia=0.031 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime=68.76 s | | warptime=68.76 s | ||
− | | targetrange=4,750 | + | |
+ | | targetrange=4,750 km | ||
+ | | maxlockedtargets=14 | ||
| sigradius=20,300 m | | sigradius=20,300 m | ||
− | | | + | | scanres=65 mm |
| sensortype=Magnetometric | | sensortype=Magnetometric | ||
| sensorvalue=210 points | | sensorvalue=210 points | ||
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+ | | reqskills= * {{RequiredSkill|Capital Ships|I}} | ||
+ | ** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | *** {{RequiredSkill|Spaceship Command|V}} | ||
+ | * {{RequiredSkill|Gallente Carrier|I}} | ||
+ | ** {{RequiredSkill|Capital Ships|IV}} | ||
+ | *** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | **** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Gallente Battleship|III}} | ||
+ | *** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | *** {{RequiredSkill|Gallente Battlecruiser|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|III}} | ||
+ | **** {{RequiredSkill|Gallente Cruiser|III}} | ||
+ | ***** {{RequiredSkill|Spaceship Command|II}} | ||
+ | ***** {{RequiredSkill|Gallente Destroyer|III}} | ||
+ | ****** {{RequiredSkill|Gallente Frigate|III}} | ||
+ | ******* {{RequiredSkill|Spaceship Command|I}} | ||
+ | ** {{RequiredSkill|Drone Interfacing|V}} | ||
+ | *** {{RequiredSkill|Drones|V}} | ||
+ | ** {{RequiredSkill|Jump Fuel Conservation|IV}} | ||
+ | *** {{RequiredSkill|Jump Drive Operation|III}} | ||
+ | **** {{RequiredSkill|Navigation|V}} | ||
+ | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***** {{RequiredSkill|Navigation|I}} | ||
+ | **** {{RequiredSkill|Science|V}} | ||
+ | ** {{RequiredSkill|Jump Drive Calibration|III}} | ||
+ | *** {{RequiredSkill|Jump Drive Operation|V}} | ||
+ | **** {{RequiredSkill|Navigation|V}} | ||
+ | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***** {{RequiredSkill|Navigation|I}} | ||
+ | **** {{RequiredSkill|Science|V}} | ||
+ | * {{RequiredSkill|Minmatar Carrier|I}} | ||
+ | ** {{RequiredSkill|Capital Ships|IV}} | ||
+ | *** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | **** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Minmatar Battleship|III}} | ||
+ | *** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | *** {{RequiredSkill|Minmatar Battlecruiser|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|III}} | ||
+ | **** {{RequiredSkill|Minmatar Cruiser|III}} | ||
+ | ***** {{RequiredSkill|Spaceship Command|II}} | ||
+ | ***** {{RequiredSkill|Minmatar Destroyer|III}} | ||
+ | ****** {{RequiredSkill|Minmatar Frigate|III}} | ||
+ | ******* {{RequiredSkill|Spaceship Command|I}} | ||
+ | ** {{RequiredSkill|Drone Interfacing|V}} | ||
+ | *** {{RequiredSkill|Drones|V}} | ||
+ | ** {{RequiredSkill|Jump Fuel Conservation|IV}} | ||
+ | *** {{RequiredSkill|Jump Drive Operation|III}} | ||
+ | **** {{RequiredSkill|Navigation|V}} | ||
+ | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***** {{RequiredSkill|Navigation|I}} | ||
+ | **** {{RequiredSkill|Science|V}} | ||
+ | ** {{RequiredSkill|Jump Drive Calibration|III}} | ||
+ | *** {{RequiredSkill|Jump Drive Operation|V}} | ||
+ | **** {{RequiredSkill|Navigation|V}} | ||
+ | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***** {{RequiredSkill|Navigation|I}} | ||
+ | **** {{RequiredSkill|Science|V}} | ||
| totaltraintime=151d 21h 53m 40s | | totaltraintime=151d 21h 53m 40s | ||
+ | |||
| externallinks= | | externallinks= | ||
| highlights1=High Amount of High Slots | | highlights1=High Amount of High Slots | ||
Line 129: | Line 159: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | The Vendetta is a Serpentis supercarrier. It requires both Gallente and Minmatar carrier skills to fly. | + | The '''Vendetta''' is a Serpentis supercarrier. It requires both Gallente and Minmatar carrier skills to fly. |
+ | |||
+ | == Skills == | ||
+ | ''Further information about additional or recommended skills to pilot Vendetta for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
+ | ''No sub-article about Vendetta roles or piloting tactics. You can write them here.'' | ||
− | == | + | == Notes == |
− | + | Blueprint copies for the Vendetta are available from the Serpentis loyalty point stores. | |
− | == | + | == Patch History == |
− | For more | + | {{Expansion past| |
+ | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | ||
+ | :''There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog] | ||
− | + | * Support fighter tubes removed (could previously have up to two support fighter squads active) | |
− | + | * Heavy fighter squadron limit increased from 3 to 4 (+1) | |
+ | * Bonus to Armor Plates and Shield Extenders reduced from 400% to 200% (-200%) | ||
+ | }} | ||
− | = | + | {{ShipsMatrix|expgroup= pirates}} |
− | |||
− | + | [[Category:Ship Database]] | |
− | + | [[Category:Pirate Faction Ships]] | |
+ | [[Category:Pirate Faction Supercarriers]] |
Latest revision as of 06:06, 18 November 2024
RELATED UNI-WIKI REFERENCES
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I will show them how the game is played.
SHIP BONUSES
Gallente Carrier bonuses (per skill level): Ship Attributes
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Summary
The Vendetta is a Serpentis supercarrier. It requires both Gallente and Minmatar carrier skills to fly.
Skills
Further information about additional or recommended skills to pilot Vendetta for a specific or its common role(s) can be written here.
Tactics
No sub-article about Vendetta roles or piloting tactics. You can write them here.
Notes
Blueprint copies for the Vendetta are available from the Serpentis loyalty point stores.
Patch History
A long, long time ago... |
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
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