Difference between revisions of "Rattlesnake"

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==Summary==
 
==Summary==
The Rattlesnake is a combination missile and drone boat. It has enough drone bandwidth for deployment of a full flight of heavy drones at a time, with the bay to carry several additional flights of drones of any size. While the Rattlesnake has a bonus to velocity (and therefore range) of cruise missiles and torpedoes, it does not have a bonus to their damage and only has 4 launcher slots, so most of the Rattlesnake's damage is expected to come from its drones. This also means the Rattlesnake is not a particularly high damage dealer among pirate battleships when compared to ships such as the Nightmare or Machariel. The Rattlesnake does however have the best tank in its class by quite a margin, which makes it a popular level 4 mission runner and also a capable level 5 mission runner with maximum skills.
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The Rattlesnake is a drone boat with excellent survivability due to its shield resist bonus. It has enough drone bandwidth for deployment of a full flight of heavy drones at a time, with the bay to carry several additional flights of drones of any size. It does not have the [[Dominix]] drone tracking and range bonuses, which means that the Rattlesnake is not a particularly high damage dealer among pirate battleships when compared to ships such as the Nightmare or Machariel. The Rattlesnake does however have the best tank in its class by quite a margin, which makes it a popular level 4 mission runner and also a capable level 5 mission runner with maximum skills.
  
 
==Skills==
 
==Skills==
 
*'''[[Skills:Spaceship Command#Caldari Battleship|Caldari Battleship]]''' to at least IV to take advantage of the Shield Resistance Buff that comes with every extra level in the skill, and '''[[Skills:Spaceship Command#Gallente Battleship|Gallente Battleship]]''' to at least IV to take advantage of the Drone hitpoints and damage buffs that comes with every extra level in the skill.
 
*'''[[Skills:Spaceship Command#Caldari Battleship|Caldari Battleship]]''' to at least IV to take advantage of the Shield Resistance Buff that comes with every extra level in the skill, and '''[[Skills:Spaceship Command#Gallente Battleship|Gallente Battleship]]''' to at least IV to take advantage of the Drone hitpoints and damage buffs that comes with every extra level in the skill.
*'''[[Skills:Missile Launcher Operation#Cruise Missiles|Cruise Missiles]]''', and '''[[Skills:Missile Launcher Operation#Torpedos|Torpedos]]''' should be trained to V, and '''[[Skills:Missile_Launcher_Operation#Cruise_Missile_Specialization|Cruise Missile Specialization]]/[[Skills:Missile Launcher Operation#Torpedo Specialization|Torpedo Specialization]]''' to at least I to fit T2 Launchers, which do more damage and can be substantially cheaper than meta 4 variants, along with providing the ability to use T2 ammo types.
 
*'''[[Skills:Missile Launcher Operation#Missile Launcher Operation|Missile Launcher Operation]], [[Skills:Missile Launcher Operation#Rapid Launch|Rapid Launch]], [[Skills:Missile Launcher Operation#Warhead Upgrades|Warhead Upgrades]]''', skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV.
 
 
*Along with the requisite '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronics#Electronics|Electronics]]''' skills required for adequately fitting most ships. '''[[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]]''' should be trained to V and IV respectively to help alleviate fitting problems.
 
*Along with the requisite '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronics#Electronics|Electronics]]''' skills required for adequately fitting most ships. '''[[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]]''' should be trained to V and IV respectively to help alleviate fitting problems.
*'''[[Skills:Missile Launcher Operation#Guided Missile Precision|Guided Missile Precision]], [[Skills:Missile Launcher Operation#Target Navigation Prediction|Target Navigation Prediction]]''' and '''[[Skills:Electronics#Target Painting|Target Painting]]''' to at least IV to combat smaller targets and gain access to the T2 '''[[Target Painter]]''' module.
 
*'''[[Skills:Missile Launcher Operation#Missile Projection|Missile Projection]]''' and '''[[Skills:Missile Launcher Operation#Missile Bombardment|Missile Bombardment]]''' to at least IV and ideally V to maximize the range at which all missiles travel.
 
 
*'''[[Skills:Drones#Drones|Drones V]], [[Skills:Drones#Combat Drone Operation|Combat Drone Operation V]], [[Skills:Drones#Drone Interfacing|Drone Interfacing IV]], [[Skills:Drones#Drone Sharpshooting|Drone Sharpshooting IV]], [[Skills:Drones#Heavy Drone Operation|Heavy Drone Operation V]] ''' and '''[[Skills:Drones#Gallente Drone Specialization|Gallente Drone Specialization IV]]/[[Skills:Drones#Minmatar Drone Operation|Minmatar Drone Operation IV]]''' are all are important to field T2 Heavy and Sentry Drones in order to get as much DPS out of the 400m<sup>3</sup> drone bay as possible.
 
*'''[[Skills:Drones#Drones|Drones V]], [[Skills:Drones#Combat Drone Operation|Combat Drone Operation V]], [[Skills:Drones#Drone Interfacing|Drone Interfacing IV]], [[Skills:Drones#Drone Sharpshooting|Drone Sharpshooting IV]], [[Skills:Drones#Heavy Drone Operation|Heavy Drone Operation V]] ''' and '''[[Skills:Drones#Gallente Drone Specialization|Gallente Drone Specialization IV]]/[[Skills:Drones#Minmatar Drone Operation|Minmatar Drone Operation IV]]''' are all are important to field T2 Heavy and Sentry Drones in order to get as much DPS out of the 400m<sup>3</sup> drone bay as possible.
 
*Due to the Rattlesnake's inherent bonus to shield resistances, '''[[Skills:Engineering#Shield Operation|Shield Operation]], [[Skills:Engineering#Shield Management|Shield Management]]''', and '''[[Skills:Engineering#Tactical Shield Manipulation|Tactical Shield Manipulation]]''' should be trained to at least IV to improve shield capacity, recharge rate and impenetrability.
 
*Due to the Rattlesnake's inherent bonus to shield resistances, '''[[Skills:Engineering#Shield Operation|Shield Operation]], [[Skills:Engineering#Shield Management|Shield Management]]''', and '''[[Skills:Engineering#Tactical Shield Manipulation|Tactical Shield Manipulation]]''' should be trained to at least IV to improve shield capacity, recharge rate and impenetrability.

Revision as of 17:55, 8 August 2013

EVE University Database
 
Ship Database
Rattlesnake
CornerTFh.png
Rattlesnake
Caldari State
Caldari State
Pirate Faction Ships
Rattlesnake Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.

Special Ability: 50% bonus to Cruise Missile and Torpedo velocity

SHIP BONUSES

Caldari Battleship Skill Bonus:
4% shield resistance per level
Gallente Battleship Skill Bonus:
10% bonus to drone hitpoints and damage per skill level

Required Skills
  • Caldari Battleship I1h 6m
    • Spaceship Command IV1d 1h 8m
    • Caldari Cruiser IV5d 5h 42m
  • Gallente Battleship I1h 6m
    • Spaceship Command IV1d 1h 8m
    • Gallente Cruiser IV5d 5h 42m
Training Time what's this?
12d 15h 55m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
10,000 MW
CPU
cpu output
710 tf
Capacitor
capacitor
5,312 GJ
High
high slots
6
Launchers
launcher slots
4
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
6
Rig
rigs
3
 
large
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
94 m/s
Inertia Modifier
inertia modifier (agility)
0.128
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
17.62 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
400 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
75 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
30 points
Sig. Radius
signature radius
460 m
Scan Res.
scan resolution
100 mm
Structure
Structure Hitpoints
structure hitpoints
9,962 HP
Mass
ship mass
99,300,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
665 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,298 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
12,750 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Rattlesnake is a drone boat with excellent survivability due to its shield resist bonus. It has enough drone bandwidth for deployment of a full flight of heavy drones at a time, with the bay to carry several additional flights of drones of any size. It does not have the Dominix drone tracking and range bonuses, which means that the Rattlesnake is not a particularly high damage dealer among pirate battleships when compared to ships such as the Nightmare or Machariel. The Rattlesnake does however have the best tank in its class by quite a margin, which makes it a popular level 4 mission runner and also a capable level 5 mission runner with maximum skills.

Skills

Fitting

No tagged fittings for Rattlesnake.

Tactics

No sub-article about Rattlesnake roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Rattlesnake here.