Difference between revisions of "Vengeance"
m (→Tactics) |
(updated from template tool) |
||
Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 5/29/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11365 | |
− | + | | shipimg=Vengeance.jpg | |
− | + | | shipname=Vengeance | |
− | + | | caption=Vengeance | |
− | + | | class=Assault Frigate | |
− | + | | grouping=Assault Frigates | |
− | + | | hulltype=Punisher Class | |
− | + | | faction=Amarr Empire | |
− | + | | race=Amarr | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Retribution}},{{Ship|Punisher}} | |
− | + | | tech=2 | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=43 MW | |
− | + | | cpu=170 tf | |
− | + | | capacitor=375 GJ | |
− | + | | highs=5 | |
− | + | | turrets=3 | |
− | + | | launchers=4 | |
− | + | | mediums=3 | |
− | + | | lows=4 | |
− | + | | mass=1,163,000 kg | |
− | + | | volume=28,600 m³ | |
− | + | | cargohold=210 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=0 m³ | |
− | + | | bandwidth=0 Mbit/sec | |
− | + | | info=Name: Vengeance<br>Hull: Punisher Class<br>Role: Assault Frigate<br><br>The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal.<br><br>Developer: Khanid Innovation<br><br>Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems. | |
− | + | | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>5% bonus to Rocket damage<br>5% bonus to Light Missile and Rocket Launcher rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>4% bonus to all armor resistances<br>5% bonus to ship capacitor recharge rate<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br> | |
− | + | | structurehp=563 HP | |
− | + | | shieldhp=664 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=88 | |
− | + | | shieldkin=70 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=816 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=80 | |
− | + | | armorkin=63 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=273 m/sec | |
− | + | | inertia=4.264 | |
− | + | | warpspeed=5.5 AU/s | |
− | + | | warptime=6.87 s | |
− | + | | targetrange=38.00 km | |
− | + | | sigradius=37 m | |
− | + | | maxlockedtargets=5 | |
− | + | | sensortype=RADAR | |
− | + | | sensorvalue=14 points | |
− | + | | scanres=655 mm | |
− | + | | reqskills=*{{RequiredSkill|Amarr Frigate|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|I}} | |
− | + | *{{RequiredSkill|Assault Frigates|I}} | |
− | **Spaceship Command I | + | **{{RequiredSkill|Spaceship Command|III}} |
− | *Assault Frigates I | + | **{{RequiredSkill|Power Grid Management|V}} |
− | **Spaceship Command III | + | **{{RequiredSkill|Mechanics|V}} |
− | |||
− | **Power Grid Management V | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=23d 21h 53m 20s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Vengeance Vengeance on Eve Online Wiki] | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
Revision as of 06:48, 30 May 2014
RELATED UNI-WIKI REFERENCES
|
Name: Vengeance SHIP BONUSES
Amarr Frigate bonuses (per skill level):
Ship Attributes
|
Summary
This Khanid Assault Frigate is the 'tanky' assault frigate of the Amarr line-up, and it can be an excellent PvP heavy tackler. Solo, the Vengeance can beat its prey by simply out-tanking other ships in the same class. While it is low on effective DPS, it can sustain a lot of punishment with a passive buffer tank or a dual active tank.
Skills
Further information about additional or recommended skills to pilot Vengeance for a specific or it's common role(s) can be written here.
Fitting
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
1MN Microwarpdrive II
Warp Disruptor II
Sensor Booster II
Micro Auxiliary Power Core II
400mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Small Anti-Thermic Pump I
Small Ancillary Current Router I
Scan Resolution Script x1
Nova Rage Rocket x1
Nova Javelin Rocket x1
- Certificate: Core Fitting Improved
- Certificate: Core Navigation Elite
- This is a high skill suggestion. Downgrading some modules will work, but the overall fitting might be tight.
- The Sensor Booster can be replaced with a Stasis Webifier, to catch and hold faster opponents.
- In a similar way, the Adaptive Nano Plating can be replaced by another module.
- This fitting is meant to catch enemies at gates or hold larger ships who can't just outrun it.
- The fitting is very heavy and slow,even for a tanky frigate, which makes it harder to handle compared to other, less defensive fittings.
Tactics
The Vengeance gives bonuses to Rockets and armor resist. So with those bonuses, its role within a fleet is usually a heavy tackle and/or close range brawler. It can be fitted with a Warp scram, Stasis Web, and a 1MN Microwarp drive to aid in fleet or it can be fitted with a target painter, instead of a Stasis Webifier, to bloom the target for any heavy missiles that are inbound. The CPU on this particular assault frigate is lacking; however, if your core fitting skills are at optimal then creative fits are very obtainable due to the amount of powergrid that is usually left over.
Notes
You can write additional notes for Vengeance here.