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Pilgrim: Difference between revisions

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 5/30/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11965
| shipimg=Pilgrim.jpg
|shipid=11965
| shipname=Pilgrim
|shipimg=Pilgrim.jpg
| caption=Pilgrim
|shipname=Pilgrim
| class=Force Recon Ship
|caption=Pilgrim
| grouping=Recon Ships
|class=Force Recon Ship
| hulltype=Arbitrator Class
|grouping=Recon Ships
| faction=Amarr Empire
|hulltype=Arbitrator Class
| race=Amarr
|faction=Amarr Empire
| roles=unspecified
|race=Amarr
| variations={{Ship|Curse}},{{Ship|Arbitrator}}
|roles=unspecified
| tech=2
|variations={{Ship|Arbitrator}}, {{Ship|Curse}}
| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
| powergrid=950 MW
| cpu=350 tf
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=1,250 GJ
| highs=4
|powergrid=950 MW
| turrets=3
|cpu=350 tf
| launchers=0
|capacitor=1,250 GJ
| mediums=5
|highs=4
| lows=5
|turrets=3
| mass=11,370,000 kg
|launchers=0
| volume=120,000 m&#179;
|mediums=5
| cargohold=315 m&#179;
|lows=5
| extrahold=
| extraholdtype=
|mass=11,370,000 kg
| dronebay=150 m&#179;
|volume=120,000 m&#179;
| bandwidth=50 Mbit/sec
|cargohold=315 m&#179;
| info=Name: Pilgrim<br>Hull: Arbitrator<br>Role: Force Recon Ship<br><br>Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited. <br><br>
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>7.5% bonus to Tracking Disruptor effectiveness<br>10% bonus to Drone hitpoints and damage<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Energy Vampire and Energy Neutralizer transfer amount<br>20% reduction in Cloaking Devices CPU requirement<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds<br>
|dronebay=150 m&#179;
| structurehp=872 HP
|bandwidth=50 Mbit/sec
| shieldhp=788 HP
| shieldem=0
|info=Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.
| shieldexp=75
| shieldkin=55
|bonuses=<b>Amarr Cruiser Skill Bonus:</b><br>5% bonus to Tracking Disruptor effectiveness and 10% bonus to drone hit points and damage per level.<br><b>Recon Ships Skill Bonus:</b><br>20% bonus to Energy Vampire and Energy Neutralizer transfer amount and 20% reduced CPU need for cloaking device per level.<br><b>Role Bonus:</b><br>80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration.<br>Note: can fit covert cynosural field generators
| shieldtherm=20
| armorhp=1,800 HP
|structurehp=872 HP
| armorem=50
|shieldhp=788 HP |shieldem=0 |shieldexp=75 |shieldkin=55 |shieldtherm=20
| armorexp=60
|armorhp=1,800 HP |armorem=50 |armorexp=60 |armorkin=44 |armortherm=35
| armorkin=43.75
| armortherm=35
|maxvelocity=164 m/s
| maxvelocity=164 m/sec
|inertia=0.71
| inertia=0.71
|warpspeed=3.3 AU/s
| warpspeed=3.3 AU/s
|warptime=11.19 s
| warptime=11.19 s
| targetrange=104.00 km
|targetrange=104 km
| sigradius=156 m
|sigradius=156 m
| maxlockedtargets=7
|maxlockedtargets=7
| sensortype=RADAR
|sensortype=RADAR
| sensorvalue=24 points
|sensorvalue=24 points
| scanres=237 mm
|scanres=237 mm
| reqskills=*{{RequiredSkill|Amarr Cruiser|V}}
**{{RequiredSkill|Spaceship Command|II}}
|reqskills=*{{RequiredSkill|Recon Ships|I}}
**{{RequiredSkill|Amarr Destroyer|III}}
**{{RequiredSkill|Electronics Upgrades|V}}
***{{RequiredSkill|Amarr Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Recon Ships|I}}
**{{RequiredSkill|Cloaking|IV}}
**{{RequiredSkill|Cloaking|IV}}
***{{RequiredSkill|CPU Management|IV}}
***{{RequiredSkill|CPU Management|IV}}
**{{RequiredSkill|Signature Analysis|V}}
***{{RequiredSkill|CPU Management|I}}
**{{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Signature Analysis|V}}
**{{RequiredSkill|Electronics Upgrades|V}}
***{{RequiredSkill|CPU Management|IV}}
***{{RequiredSkill|CPU Management|II}}
*{{RequiredSkill|Amarr Cruiser|V}}
***{{RequiredSkill|Power Grid Management|II}}
**{{RequiredSkill|Amarr Destroyer|III}}
***{{RequiredSkill|Amarr Frigate|III}}
 
 
|totaltraintime=61d 1h 42m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Pilgrim Pilgrim on Eve Online Wiki]<br>
|highlights1=Can use Covert Ops Cloak
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=61d 11h 23m 20s
| forumlinks=
| wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Pilgrim Pilgrim on Eve Online Wiki]
| highlights1=Can use Covert Ops Cloak
| highlights2=
| highlights3=
| highlights4=
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