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Sabre: Difference between revisions

From EVE University Wiki
Added Thrasher Fleet Issue to the variations.
ArinBot (talk | contribs)
m Remove parameters caption and race; cosmetic changes
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  | shipimg=Sabre.jpg
  | shipimg=Sabre.jpg
  | shipname=Sabre
  | shipname=Sabre
| caption=Sabre
  | class=Interdictor
  | class=Interdictor
  | grouping=Interdictors
  | grouping=Interdictors
  | hulltype=Thrasher Class
  | hulltype=Thrasher Class
  | faction=Minmatar Republic
  | faction=Minmatar Republic
| race=Minmatar
  | roles=unspecified
  | roles=unspecified
  | variations={{Ship|Thrasher}}, {{Ship|Thrasher Fleet Issue}}
  | variations={{Ship|Thrasher}}, {{Ship|Thrasher Fleet Issue}}
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  | lows=2
  | lows=2
  | mass=1,285,000 kg
  | mass=1,285,000 kg
  | volume=43,000 m³
  | volume=43,000
  | cargohold=400 m³
  | cargohold=400
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
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  | bandwidth=
  | bandwidth=
  | info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.  <br>
  | info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels.  Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted.  Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Core Complexion<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.  <br>
  | bonuses=<b>Interdictors bonuses (per skill level):</b><br>10% bonus to Small Projectile Turret falloff<br>10% reduction in Microwarpdrive signature radius penalty<br><b>Minmatar Destroyer bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>10% bonus to Small Projectile Turret tracking speed<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Interdiction Sphere Launcher<br>
  | bonuses=<b>Interdictors bonuses (per skill level):</b><br>10% bonus to Small Projectile Turret falloff<br>10% reduction in Microwarpdrive signature radius penalty<br><b>Minmatar Destroyer bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret damage<br>10% bonus to Small Projectile Turret tracking speed<br><b>Role Bonus:</b><br>&nbsp;Can fit Interdiction Sphere Launcher<br>
  | structurehp=625 HP
  | structurehp=625 HP
  | shieldhp=750 HP
  | shieldhp=750 HP
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  | scanres=550 mm
  | scanres=550 mm
  | reqskills=*{{RequiredSkill|Minmatar Destroyer|V}}
  | reqskills=*{{RequiredSkill|Minmatar Destroyer|V}}
**{{RequiredSkill|Minmatar Frigate|III}}
** {{RequiredSkill|Minmatar Frigate|III}}
***{{RequiredSkill|Spaceship Command|I}}
*** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Interdictors|I}}
* {{RequiredSkill|Interdictors|I}}
**{{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Graviton Physics|I}}
** {{RequiredSkill|Graviton Physics|I}}
***{{RequiredSkill|Science|V}}
*** {{RequiredSkill|Science|V}}
***{{RequiredSkill|Power Grid Management|V}}
*** {{RequiredSkill|Power Grid Management|V}}
**{{RequiredSkill|Propulsion Jamming|V}}
** {{RequiredSkill|Propulsion Jamming|V}}
***{{RequiredSkill|CPU Management|III}}
*** {{RequiredSkill|CPU Management|III}}
***{{RequiredSkill|Navigation|II}}
*** {{RequiredSkill|Navigation|II}}


  | totaltraintime=43d 4h 12m 20s
  | totaltraintime=43d 4h 12m 20s
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==Summary==
== Summary ==
The '''Sabre''' is the Minmatar [[Interdictor]]. As an Interdictor, its primary reason for existence is to launch warp disrupt probes and thereby to prevent the enemy fleet from warping. Its high speed and Minmatar Tech 2 shield damage resistance profile have long made it a popular option among the four light interdictors. In small gang PvP situations, the Sabre can also muster respectable DPS.
The '''Sabre''' is the Minmatar [[Interdictor]]. As an Interdictor, its primary reason for existence is to launch warp disrupt probes and thereby to prevent the enemy fleet from warping. Its high speed and Minmatar Tech 2 shield damage resistance profile have long made it a popular option among the four light interdictors. In small gang PvP situations, the Sabre can also muster respectable DPS.


==Skills==
== Skills ==


As a Tech 2 ship, the Sabre deserves strong [[support skills]] and [[fitting skills]]. Since it tends to be shield-tanked and is popular in part for its mobility, shield tanking skills and navigation skills particularly draw out its strengths.
As a Tech 2 ship, the Sabre deserves strong [[support skills]] and [[fitting skills]]. Since it tends to be shield-tanked and is popular in part for its mobility, shield tanking skills and navigation skills particularly draw out its strengths.


==Tactics==
== Tactics ==


For more information on piloting an interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].
For more information on piloting an interdictor effectively, especially in a fleet situation, see the [[Interdictor|main article]].


==Notes==
== Notes ==
''You can add notes here.''
''You can add notes here.''


{{ShipsMatrix|expgroup=destroyers}}
{{ShipsMatrix|expgroup=destroyers}}
[[Category:Ship Database]][[Category:Interdictors]]
 
[[Category:Ship Database]]
[[Category:Interdictors]]