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Ashimmu: Difference between revisions

From EVE University Wiki
Hofstadter (talk | contribs)
Hofstadter (talk | contribs)
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Scorch M
Scorch M
|drones=
|drones=
Hobgoblin II x5
Hobgoblin II x2
|rigs=
|rigs=
Medium Anti-Thermal Screen Reinforcer I<br>
Medium Anti-Thermal Screen Reinforcer II<br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I<br>
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
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*Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.
*Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.
*Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard site.
*Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard site.
*Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management.
*Fitting overall is very similar to that of an Incursion Vigilant.
}}{{Fittings
|name=Ashimmu, Shield Incursion
|high=
Heavy Pulse Laser II<br>
Heavy Pulse Laser II<br>
Heavy Pulse Laser II<br>
Medium Diminishing Power System Drain I<br>
Medium Diminishing Power System Drain I<br>
Medium Diminishing Power System Drain I
|mid=
Tracking Computer II, Optimal Range Script<br>
Tracking Computer II, Tracking Speed Script<br>
Federation Navy Stasis Webifier<br>
10MN Afterburner II
|low=
1600mm Reinforced Rolled Tungsten Plates I<br>
Energized Adaptive Nano Membrane II<br>
Armor EM Hardener II<br>
Heat Sink II<br>
Heat Sink II
|charges=
Scorch M, Conflagration M
|drones=
Hobgoblin II x2
|rigs=
Medium Anti-Thermic Pump II<br>
Medium Anti-Explosive Pump II<br>
Medium Anti-Kinetic Pump II
|recommended1=
|recommended2=
|recommended3=
|notes=
*Ashimmu has a high price tag comparing to its offensive capability and is not commonly seen in Incursions.
*The stasis webifier bonus on an Ashimmu makes it suitable for anti-frigate roles in Incursion Vanguard fleets.
*Lack of armor HP and Kinetic/Explosive armor resist is compensated by its very small signature radius and speed tank with an afterburner.
*Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5, which is enough for Vanguard site. Alternatively, the afterburner allows the effective use of short range Conflagration or Multifrequency ammo with a range of 8.6+6.5 and much higher dps. All range stats are data when piloted with all V skills.
*Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management.
*Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management.
*Fitting overall is very similar to that of an Incursion Vigilant.
*Fitting overall is very similar to that of an Incursion Vigilant.