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Ashimmu: Difference between revisions

From EVE University Wiki
Fixed skill requirements
Line 95: Line 95:
ship=Ashimmu|
ship=Ashimmu|
shipTypeID=17922|
shipTypeID=17922|
fitName=Armor PVP|
fitName=AHAC|
fitID=Armor-PVP|
fitID=AHAC|
high1name=Focused Medium Pulse Laser II|
high1name=Heavy Pulse Laser II|
high1typeID=3512|
high1typeID=3520|
high2name=Focused Medium Pulse Laser II|
high2name=Heavy Pulse Laser II|
high2typeID=3512|
high2typeID=3520|
high3name=Focused Medium Pulse Laser II|
high3name=Heavy Pulse Laser II|
high3typeID=3512|
high3typeID=3520|
high4name=Medium Unstable Power Fluctuator I|
high4name=Medium Unstable Power Fluctuator I|
high4typeID=16471|
high4typeID=16471|
Line 109: Line 109:
high6name=Medium Unstable Power Fluctuator I|
high6name=Medium Unstable Power Fluctuator I|
high6typeID=16471|
high6typeID=16471|
mid1name=Experimental 10MN Microwarpdrive I|
mid1name=10MN Afterburner II|
mid1typeID=5975|
mid1typeID=12058|
mid2name=Medium Electrochemical Capacitor Booster I|
mid2name=Federation Navy Stasis Webifier|
mid2typeID=4833|
mid2typeID=17559|
mid3name=Warp Disruptor II|
mid3name=Federation Navy Stasis Webifier|
mid3typeID=3244|
mid3typeID=17559|
mid4name=Stasis Webifier II|
mid4name=Medium Electrochemical Capacitor Booster I|
mid4typeID=527|
mid4typeID=4833|
low1name=Damage Control II|
low1name=Damage Control II|
low1typeID=2048|
low1typeID=2048|
low2name=Heat Sink II|
low2name=1600mm Reinforced Steel Plates II|
low2typeID=2364|
low2typeID=20353|
low3name=Energized Adaptive Nano Membrane II|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low3typeID=11269|
low4name=Energized Adaptive Nano Membrane II|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low4typeID=11269|
low5name=1600mm Reinforced Steel Plates II|
low5name=Heat Sink II|
low5typeID=20353|
low5typeID=2364|
drone1name=Hornet EC-300 x2|
drone1name=open|
drone1typeID=23707|
drone2name=open|
drone2name=open|
drone3name=open|
drone3name=open|
Line 135: Line 134:
charge1name=Navy Cap Booster 800 x1|
charge1name=Navy Cap Booster 800 x1|
charge1typeID=32014|
charge1typeID=32014|
charge2name=Scorch M x3|
charge2name=Imperial Navy Multifrequency M x1|
charge2typeID=12818|
charge2typeID=23089|
charge3name=open|
charge3name=open|
charge4name=open|
charge4name=open|
charge5name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1name=Medium Trimark Armor Pump II|
rig1typeID=31055|
rig1typeID=31059|
rig2name=Medium Trimark Armor Pump I|
rig2name=Medium Trimark Armor Pump II|
rig2typeID=31055|
rig2typeID=31059|
rig3name=Medium Trimark Armor Pump I|
rig3name=Medium Ancillary Current Router I|
rig3typeID=31055|
rig3typeID=31360|
difficulty=2|
difficulty=0|
warsop=G|
warsop=A|
warsopReason=Pirate faction ship|
warsopReason=|
version=ODY 1.0|
version=RUBI 1.0|
shipDNA=17922:3512;3:16471;3:527;1:3244;1:4833;1:5975;1:2048;1:2364;1:11269;2:20353;1:31055;3:23707;2:12818;3:32014;1::|
shipDNA=17922:3520;3:16471;3:4833;1:12058;1:17559;2:2048;1:2364;1:11269;2:20353;1:31059;2:31360;1:23089;1:32014;1::|
skills=|
skills=|
notes=Ashimmu can be useful for gate/station camps, as they combine the role of the Huginn and Curse into one ship. However, they don't operate as effectively as either one.</li><li>Upgrading to a Federation Navy Stasis Webifier is strongly encouraged, as it provides an extra 4 km in web range.</li><li>Meta 4 medium neuts have lower fitting requirements than the T2 versions, and have the same stats as of Retribution, so there's no reason to use the T2.</li><li>Ashimmu are slow and have no range bonuses to their EWAR modules. It is recommended that you use them only where the enemy fleet comp is known and will appear in a small area (station undocks, bubble camps). Any fleet action would be better served by flying a Curse or Rapier.</li><li>As fittedm with all skills at V and before boosts, this ship has 53.8 K EHP, flies at 1155 m/s (1636 m/s with MWD on overheat) and align in 10.2 s (7.5 s with MWD off).</li><li>Damage varies between 265 dps at 6.8 + 3.8 km with Imperial Navy Multifrequency to 211 dps at 20 + 3.8 km with Pulse.</li><li>Will drain 79 GJ/s, emptying the capacitor of most Cruiser's sized ships in less than a minute}}{{ShipFitting|
notes=}}{{ShipFitting|
ship=Ashimmu|
ship=Ashimmu|
shipTypeID=17922|
shipTypeID=17922|