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* SHIP ATTRIBUTES SECTION (last update : 5/30/2014) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/misstype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=11965 | |||
| shipimg=Pilgrim.jpg | |||
| shipname=Pilgrim | |||
| caption=Pilgrim | |||
| class=Force Recon Ship | |||
| grouping=Recon Ships | |||
| hulltype=Arbitrator Class | |||
| faction=Amarr Empire | |||
| race=Amarr | |||
| roles=unspecified | |||
| variations={{Ship|Curse}},{{Ship|Arbitrator}} | |||
| tech=2 | |||
| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |||
| powergrid=950 MW | |||
| cpu=350 tf | |||
| capacitor=1,250 GJ | |||
| highs=4 | |||
| turrets=3 | |||
| launchers=0 | |||
| mediums=5 | |||
| lows=5 | |||
| mass=11,370,000 kg | |||
| volume=120,000 m³ | |||
| cargohold=315 m³ | |||
| extrahold= | |||
| extraholdtype= | |||
| dronebay=150 m³ | |||
| bandwidth=50 Mbit/sec | |||
| info=Name: Pilgrim<br>Hull: Arbitrator<br>Role: Force Recon Ship<br><br>Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited. <br><br> | |||
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>7.5% bonus to Tracking Disruptor effectiveness<br>10% bonus to Drone hitpoints and damage<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Energy Vampire and Energy Neutralizer transfer amount<br>20% reduction in Cloaking Devices CPU requirement<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds<br> | |||
| structurehp=872 HP | |||
| shieldhp=788 HP | |||
| shieldem=0 | |||
| shieldexp=75 | |||
| shieldkin=55 | |||
| shieldtherm=20 | |||
| armorhp=1,800 HP | |||
| armorem=50 | |||
| armorexp=60 | |||
| armorkin=43.75 | |||
| armortherm=35 | |||
| maxvelocity=164 m/sec | |||
| inertia=0.71 | |||
| warpspeed=3.3 AU/s | |||
| warptime=11.19 s | |||
| targetrange=104.00 km | |||
| sigradius=156 m | |||
| maxlockedtargets=7 | |||
| sensortype=RADAR | |||
| sensorvalue=24 points | |||
| scanres=237 mm | |||
| reqskills=*{{RequiredSkill|Amarr Cruiser|V}} | |||
**{{RequiredSkill|Spaceship Command|II}} | |||
**{{RequiredSkill|Amarr Destroyer|III}} | |||
***{{RequiredSkill|Amarr Frigate|III}} | |||
****{{RequiredSkill|Spaceship Command|I}} | |||
*{{RequiredSkill|Recon Ships|I}} | |||
**{{RequiredSkill|Cloaking|IV}} | **{{RequiredSkill|Cloaking|IV}} | ||
***{{RequiredSkill|CPU Management|IV}} | ***{{RequiredSkill|CPU Management|IV}} | ||
**{{RequiredSkill|Signature Analysis|V}} | |||
***{{RequiredSkill|CPU Management|I}} | |||
**{{RequiredSkill|Spaceship Command|V}} | **{{RequiredSkill|Spaceship Command|V}} | ||
**{{RequiredSkill| | **{{RequiredSkill|Electronics Upgrades|V}} | ||
***{{RequiredSkill|CPU Management| | ***{{RequiredSkill|CPU Management|II}} | ||
* | ***{{RequiredSkill|Power Grid Management|II}} | ||
**{{RequiredSkill| | |||
| totaltraintime=61d 11h 23m 20s | |||
| forumlinks= | |||
| wikireferences= | |||
| externallinks=[http://wiki.eveonline.com/en/wiki/Pilgrim Pilgrim on Eve Online Wiki] | |||
| highlights1=Can use Covert Ops Cloak | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
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