Difference between revisions of "Kikimora"
Drebin 679 (talk | contribs) (Added patch history (no changes to the ship yet) & one liner summary.) |
Drebin 679 (talk | contribs) (Updated in advance of the Invasion update. Added align time) |
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− | {{update|Missing: | + | {{update|Missing: player made info (fits, summary, tactics etc.).}}<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : 2019- | + | * SHIP ATTRIBUTES SECTION (last update : 2019-05-25) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
Line 17: | Line 17: | ||
| race=Triglavian | | race=Triglavian | ||
| roles=unspecified | | roles=unspecified | ||
− | | variations= | + | | variations= [[Draugur]] |
| tech= | | tech= | ||
− | | ecmprio= | + | | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> |
− | | powergrid= | + | | powergrid=55 MW |
| cpu=174 tf | | cpu=174 tf | ||
| capacitor=750 GJ | | capacitor=750 GJ | ||
Line 33: | Line 33: | ||
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay= | + | | dronebay= |
− | | bandwidth= | + | | bandwidth= |
| info=A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.<br><br> | | info=A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.<br><br> | ||
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| bonuses=<b>Precursor Destroyer bonuses (per skill level):</b><br>25% bonus to Light Entropic Disintegrator damage<br>25% bonus to Light Entropic Disintegrator optimal range<br><b>Role Bonus:</b><br>100% bonus to Remote Armor Repairer range<br>50% bonus to Energy Neutralizer capacitor need<br>50% bonus to Remote Armor Repairer capacitor need<br>50% bonus to Smart Bomb capacitor need<br>50% bonus to Light Entropic Disintegrator optimal range<br> | | bonuses=<b>Precursor Destroyer bonuses (per skill level):</b><br>25% bonus to Light Entropic Disintegrator damage<br>25% bonus to Light Entropic Disintegrator optimal range<br><b>Role Bonus:</b><br>100% bonus to Remote Armor Repairer range<br>50% bonus to Energy Neutralizer capacitor need<br>50% bonus to Remote Armor Repairer capacitor need<br>50% bonus to Smart Bomb capacitor need<br>50% bonus to Light Entropic Disintegrator optimal range<br> | ||
| structurehp=900 HP | | structurehp=900 HP | ||
− | | shieldhp= | + | | shieldhp=450 HP |
| shieldem=0 | | shieldem=0 | ||
| shieldexp=50 | | shieldexp=50 | ||
| shieldkin=40 | | shieldkin=40 | ||
| shieldtherm=20 | | shieldtherm=20 | ||
− | | armorhp= | + | | armorhp=1,150 HP |
| armorem=50 | | armorem=50 | ||
− | | armorexp= | + | | armorexp=20 |
| armorkin=25 | | armorkin=25 | ||
| armortherm=35 | | armortherm=35 | ||
Line 55: | Line 55: | ||
| inertia=2.92 | | inertia=2.92 | ||
| warpspeed=4.5 AU/s | | warpspeed=4.5 AU/s | ||
− | | warptime= | + | | warptime=5.46 s |
| targetrange=50.00 km | | targetrange=50.00 km | ||
| sigradius=58 m | | sigradius=58 m | ||
| maxlockedtargets=7 | | maxlockedtargets=7 | ||
− | | sensortype= | + | | sensortype=RADAR |
| sensorvalue=12 points | | sensorvalue=12 points | ||
| scanres=525 mm | | scanres=525 mm | ||
Line 87: | Line 87: | ||
==Fitting== | ==Fitting== | ||
− | For more info on fittings, please go [[Kikimora/Fittings|here]] | + | For more info on fittings, please go [[Kikimora/Fittings|here]]. |
==Tactics== | ==Tactics== | ||
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{{Expansion past| | {{Expansion past| | ||
+ | '''Invasion (Chapter 1) 1.0 - Released 2019-05-28''' | ||
+ | |||
+ | *Drone bay / bandwidth removed | ||
+ | *Powergrid reduced from 58 MW to 55 MW (-3 MW) | ||
+ | |||
'''Onslaught 1.0 - Released 2018-11-13''' | '''Onslaught 1.0 - Released 2018-11-13''' | ||
Ship released, with the following stats: | Ship released, with the following stats: | ||
− | Precursor Destroyer bonuses per skill level: | + | :Precursor Destroyer bonuses per skill level: |
− | *25% bonus to Light Entropic Disintegrator damage | + | :*25% bonus to Light Entropic Disintegrator damage |
− | *20% bonus to Light Entropic Disintegrator optimal range | + | :*20% bonus to Light Entropic Disintegrator optimal range |
− | Role Bonus: | + | :Role Bonus: |
− | *100% bonus to Remote Armor Repairer range | + | :*100% bonus to Remote Armor Repairer range |
− | *50% reduced Energy Neutralizer capacitor need | + | :*50% reduced Energy Neutralizer capacitor need |
− | *50% reduced Remote Armor Repairer capacitor need | + | :*50% reduced Remote Armor Repairer capacitor need |
− | *50% reduced Smart Bomb capacitor need | + | :*50% reduced Smart Bomb capacitor need |
− | *50% increased Light Entropic Disintegrator optimal range | + | :*50% increased Light Entropic Disintegrator optimal range |
− | Slot layout: | + | :Slot layout: |
− | *2 High Slots | + | :*2 High Slots |
− | *3 Mid Slots | + | :*3 Mid Slots |
− | *4 Low Slots | + | :*4 Low Slots |
− | *1 turret hardpoint | + | :*1 turret hardpoint |
− | *0 launcher hardpoints | + | :*0 launcher hardpoints |
− | *3 Rig Slots | + | :*3 Rig Slots |
− | *400 Calibration | + | :*400 Calibration |
− | Fittings: | + | :Fittings: |
− | *58 Powergrid | + | :*58 Powergrid |
− | *174 CPU | + | :*174 CPU |
− | Attributes: | + | :Attributes: |
− | *Defense (shields / armor / hull) : 450 / 1150 / 900 | + | :*Defense (shields / armor / hull) : 450 / 1150 / 900 |
− | *Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50 | + | :*Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 40 / 50 |
− | *Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20 | + | :*Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 25 / 20 |
− | *Capacitor (amount / recharge rate) : 750 / 340s | + | :*Capacitor (amount / recharge rate) : 750 / 340s |
− | *Mobility (max velocity / agility / mass): 260 / 2.92 / 135,0000 | + | :*Mobility (max velocity / agility / mass): 260 / 2.92 / 135,0000 |
− | *Warp Speed: 4.5 au/s | + | :*Warp Speed: 4.5 au/s |
− | *Drones (bandwidth / bay): 10 / 20 | + | :*Drones (bandwidth / bay): 10 / 20 |
− | *Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km / 525 / 7 | + | :*Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km / 525 / 7 |
− | *Sensor strength: 12 Radar | + | :*Sensor strength: 12 Radar |
− | *Signature radius: 58m | + | :*Signature radius: 58m |
− | *Cargo capacity: 360m3 | + | :*Cargo capacity: 360m3 |
}} | }} | ||
Revision as of 06:33, 26 May 2019
Reason: Missing: player made info (fits, summary, tactics etc.).
RELATED UNI-WIKI REFERENCES
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A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace. As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes limited use of drones and has a long-range remote repair capability. Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora SHIP BONUSES
Precursor Destroyer bonuses (per skill level):
Ship Attributes
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Summary
Released with the Onslaught expansion in November 2018, the Kikimora has seen popularity as a kiting PvP ship, with the ability to do high damage at long range compared to other destroyers.
Skills
Further information about additional or recommended skills to pilot Kikimora for specific or common role(s) can be written here.
Fitting
For more info on fittings, please go here.
Tactics
No sub-article about Kikimora roles or piloting tactics. You can write them here.
Patch History
A long, long time ago... |
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Invasion (Chapter 1) 1.0 - Released 2019-05-28
Onslaught 1.0 - Released 2018-11-13 Ship released, with the following stats:
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Notes
Notes can be added here.