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Archon: Difference between revisions

From EVE University Wiki
ArinBot (talk | contribs)
m Remove ecmprio= attribute
m Update for Equinox expansion.
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/13/2016)
  * SHIP ATTRIBUTES SECTION (last update : 2024-07-06)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | hulltype=Archon Class
  | hulltype=Archon Class
  | faction=Amarr Empire  
  | faction=Amarr Empire  
  | variations=<i>none</i>
  | variations=  
  | tech=  
  | tech=  


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  | supportfightersquadlimit=1
  | supportfightersquadlimit=1


  | info=The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
  | info= The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
  | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>
 
The Archon is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
  | bonuses= <b>Amarr Carrier bonuses (per skill level):</b><br>
4% bonus to all armor resistances<br>
4% bonus to all armor resistances<br>
5% bonus to Cenobite Support Fighter neutralization optimal range<br>
5% bonus to Cenobite Support Fighter neutralization optimal range<br>
1% bonus to Armored Command and Information Command burst strength and duration<br>
1% bonus to Armored Command and Information Command burst strength and duration<br>
'''Role Bonus:'''<br>•&nbsp;Can fit Networked Sensor Array<br>
'''Role Bonus:'''<br>
•&nbsp;Can fit two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>
•&nbsp;Can fit Networked Sensor Array<br>
•&nbsp;Can fit Capital Micro Jump Drive amd Capital Micro Jump Field Generator<br>
•&nbsp;Can fit two Command Burst modules<br>
200% bonus to Command Burst area of effect range<br>
•&nbsp;Can launch Light and Support Fighters<br>
•&nbsp;Can launch Light and Support Fighters<br>
•&nbsp;Can lock at extended ranges<br>5x penalty to Entosis Link duration
•&nbsp;Can lock at extended ranges<br>
•&nbsp;Conduit Jump Capable
5x penalty to Entosis Link duration


  | structurehp=76,300 HP
  | structurehp=76,300 HP