Difference between revisions of "Tornado"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2019-10-16) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay= | + | | dronebay= |
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| info=In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.<br><br>What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius. | | info=In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.<br><br>What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius. | ||
| bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>5% bonus to Large Projectile Turret falloff<br><b>Role Bonus:</b><br>95% reduction in Large Projectile Turret powergrid requirement<br>50% reduction in Large Projectile Turret CPU requirement<br> | | bonuses=<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>5% bonus to Large Projectile Turret falloff<br><b>Role Bonus:</b><br>95% reduction in Large Projectile Turret powergrid requirement<br>50% reduction in Large Projectile Turret CPU requirement<br> | ||
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| maxvelocity=225 m/sec | | maxvelocity=225 m/sec | ||
| inertia=0.475 | | inertia=0.475 | ||
− | | warpspeed= | + | | warpspeed=3.5 AU/s |
| warptime=10.03 s | | warptime=10.03 s | ||
| targetrange=60.00 km | | targetrange=60.00 km | ||
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==Summary== | ==Summary== | ||
− | The Tornado was made to do one thing and one thing only: blow the ever loving crap out of anything that is unfortunately preoccupied with other threats. Like other attack battlecruisers, this ship is all gank and no tank. This naturally leads many to fit it for 200km+ sniper combat, since even a couple of cruisers or a small frigate wolf pack can tear it apart rather quickly. The Tornado is thus often fitted with 1400mm Artillery and used to deal massive alpha damage, in similar style to the [[Maelstrom]]. | + | The '''Tornado''' was made to do one thing and one thing only: blow the ever loving crap out of anything that is unfortunately preoccupied with other threats. Like other attack battlecruisers, this ship is all gank and no tank. This naturally leads many to fit it for 200km+ sniper combat, since even a couple of cruisers or a small frigate wolf pack can tear it apart rather quickly. The Tornado is thus often fitted with 1400mm Artillery and used to deal massive alpha damage, in similar style to the [[Maelstrom]]. |
==Skills== | ==Skills== | ||
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==Patch History== | ==Patch History== | ||
{{expansion past| | {{expansion past| | ||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 2.7 AU/s to 3.5 AU/s (+0.8 AU/s) | ||
+ | |||
'''Odyssey 1.0 Released on Tuesday, June 4th, 2013''' | '''Odyssey 1.0 Released on Tuesday, June 4th, 2013''' | ||
Revision as of 22:41, 16 October 2019
RELATED UNI-WIKI REFERENCES
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In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match. SHIP BONUSES
Minmatar Battlecruiser bonuses (per skill level):
Ship Attributes
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Summary
The Tornado was made to do one thing and one thing only: blow the ever loving crap out of anything that is unfortunately preoccupied with other threats. Like other attack battlecruisers, this ship is all gank and no tank. This naturally leads many to fit it for 200km+ sniper combat, since even a couple of cruisers or a small frigate wolf pack can tear it apart rather quickly. The Tornado is thus often fitted with 1400mm Artillery and used to deal massive alpha damage, in similar style to the Maelstrom.
Skills
Further information about additional or recommended skills to pilot Tornado for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
The Tornado is a popular gatecamping ship. Dual-boxing it and a Scythe fit for both shield repair and remote sensor boost (to boost the Tornado's scan resolution and lock time) is one of the most common setups for a solo gatecamp.
Additionally, the high alpha of the Tornado makes it extremely popular for suicide ganking. Because an artillery Tornado does extremely high damage with a long cycle time, the response speed of CONCORD does not affect how much damage it will do and it can easily one-shot many ships.
Notes
The tornado design was the winner of create a starship contest.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Odyssey 1.0 Released on Tuesday, June 4th, 2013
Retribution 1.0 Released on Tuesday, December 4, 2012
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